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git-svn-id: https://svn.osgeo.org/grass/grass/trunk@56897 15284696-431f-4ddb-bdfa-cd5b030d7da7
Hamish Bowman před 12 roky
rodič
revize
28c7b4f3a2
1 změnil soubory, kde provedl 66 přidání a 61 odebrání
  1. 66 61
      gui/wxpython/docs/wxGUI.nviz.html

+ 66 - 61
gui/wxpython/docs/wxGUI.nviz.html

@@ -69,12 +69,12 @@ has several tabs:
 <h3>View</h3>
 <h3>View</h3>
 
 
 You can use this panel to set the <em>position, direction, and
 You can use this panel to set the <em>position, direction, and
-  perspective</em> of the view. The position box shows a puck with a
-  direction line pointing to the center. The direction line indicates
-  the look direction (azimuth). You click and drag the puck to change
-  the current eye position. Another way to change eye position is
-  to press the buttons around the position box representing cardinal
-  and ordinal directions. 
+perspective</em> of the view. The position box shows a puck with a
+direction line pointing to the center. The direction line indicates
+the look direction (azimuth). You click and drag the puck to change
+the current eye position. Another way to change eye position is
+to press the buttons around the position box representing cardinal
+and ordinal directions. 
   
   
 <p>
 <p>
 There are four other buttons for view control in the bottom of this panel
 There are four other buttons for view control in the bottom of this panel
@@ -101,20 +101,21 @@ example, if the easting and northing are in meters and the elevation
 in feet, a vertical exaggeration of 0.305 would produce a true
 in feet, a vertical exaggeration of 0.305 would produce a true
 (unexaggerated) surface.
 (unexaggerated) surface.
 <p>
 <p>
-View parameters can be controlled by sliders or edited directly in text box.
-It's possible to enter values which are out of slider's range (and it will 
-adjust then).
+View parameters can be controlled by sliders or edited directly in the
+text boxes. It is possible to enter values which are out of slider's range
+(and it will then adjust to the new range).
 
 
 <h4>Fly-through mode</h4>
 <h4>Fly-through mode</h4>
-View can be changed in fly-through mode (can be activated in Map Display toolbar),
-which enables to change the view smoothly and therefore it is suitable
-for creating animation (see below). To start flying, press left mouse button
-and hold it down to continue flying. Flight direction is controlled by mouse cursor
-position on screen. Flight speed can be increased/decreased stepwise by keys
-PageUp/PageDown, Home/End or Up/Down arrows.
-Speed is increased multiple times while Shift key is held down. Holding down
-Ctrl key switches flight mode in the way that position of viewpoint is
-changed (not the direction).
+
+View can be changed in fly-through mode (can be activated in Map Display
+toolbar), which enables to change the view smoothly and therefore it is
+suitable for creating animation (see below). To start flying, press left
+mouse button and hold it down to continue flying. Flight direction is
+controlled by mouse cursor position on screen. Flight speed can be
+increased/decreased stepwise by keys PageUp/PageDown, Home/End or Up/Down
+arrows. Speed is increased multiple times while Shift key is held down.
+Holding down Ctrl key switches flight mode in the way that position of
+viewpoint is changed (not the direction).
 
 
 <h3>Data properties</h3> 
 <h3>Data properties</h3> 
 This tab controls the parameters related to map layers. It consists
 This tab controls the parameters related to map layers. It consists
@@ -123,10 +124,10 @@ of four collapsible panels - <em>Surface</em>, <em>Constant surface</em>,
 
 
 <h4>Surface</h4>
 <h4>Surface</h4>
 
 
-Each active raster map layer from the current layer tree is displayed
-as surface in the 3D space. This panel controls how loaded surfaces are drawn.
-To change parameters of a surface, it must be selected in the very top part of the
-panel.
+Each active raster map layer from the current layer tree is displayed as
+surface in the 3D space. This panel controls how loaded surfaces are
+drawn. To change parameters of a surface, it must be selected in the very
+top part of the panel.
 <p>
 <p>
 The top half of the panel has drawing style options.
 The top half of the panel has drawing style options.
 Surface can be drawn as a wire mesh or using filled polygons (most
 Surface can be drawn as a wire mesh or using filled polygons (most
@@ -153,12 +154,13 @@ draws the surfaces with flat shading with one color for every two
 cells. The surface appears faceted.
 cells. The surface appears faceted.
 
 
 <p>
 <p>
-To set given draw settings for all loaded surfaces press button "Set to all".
+To set given draw settings for all loaded surfaces press button "Set to
+all".
 
 
 <p>
 <p>
-The bottom half of the panel has options to set, unset or modify attributes
-of the current surface. Separate raster data or constants can be
-used for various attributes of the surface:
+The bottom half of the panel has options to set, unset or modify
+attributes of the current surface. Separate raster data or constants can
+be used for various attributes of the surface:
 <ul>
 <ul>
   <li><b>color</b> - raster map or constant color to drape over the current
   <li><b>color</b> - raster map or constant color to drape over the current
     surface. This option is useful for draping imagery such as aerial
     surface. This option is useful for draping imagery such as aerial
@@ -241,12 +243,12 @@ Thematic mapping can be used to determine marker color and size
 <h4>Volume</h4>
 <h4>Volume</h4>
 
 
 Volumes (3D raster maps) can be displayed either as isosurfaces or slices.
 Volumes (3D raster maps) can be displayed either as isosurfaces or slices.
-Similarly to surface panel you can define draw <b>shading</b>
-- <em>gouraud</em> (draws the volumes with a smooth shading to blend
-individual cell colors together) and <em>flat</em> (draws the volumes
-with flat shading with one color for every two cells. The volume
-appears faceted). As mentioned above currently are supported two
-visualization modes:
+Similarly to surface panel you can define draw <b>shading</b> -
+<em>gouraud</em> (draws the volumes with a smooth shading to blend
+individual cell colors together) and <em>flat</em> (draws the volumes with
+flat shading with one color for every two cells. The volume appears
+faceted). As mentioned above currently are supported two visualization
+modes:
 
 
 <ul>
 <ul>
   <li><b>isosurface</b> - the levels of values for drawing the
   <li><b>isosurface</b> - the levels of values for drawing the
@@ -255,11 +257,11 @@ visualization modes:
   as cross-sections.</li>
   as cross-sections.</li>
 </ul>
 </ul>
 <p>
 <p>
-The middle part of the panel has controls to add, delete, move up/down selected 
-isosurface or slice. The bottom part differs for isosurface and slice. 
-When choosing isosurface, this part the of panel has options to set, unset
-or modify attributes of the current isosurface. 
-Various attributes of the isosurface can be defined, similarly to surface
+The middle part of the panel has controls to add, delete, move up/down
+selected  isosurface or slice. The bottom part differs for isosurface and
+slice.  When choosing an isosurface, this part the of panel has options to
+set, unset or modify attributes of the current isosurface.  Various
+attributes of the isosurface can be defined, similarly to surface
 attributes:
 attributes:
 
 
 <ul>
 <ul>
@@ -292,21 +294,21 @@ Volumes can be moved the same way like surfaces do.
 <em>Analysis</em> tab contains <em>Cutting planes</em> panel.
 <em>Analysis</em> tab contains <em>Cutting planes</em> panel.
 
 
 <h4>Cutting planes</h4>
 <h4>Cutting planes</h4>
+
 Cutting planes allow to cut surfaces along a plane. You can switch 
 Cutting planes allow to cut surfaces along a plane. You can switch 
 between six planes; to disable cutting planes switch to <em>None</em>.
 between six planes; to disable cutting planes switch to <em>None</em>.
-Initially the plane is vertical, you can change it to horizontal by setting
-<em>tilt</em> 90 degrees. The <em>X</em> and <em>Y</em> values specify
-the rotation center of plane. You can see better what <em>X</em> and <em>Y</em>
-do when changing <em>rotation</em>. 
-<em>Height</em> parameter has sense only when changing 
-<em>tilt</em> too. Press button <em>Reset</em> to reset current cutting plane.
+Initially the plane is vertical, you can change it to horizontal by
+setting <em>tilt</em> 90 degrees. The <em>X</em> and <em>Y</em> values
+specify the rotation center of plane. You can see better what <em>X</em>
+and <em>Y</em> do when changing <em>rotation</em>.  The <em>Height</em>
+parameter applies only when changing <em>tilt</em> concurrently. 
+Press the <em>Reset</em> button to reset the current cutting plane.
 <p>
 <p>
 In case of multiple surfaces you can visualize the cutting plane by
 In case of multiple surfaces you can visualize the cutting plane by
 <em>Shading</em>. Shading is visible only when more than one surface
 <em>Shading</em>. Shading is visible only when more than one surface
 is loaded and these surfaces must have the same fine resolution set.
 is loaded and these surfaces must have the same fine resolution set.
 
 
 
 
-
 <h3>Appearance</h3>
 <h3>Appearance</h3>
 Appearance tab consists of three collapsible panels:
 Appearance tab consists of three collapsible panels:
 
 
@@ -325,21 +327,22 @@ light model is displayed to visualize the light settings.
   <br><img src="wxGUI_nviz_tools_light.jpg" border="1" alt="toolbox"><br><br>
   <br><img src="wxGUI_nviz_tools_light.jpg" border="1" alt="toolbox"><br><br>
 </center>
 </center>
 <p>
 <p>
-The <em>Fringe</em> panel allows you to draw fringes in different directions
-(North &amp; East, South &amp; East, South &amp; West, North &amp; West).
-It is possible to set the fringe color and height of the bottom edge.
+The <em>Fringe</em> panel allows you to draw fringes in different
+directions (North &amp; East, South &amp; East, South &amp; West, North
+&amp; West). It is possible to set the fringe color and height of the
+bottom edge.
 <p>
 <p>
 The <em>Decorations</em> panel enables to display north arrow and simple
 The <em>Decorations</em> panel enables to display north arrow and simple
 scale bar. North arrow and scale bar length is determined in map units. 
 scale bar. North arrow and scale bar length is determined in map units. 
 You can display more than one scale bar.
 You can display more than one scale bar.
 
 
 <h3>Animation</h3>
 <h3>Animation</h3>
-Animation panel enables to create a simple animation as a sequence of images.
-Press 'Record' button and start changing the view. Views are
-recorded in given interval (FPS - Frames Per Second). After recording,
-the animation can be replayed. To save the animation, fill in the
-directory and file prefix, choose image format (PPM or TIF) and then
-press 'Save'. Now wait until the last image is generated.
+Animation panel enables to create a simple animation as a sequence of
+images. Press 'Record' button and start changing the view. Views are
+recorded in given interval (FPS - Frames Per Second). After recording, the
+animation can be replayed. To save the animation, fill in the directory
+and file prefix, choose image format (PPM or TIF) and then press 'Save'.
+Now wait until the last image is generated.
 
 
 It is recommended to record animations using fly-through mode to achieve
 It is recommended to record animations using fly-through mode to achieve
 smooth motion.
 smooth motion.
@@ -352,7 +355,7 @@ parameters, or to set the background color of the Map Display Window
 (the default color is white).
 (the default color is white).
 
 
 
 
-<h2>To be implement</h2>
+<h2>To be implemented</h2>
 
 
 <ul>
 <ul>
   <li>Labels, decoration, etc. (Implemented, but not fully functional)</li>
   <li>Labels, decoration, etc. (Implemented, but not fully functional)</li>
@@ -367,14 +370,15 @@ wxNviz is under active development and
 distributed as &quot;Experimental Prototype&quot;.
 distributed as &quot;Experimental Prototype&quot;.
 
 
 <p>
 <p>
-Please note that with wxGTK port of wxPython (Linux systems),
-a problem might appear during wxNviz initialization (nothing is rendered at all)
-or when rendering vectors (bad order of rendering surfaces and vectors).
-If you encounter such problems, try to change a depth buffer number in
+Please note that with wxGTK port of wxPython (Linux systems), a problem
+might appear during wxNviz initialization (nothing is rendered at all) or
+when rendering vectors (bad order of rendering surfaces and vectors). If
+you encounter such problems, try to change a depth buffer number in
 <i>wxGUI Settings &gt; Preferences &gt; Map Display  &gt; Advanced</i>
 <i>wxGUI Settings &gt; Preferences &gt; Map Display  &gt; Advanced</i>
-(possible numbers are 0, 16, 24, 32).
-It is currently not possible to automatically determine the right number
-which is working for your computer.
+(possible numbers are 0, 16, 24, 32). It is currently not possible to
+automatically determine the right number which is working for your
+computer.
+
 
 
 <h2>SEE ALSO</h2>
 <h2>SEE ALSO</h2>
 
 
@@ -393,6 +397,7 @@ tutorials</a>).
 Command-line module <em><a href="m.nviz.image.html">m.nviz.image</a></em>.
 Command-line module <em><a href="m.nviz.image.html">m.nviz.image</a></em>.
 <br><br>
 <br><br>
 
 
+
 <h2>AUTHORS</h2>
 <h2>AUTHORS</h2>
 
 
 <b>The wxNviz GUI</b>
 <b>The wxNviz GUI</b>