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wxGUI/goutput: remove redundant code

git-svn-id: https://svn.osgeo.org/grass/grass/trunk@53995 15284696-431f-4ddb-bdfa-cd5b030d7da7
Anna Petrášová 12 роки тому
батько
коміт
4c7bb797a4

+ 1 - 1
gui/wxpython/lmgr/frame.py

@@ -696,7 +696,7 @@ class GMFrame(wx.Frame):
         """!Run command selected from menu"""
         if event:
             cmd = self.GetMenuCmd(event)
-        self.goutput.RunCmd(cmd, switchPage = False)
+        self.goutput.RunCmd(cmd)
 
     def OnMenuCmd(self, event = None, cmd = []):
         """!Parse command selected from menu"""

+ 2 - 4
gui/wxpython/mapdisp/frame.py

@@ -280,8 +280,7 @@ class MapFrame(SingleMapFrame):
         # erase map window
         self.MapWindow.EraseMap()
         
-        self._giface.WriteCmdLog(_("Starting 3D view mode..."),
-                                 switchPage = False)
+        self._giface.WriteCmdLog(_("Starting 3D view mode..."))
         self.SetStatusText(_("Please wait, loading data..."), 0)
         
         # create GL window
@@ -343,8 +342,7 @@ class MapFrame(SingleMapFrame):
                                                        key = 'statusbarMode',
                                                        subkey = 'selection'))
         self.SetStatusText(_("Please wait, unloading data..."), 0)
-        self._giface.WriteCmdLog(_("Switching back to 2D view mode..."),
-                                  switchPage = False)
+        self._giface.WriteCmdLog(_("Switching back to 2D view mode..."))
         if self.MapWindow3D:
             self.MapWindow3D.OnClose(event = None)
         # switch from MapWindowGL to MapWindow

+ 1 - 2
gui/wxpython/vdigit/toolbars.py

@@ -855,8 +855,7 @@ class VDigitToolbar(BaseToolbar):
                 lmgr.toolbars['tools'].Enable('vdigit', enable = True)
                 lmgr.GetLogWindow().GetProgressBar().SetValue(0)
                 lmgr.GetLogWindow().WriteCmdLog(_("Editing of vector map <%s> successfully finished") % \
-                                                    self.mapLayer.GetName(),
-                                                switchPage = False)
+                                                    self.mapLayer.GetName())
             # re-active layer 
             item = self.parent.tree.FindItemByData('maplayer', self.mapLayer)
             if item and self.parent.tree.IsItemChecked(item):