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@@ -291,12 +291,21 @@ are implemented:
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<li> Vector maintenance: <a href="v.net.html">v.net</a></li>
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<li> Shortest path: <a href="d.path.html">d.path</a> and
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<a href="v.net.path.html">v.net.path</a></li>
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-<li> Traveling salesman (round trip): <a href="v.net.salesman.html">v.net.salesman</a></li>
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+<li> Shortest path between all pairs of nodes <a href="v.net.allpairs.html">v.net.allpairs</a>
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<li> Allocation of sources (create subnetworks, e.g. police station zones):
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<a href="v.net.alloc.html">v.net.alloc</a></li>
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-<li> Minimum Steiner trees (star-like connections, e.g. broadband cable
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- connections): <a href="v.net.steiner.html">v.net.steiner</a></li>
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<li> Iso-distances (from centers): <a href="v.net.iso.html">v.net.iso</a></li>
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+<li> Computes bridges and articulation points: <a href="v.net.bridge.html">v.net.bridge</a></li>
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+<li> Computes degree, centrality, betweeness, closeness and eigenvector centrality measures: <a href="v.net.centrality.html">v.net.centrality</a></li>
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+<li> Computes strongly and weakly connected components: <a href="v.net.components.html">v.net.components</a></li>
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+<li> Computes vertex connectivity between two sets of nodes: <a href="v.net.connectivity.html">v.net.connectivity</a></li>
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+<li> Computes shortest distance via the network between the given sets of features: <a href="v.net.distance.html">v.net.distance</a></li>
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+<li> Computes the maximum flow between two sets of nodes: <a href="v.net.flow.html">v.net.flow</a></li>
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+<li> Computes minimum spanning tree:<a href="v.net.spanningtree.html">v.net.spanningtree</a></li>
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+<li> Minimum Steiner trees (star-like connections, e.g. broadband cable
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+ connections): <a href="v.net.steiner.html">v.net.steiner</a></li>
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+<li> Finds shortest path using timetables: <a href="v.net.timetable.html">v.net.timetable</a></li>
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+<li> Traveling salesman (round trip): <a href="v.net.salesman.html">v.net.salesman</a></li>
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</ul>
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Vector directions are defined by the digitizing direction (a-->--b).
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