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@@ -38,8 +38,10 @@ time with a new LOCATION.
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Each LOCATION can have many MAPSETs. Each MAPSET is a LOCATION's
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subdirectory. New MAPSET can be added at GRASS startup. To remove a
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MAPSET, remove it's directory using your file manager or by <br>
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-<tt>rm -rf /path/to/the/mapset_to_delete</tt>. The 'wxgrass' graphical
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-user interface provides options to rename/remove LOCATIONs and MAPSETs.
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+<tt>rm -rf
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+/path/to/the/mapset_to_delete</tt>. The <a href="wxGUI.html">wxGUI</a>
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+graphical user interface provides options to rename/remove LOCATIONs
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+and MAPSETs.
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<p>
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<IMG SRC="help_loc_struct.png" ALT="[GRASS Location structure]">
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@@ -158,13 +160,13 @@ Now the project area, i.e. the location including a mapset, has been
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created. You have "arrived" in the GRASS system and can start working
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within this new location.
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-<h3>B) Create New Location with text screen</h3>
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-The "wxgrass" graphical user interface provides a graphical "Location Wizard"
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-instead which let's you easily create a new LOCATION. You will be
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-guided through a series of dialogues to browse and select
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-predefined projections (also via EPSG code) or to define individual
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-projections. The rules to define the resolution as described above
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-also apply here.
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+<h3>B) Create New Location with wxGUI</h3>
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+The <a href="wxGUI.html">wxGUI</a> graphical user interface provides a
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+graphical "Location Wizard" instead which let's you easily create a
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+new LOCATION. You will be guided through a series of dialogues to
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+browse and select predefined projections (also via EPSG code) or to
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+define individual projections. The rules to define the resolution as
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+described above also apply here.
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<H2>Further Reading</H2>
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