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<h2>DESCRIPTION</h2>
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-<em>r.out.mpeg</em> is a tool for combining a series of GRASS raster maps
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-into a single MPEG-1 (Motion Pictures Expert Group) format file. MPEG-1 is
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-a "lossy" video compression format, so the quality of each resulting frame
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-of the animation will be much diminished from the original raster image.
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-The resulting output file may then be viewed using your favorite mpeg-format
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-viewing program.
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-MPEG-2 and MPEG-4 provide much better quality animations.
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-
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-<p>The user may define up to four "views", or sub-windows, to animate
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-simultaneously. e.g., View 1 could be rainfall, View 2 flooded areas, View
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-3 damage to bridges or levees, View 4 other economic damage, all animated as
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-a time series. A black border 2 pixels wide is drawn around each view. There
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-is an arbitrary limit of 400 files per view (400 animation frames).
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-Temporary files are created in the conversion process, so lack of adequate
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-tmp space could also limit the number of frames you are able to convert.
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+<em>r.out.mpeg</em> is a tool for combining a series of GRASS raster
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+maps into a single MPEG-1
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+(<a href="http://en.wikipedia.org/wiki/Moving_Picture_Experts_Group">Motion
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+Pictures Experts Group</a>) format file. MPEG-1 is a
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+"lossy" video compression format, so the quality of each
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+resulting frame of the animation will be much diminished from the
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+original raster image. The resulting output file may then be viewed
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+using your favorite mpeg-format viewing program. MPEG-2 and MPEG-4
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+provide much better quality animations.
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+
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+<p>The user may define up to four "views", or sub-windows,
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+to animate simultaneously. e.g., View 1 could be rainfall, View 2
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+flooded areas, View 3 damage to bridges or levees, View 4 other
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+economic damage, all animated as a time series. A black border 2
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+pixels wide is drawn around each view. There is an arbitrary limit of
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+400 files per view (400 animation frames). Temporary files are
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+created in the conversion process, so lack of adequate tmp space could
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+also limit the number of frames you are able to convert.
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<!-- flag to keep these to feed into another more modern encoder? -->
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-<p>The environment variable GMPEG_SIZE is checked for a value to use as the
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-dimension, in pixels, of the longest dimension of the animation image. If
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-GMPEG_SIZE is not set, the animation size defaults to the rows & columns
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-in the current GRASS region, scaling if necessary to a default minimum size
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-of 200 and maximum of 500. These size defaults are overridden when using
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-the -c flag (see below). The resolution of the current GRASS region is
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-maintained, independent of image size. Playback programs have to decode the
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-compressed data "on-the-fly", therefore smaller dimensioned animations will
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-provide higher frame rates and smoother animations.
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+<p>The environment variable GMPEG_SIZE is checked for a value to use
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+as the dimension, in pixels, of the longest dimension of the animation
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+image. If GMPEG_SIZE is not set, the animation size defaults to the
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+rows & columns in the current GRASS region, scaling if necessary
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+to a default minimum size of 200 and maximum of 500. These size
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+defaults are overridden when using the <b>-c</b> flag (see below). The
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+resolution of the current GRASS region is maintained, independent of
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+image size. Playback programs have to decode the compressed data
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+"on-the-fly", therefore smaller dimensioned animations will provide
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+higher frame rates and smoother animations.
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-<p>UNIX - style wild cards may be used with the command line version in place
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-of a raster map name, but wild cards must be quoted.
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+<p>UNIX - style wild cards may be used with the command line version
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+in place of a raster map name, but wild cards must be quoted.
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+
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+<p>A quality value of <b>qual=1</b> will yield higher quality images,
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+but with less compression (larger MPEG file size). Compression ratios
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+will vary depending on the number of frames in the animation, but an
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+MPEG produced using <b>qual=5</b> will usually be about 60% the size
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+of the MPEG produced using <b>qual=1</b>.
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+
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+<h2>Example</h2>
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-<h2>Example:</h2>
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<div class="code"><pre>
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r.out.mpeg view1="rain[1-9]","rain1[0-2]" view2="temp*"
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</pre></div>
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-<p>If the number of files differs for each view, the view with the fewest files
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-will determine the number of frames in the animation.
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+<p>If the number of files differs for each view, the view with the
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+fewest files will determine the number of frames in the animation.
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-<p>With <b>-c</b> flag the module converts "on the fly", uses less disk space
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-by using <em>r.out.ppm</em> with stdout option to convert frames as needed
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-instead of converting all frames to ppm before encoding. Only use when
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-encoding a single view. Use of this option also overrides any size
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-defaults, using the <b>CURRENTLY DEFINED GRASS REGION for the output size</b>.
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-So be careful to set region to a reasonable size prior to encoding.
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-
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-<p>A quality value of <em>qual=1</em> will yield higher quality images, but
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-with less compression (larger MPEG file size). Compression ratios will vary
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-depending on the number of frames in the animation, but an MPEG produced
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-using <em>qual=5</em> will usually be about 60% the size of the MPEG
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-produced using <em>qual=1</em>.
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+<p>With <b>-c</b> flag the module converts "on the fly", uses less
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+disk space by using <em><a href="r.out.ppm.html">r.out.ppm</a></em>
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+with stdout option to convert frames as needed instead of converting
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+all frames to ppm before encoding. Only use when encoding a single
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+view. Use of this option also overrides any size defaults, using
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+the <b>CURRENTLY DEFINED GRASS REGION for the output size</b>. So be
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+careful to set region to a reasonable size prior to encoding.
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<h2>BUGS</h2>
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-MPEG images must be 16-pixel aligned for successful compression, so if the
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-rows & columns of the calculated image size (scaled, with borders added)
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-are not evenly divisible by 16, a few rows/columns will be cut off the
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-bottom & right sides of the image. The MPEG format is optimized to
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-recognize image MOTION, so abrupt changes from one frame to another will
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-cause a "noisy" encoding.
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+
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+MPEG images must be 16-pixel aligned for successful compression, so if
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+the rows & columns of the calculated image size (scaled, with
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+borders added) are not evenly divisible by 16, a few rows/columns will
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+be cut off the bottom & right sides of the image. The MPEG format
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+is optimized to recognize image MOTION, so abrupt changes from one
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+frame to another will cause a "noisy" encoding.
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<h2>NOTES</h2>
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-This program requires the program <em>mpeg_encode</em> (aka <em>ppmtompeg</em>):
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-<p>MPEG-1 Video Software Encoder<br>
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-(Version 1.3; March 14, 1994)
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+
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+This program requires the program <em>mpeg_encode</em>
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+(aka <em>ppmtompeg</em>):
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+<p>MPEG-1 Video Software Encoder<br> (Version 1.3; March 14, 1994)
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<p>Lawrence A. Rowe, Kevin Gong, Ketan Patel, and Dan Wallach Computer Science
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Division-EECS, Univ. of Calif. at Berkeley
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<p>Available from Berkeley:
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-<a href="http://bmrc.berkeley.edu/frame/research/mpeg/mpeg_encode.html">http://bmrc.berkeley.edu/frame/research/mpeg/mpeg_encode.html</a>
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+<a href="http://biowiki.org/BerkeleyMpegEncoder">http://biowiki.org/BerkeleyMpegEncoder</a>
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<br>or as part of the netpbm package (<em>ppmtompeg</em>):
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<a href="http://netpbm.sourceforge.net">http://netpbm.sourceforge.net</a>
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-
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+<!--
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<p>Playback may be done with many viewers; <em>mpeg_encode</em>'s official companion
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is <em>mpeg_play</em> available from Berkeley at
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<a href="ftp://mm-ftp.cs.berkeley.edu/pub/multimedia/mpeg/play/">ftp://mm-ftp.cs.berkeley.edu/pub/multimedia/mpeg/play/</a>
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or a precompiled Debian package from
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<a href="http://packages.debian.org/ucbmpeg-play">http://packages.debian.org/ucbmpeg-play</a>
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(includes maintained source code).
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-
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-<p>Use of the <em>-c</em> flag requires the <em>r.out.ppm</em> GRASS module
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-with the <em>stdout</em> option.
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+-->
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+<p>Use of the <b>-c</b> flag requires
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+the <em><a href="r.out.ppm.html">r.out.ppm</a></em> GRASS module with
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+the <b>stdout</b> option.
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<h2>SEE ALSO</h2>
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