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manual: voxel -> volume (3D raster maps)

git-svn-id: https://svn.osgeo.org/grass/grass/trunk@48435 15284696-431f-4ddb-bdfa-cd5b030d7da7
Martin Landa 13 年之前
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共有 2 個文件被更改,包括 13 次插入13 次删除
  1. 3 3
      man/build_html.py
  2. 10 10
      raster3d/raster3dintro.html

+ 3 - 3
man/build_html.py

@@ -86,7 +86,7 @@ r"""<!-- the files grass7.html & helptext.html file live in lib/init/ -->
       <ul>
       <ul>
        <li><a href="projectionintro.html">Intro projections and spatial transformations</a></li>
        <li><a href="projectionintro.html">Intro projections and spatial transformations</a></li>
        <li><a href="rasterintro.html">Intro 2D raster map processing</a></li>
        <li><a href="rasterintro.html">Intro 2D raster map processing</a></li>
-       <li><a href="raster3dintro.html">Intro 3D raster map (voxel) processing</a></li>
+       <li><a href="raster3dintro.html">Intro 3D raster map (volume) processing</a></li>
        <li><a href="imageryintro.html">Intro image processing</a></li>
        <li><a href="imageryintro.html">Intro image processing</a></li>
        <li><a href="vectorintro.html">Intro vector map processing and network analysis</a></li>
        <li><a href="vectorintro.html">Intro vector map processing and network analysis</a></li>
        <li><a href="databaseintro.html">Intro database management</a></li>
        <li><a href="databaseintro.html">Intro database management</a></li>
@@ -107,10 +107,10 @@ r"""<!-- the files grass7.html & helptext.html file live in lib/init/ -->
        </ul></td>
        </ul></td>
     </tr>
     </tr>
     <tr>
     <tr>
-      <td valign="top" bgcolor="${box_color}" class="box"><h3>&nbsp;Raster and voxel processing</h3>
+      <td valign="top" bgcolor="${box_color}" class="box"><h3>&nbsp;Raster and 3D raster processing</h3>
        <ul>
        <ul>
         <li><a href="raster.html">Raster commands manual</a></li>
         <li><a href="raster.html">Raster commands manual</a></li>
-        <li><a href="raster3D.html">Raster3D commands manual</a></li>
+        <li><a href="raster3D.html">3D raster (volume) commands manual</a></li>
       </ul></td>
       </ul></td>
       <td valign="top" bgcolor="${box_color}" class="box"><h3>&nbsp;Image processing</h3>
       <td valign="top" bgcolor="${box_color}" class="box"><h3>&nbsp;Image processing</h3>
        <ul>
        <ul>

+ 10 - 10
raster3d/raster3dintro.html

@@ -1,4 +1,4 @@
-<!-- meta page description: 3D raster data (voxel) processing in GRASS GIS -->
+<!-- meta page description: 3D raster data (volume) processing in GRASS GIS -->
 <!-- meta page index: raster3D -->
 <!-- meta page index: raster3D -->
 GRASS GIS 3D raster maps use the same coordinate system as
 GRASS GIS 3D raster maps use the same coordinate system as
 2D raster maps (row count from north to south) with an additional z dimension (depth)
 2D raster maps (row count from north to south) with an additional z dimension (depth)
@@ -13,10 +13,10 @@ with <a href="r3.in.ascii.html">r3.in.ascii</a> or the data can be retiled using
 <i>The volume coordinate system and tile layout of the RASTER3D library</i>
 <i>The volume coordinate system and tile layout of the RASTER3D library</i>
 </div>
 </div>
 
 
-<h3>3D Raster (voxel) import</h3>
+<h3>3D Raster (volume) import</h3>
 
 
 The module <a href="r3.in.ascii.html">r3.in.ascii</a> supports
 The module <a href="r3.in.ascii.html">r3.in.ascii</a> supports
-generic x,y,z import. Alternatively, voxels can be generated
+generic x,y,z import. Alternatively, volumes can be generated
 from 3D point vector data (<a href="v.to.rast3.html">v.to.rast3</a>). 
 from 3D point vector data (<a href="v.to.rast3.html">v.to.rast3</a>). 
 Always the full map is imported.
 Always the full map is imported.
 Volumes can also be created based on 2D elevation map(s) and value raster map(s)
 Volumes can also be created based on 2D elevation map(s) and value raster map(s)
@@ -24,7 +24,7 @@ Volumes can also be created based on 2D elevation map(s) and value raster map(s)
 a volume can be composed of several 2D raster map slices which are
 a volume can be composed of several 2D raster map slices which are
 merged into one 3D raster volume map (<a href="r.to.rast3.html">r.to.rast3</a>).
 merged into one 3D raster volume map (<a href="r.to.rast3.html">r.to.rast3</a>).
 
 
-<h3>Voxel region settings and 3D MASK</h3>
+<h3>Volume region settings and 3D MASK</h3>
 
 
 GRASS 3D raster map processing is always performed in the current 3D region
 GRASS 3D raster map processing is always performed in the current 3D region
 settings (see <a href="g.region.html">g.region</a>, <em>-p3</em> flags), i.e.
 settings (see <a href="g.region.html">g.region</a>, <em>-p3</em> flags), i.e.
@@ -35,11 +35,11 @@ If this is not desired, the input map(s) has/have to be reinterpolated
 beforehand with one of the dedicated modules.
 beforehand with one of the dedicated modules.
 Masks can be set (<a href="r3.mask.html">r3.mask</a>).
 Masks can be set (<a href="r3.mask.html">r3.mask</a>).
 
 
-<h3>Voxel operations</h3>
+<h3>Volume operations</h3>
 
 
 Powerful 3D map algebra is implemented in <a href="r3.mapcalc.html">r3.mapcalc</a>.
 Powerful 3D map algebra is implemented in <a href="r3.mapcalc.html">r3.mapcalc</a>.
 
 
-<h3>Voxel conversion to vector or 2D raster maps</h3>
+<h3>Volume conversion to vector or 2D raster maps</h3>
 
 
 3D vector point data can be converted to a GRASS 3D raster map
 3D vector point data can be converted to a GRASS 3D raster map
 (<a href="v.to.rast3.html">v.to.rast3</a>).
 (<a href="v.to.rast3.html">v.to.rast3</a>).
@@ -48,18 +48,18 @@ Layers from a 3D raster map can be converted to a 2D raster map
 Cross sectional 2D raster map can be extracted from 3D raster map based
 Cross sectional 2D raster map can be extracted from 3D raster map based
 on a 2D elevation map (<a href="r3.cross.rast.html">r3.cross.rast</a>).
 on a 2D elevation map (<a href="r3.cross.rast.html">r3.cross.rast</a>).
 
 
-<h3>Voxel statistics</h3>
+<h3>Volume statistics</h3>
 
 
 Volume statistics can be calculated with <a href="r3.stats.html">r3.stats</a>
 Volume statistics can be calculated with <a href="r3.stats.html">r3.stats</a>
 and <a href="r3.univar.html">r3.univar</a>.
 and <a href="r3.univar.html">r3.univar</a>.
 
 
-<h3>Voxel interpolation</h3>
+<h3>Volume interpolation</h3>
 
 
 From 3D vector points, GRASS 3D raster maps can be interpolated
 From 3D vector points, GRASS 3D raster maps can be interpolated
 (<a href="v.vol.rst.html">v.vol.rst</a>). Results are volumes,
 (<a href="v.vol.rst.html">v.vol.rst</a>). Results are volumes,
 or 2D raster maps can be also extracted.
 or 2D raster maps can be also extracted.
 
 
-<h3>Voxel export</h3>
+<h3>Volume export</h3>
 
 
 GRASS 3D raster maps can be exported to VTK (<a href="r3.out.vtk.html">r3.out.vtk</a>).
 GRASS 3D raster maps can be exported to VTK (<a href="r3.out.vtk.html">r3.out.vtk</a>).
 VTK files can be visualized with the 
 VTK files can be visualized with the 
@@ -71,7 +71,7 @@ GRASS vector maps can be exported to VTK with <a href="v.out.vtk.html">v.out.vtk
 <p>
 <p>
 Alternatively, GRASS 3D raster maps can be imported and exported from/to Vis5D
 Alternatively, GRASS 3D raster maps can be imported and exported from/to Vis5D
 (<a href="r3.in.v5d.html">r3.in.v5d</a>, <a href="r3.out.v5d.html">r3.out.v5d</a>).
 (<a href="r3.in.v5d.html">r3.in.v5d</a>, <a href="r3.out.v5d.html">r3.out.v5d</a>).
-Note that Vis5D is limited in the number of supported voxels.
+Note that Vis5D is limited in the number of supported volumes.
 <p>
 <p>
 Finally, export to 3D ASCII is also available (<a href="r3.out.ascii.html">r3.out.ascii</a>).
 Finally, export to 3D ASCII is also available (<a href="r3.out.ascii.html">r3.out.ascii</a>).