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@@ -629,8 +629,8 @@ class GLWindow(MapWindow, glcanvas.GLCanvas):
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id = self.nvizClass.LoadVector(str(layer.name), True)
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if id < 0:
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- print >> sys.stderr, "Nviz:" + _("Loading vector map <%s> (%s) failed") % \
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- (layer.name, type)
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+ print >> sys.stderr, "Nviz:" + _("Loading vector map <%(name)s> (%()types) failed") % \
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+ { 'name' : layer.name, 'type' : type }
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continue
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# update layer properties
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@@ -679,11 +679,11 @@ class GLWindow(MapWindow, glcanvas.GLCanvas):
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else:
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ret = self.nvizClass.UnloadVector(id, True)
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if ret == 0:
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- print >> sys.stderr, "Nviz:" + _("Unable to unload vector map <%s> (%s)") % \
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- (layer.name, vtype)
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+ print >> sys.stderr, "Nviz:" + _("Unable to unload vector map <%(name)s> (%(type)s)") % \
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+ { 'name': layer.name, 'type' : vtype }
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else:
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- print "Nviz:" + _("Vector map <%s> (%s) unloaded successfully") % \
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- (layer.name, vtype)
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+ print "Nviz:" + _("Vector map <%(name)s> (%(type)s) unloaded successfully") % \
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+ { 'name' : layer.name, 'type' : vtype }
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data[vtype].pop('object')
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