BEGINC++ StructureBEGINC++ Structureresulttype funcname ( parameterlist ) := BEGINC++BEGINC++ codeENDC++ENDC++;resulttypeThe ECL return value type of the C++ function.funcnameThe ECL attribute name of the function.parameterlistThe parameters to pass to the C++ function.codeThe C++ function source code.The BEGINC++ structure makes it
possible to add in-line C++ code to your ECL. This is useful where string or
bit processing would be complicated in ECL, and would be more easily done in
C++, typically for a one-off use. For more commonly used C++ code, writing a
plugin would be a better solution (see the External
Service Implementation discussion).WARNING: This feature could create memory
corruption and/or security issues, so great care and forethought are
advised—consult with Technical Support before using.ECL to C++ MappingTypes are passed as follows://The following typedefs are used below:
typedef unsigned size32_t;
typedef wchar_t UChar; [ unsigned short in linux ]The following list describes the mappings from ECL to C++. For
embedded C++ the parameters are always converted to lower case, and
capitalized in conjunctions (see below).ECL C++ [Linux in brackets]
BOOOLEAN xyz bool xyz
INTEGER1 xyz signed char xyz
INTEGER2 xyz signed short xyz
INTEGER4 xyz signed int xyz
INTEGER8 xyz signed __int64 xyz [ long long ]
UNSIGNED1 xyz unsigned char xyz
UNSIGNED2 xyz unsigned short xyz
UNSIGNED4 xyz unsigned int xyz
UNSIGNED8 xyz unsigned __int64 xyz [ unsigned long long xyz ]
REAL4 xyz float xyz
REAL/REAL8 xyz double xyz
DATA xyz size32_t lenXyz, void * xyz
STRING xyz size32_t lenXyz, char * xyz
VARSTRING xyz char * xyz;
QSTRING xyz size32_t lenXyz, char * xyz
UNICODE xyz size32_t lenXyz, UChar * xyz
VARUNICODE xyz UChar * xyz
DATA<nn> xyz void * xyz
STRING<nn> xyz char * xyz
QSTRING<nn> xyz char * xyz
UNICODE<nn> xyz UChar * xyz
SET OF ... xyz bool isAllXyz, size32_t lenXyz, void * xyzNote that strings of unknown length are passed differently from
those with a known length. A variable length input string is passed as a
number of characters, not the size (i.e. qstring/unicode), followed by a
pointer to the data, like this (size32_t is an UNSIGNED4):string ABC -> size32_t lenAbc, const char * abc;
unicode ABC -> size32_t lenABC, const UChar * abc;A dataset is passed as a size/pointer pair. The length gives the
size of the following dataset in bytes. The same naming convention is
used:dataset(r) ABC -> size32_t lenAbc, const void * abcNOTE: variable length strings within a record are stored as a 4 byte
number of characters, followed by the string data.Sets are passed as a set of parameters (all, size, pointer):set of unsigned4 ABC -> bool isAllAbc, size32_t lenAbc, const void * abcReturn types are handled as C++ functions returning the same types
with some exceptions. The exceptions have some extra initial parameters to
return the results in:ECL C++ [Linux in brackets]
DATA xyz size32_t & __lenResult, void * & __result
STRING xyz size32_t & __lenResult, char * & __result
QSTRING xyz size32_t & __lenResult, char * & __result
UNICODE xyz size32_t & __lenResult, UChar * & __result
DATA<nn> xyz void * __result
STRING<nn> xyz char * __result
QSTRING<nn> xyz char * __result
UNICODE<nn> xyz UChar * __result
SET OF ... xyz bool __isAllResult, size32_t & __lenResult,
void * & __resultFor example,STRING process(STRING value, INTEGER4 len)has the prototype:void process(size32_t & __lenResult, char * & __result,
size32_t lenValue, char * value, int len);Available Options#option pureBy default, embedded
C++ functions are assumed to have side-effects, which means the generated
code won't be as efficient as it might be since the calls can't be shared.
Adding #option pure inside the embedded C++ code
causes it to be treated as a pure function without side effects.#option onceIndicates the function
has no side effects and is evaluated at query execution time, even if the
parameters are constant, allowing the optimizer to make more efficient
calls to the function in some cases.#option actionIndicates side
effects, requiring the optimizer to keep all calls to the function.#body Delimits the beginning of
executable code. All code that precedes #body (such
as #include) is generated outside the function definition; all code that
follows it is generated inside the function definition.Example://static int add(int x,int y) {
INTEGER4 add(INTEGER4 x, INTEGER4 y) := BEGINC++
#option pure
return x + y;
ENDC++;
OUTPUT(add(10,20));
//static void reverseString(size32_t & __lenResult,char * & __result,
// size32_t lenValue,char * value) {
STRING reverseString(STRING value) := BEGINC++
size32_t len = lenValue;
char * out = (char *)rtlMalloc(len);
for (unsigned i= 0; i < len; i++)
out[i] = value[len-1-i];
__lenResult = len;
__result = out;
ENDC++;
OUTPUT(reverseString('Kevin'));
// This is a function returning an unknown length string via the
// special reference parameters __lenResult and __result
//this function demonstrates #body, allowing #include to be used
BOOLEAN nocaseInList(STRING search,
SET OF STRING values) := BEGINC++
#include <string.h>
#body
if (isAllValues)
return true;
const byte * cur = (const byte *)values;
const byte * end = cur + lenValues;
while (cur != end)
{
unsigned len = *(unsigned *)cur;
cur += sizeof(unsigned);
if (lenSearch == len && memicmp(search, cur, len) == 0)
return true;
cur += len;
}
return false;
ENDC++;
//and another example, generating a variable number of Xes
STRING buildString(INTEGER4 value) := BEGINC++
char * out = (char *)rtlMalloc(value);
for (unsigned i= 0; i < value; i++)
out[i] = 'X';
__lenResult = value;
__result = out;
ENDC++;See Also: External Service Implementation