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@@ -31,65 +31,40 @@ GRASS <em>workspace</em> file (gxw). Workspace contains information to
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restore "state" of the system in 2D and if wxNviz is enabled also in
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the 3D display mode.
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-<h2>Data visualization</h2>
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+<h2>3D View Toolbar</h2>
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-<h3>Surfaces</h3>
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-
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-Each active raster map layer from the current layer tree is displayed
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-as surface in the 3D space. Separate raster data or constants can be
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-used for various attributes of the surface:
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-
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-<ul>
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- <li><b>topography</b> - raster map or constant values used as elevation (z
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- values) for the current surface.</li>
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- <li><b>color</b> - raster map or constant color to drape over the current
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- surface. This option is useful for draping imagery such as aerial
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- photography over a DEM.</li>
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- <li><b>mask</b> - raster map that controls the areas displayed from
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- the current surface.</li>
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- <li><b>transparency</b> - raster map or constant value that controls
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- the transparency of the current surface. The default is completely
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- opaque. Range from 0 (opaque) to 255 (transparent).</li>
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- <li><b>shininess</b> - raster map or constant value that controls
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- the shininess (reflectivity) of the current surface. Range from 0 to
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- 255.</li>
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- <li><b>emission</b> - raster map or constant value that controls the
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- light emitted from the current surface. Range from 0 to 255.</li>
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-</ul>
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-
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-<h3>Vector data</h3>
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-
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-2D vector data can be draped on the selected surfaces with various
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-markers to represent point data; you can use attribute of vector
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-features to determine size, color, shape of glyph.
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-
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-3D vector data including volumes (closed group of faces with one
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-kernel inside) is also supported.
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-
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-<h3>Volumes</h3>
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-
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-Volumes can be displayed either as isosurfaces or slices. Various
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-attributes of the isosurface can be defined, similarly to surface
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-attributes:
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-
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-<ul>
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- <li><b>level</b> - reference isosurface level (height in map
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- units).</li>
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- <li><b>color</b> - raster map or constant color to drape over the
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- current volume.</li>
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- <li><b>mask</b> - raster map that controls the areas displayed from
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- the current volume.</li>
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- <li><b>transparency</b> - raster map or constant value that controls
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- the transparency of the current volume. The default is completely
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- opaque. Range from 0 (opaque) to 255 (transparent).</li>
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- <li><b>shininess</b> - raster map or constant value that controls
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- the shininess (reflectivity) of the current volume. Range from 0 to
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- 255.</li>
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- <li><b>emission</b> - raster map or constant value that controls the
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- light emitted from the current volume. Range from 0 to 255.</li>
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-</ul>
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+<center>
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+<br><img src="wxGUI_nviz_toolbar.jpg" border="1"><br><br>
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+</center>
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-<h2>Toolbox</h2>
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+<dl>
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+ <dt><img src="icons/grass2/3d-view.png">
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+ <em>Switch to view page</em></dt>
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+ <dd>Switch 3D Layer Manager Toolbox's page to the <b>view</b>
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+ control page.</dd>
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+ <dt><img src="icons/grass2/3d-raster.png">
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+ <em>Switch to surface page</em></dt>
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+ <dd>Switch 3D Layer Manager Toolbox's page to the <b>surface</b>
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+ control page (data properties).</dd>
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+ <dt><img src="icons/grass2/3d-vector.png">
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+ <em>Switch to vector page</em></dt>
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+ <dd>Switch 3D Layer Manager Toolbox's page to the <b>vector</b>
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+ control page (data properties).</dd>
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+ <dt><img src="icons/grass2/3d-volume.png">
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+ <em>Switch to volume page</em></dt>
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+ <dd>Switch 3D Layer Manager Toolbox's page to the <b>volume</b>
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+ control page (data properties).</dd>
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+ <dt><img src="icons/grass2/3d-light.png">
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+ <em>Switch to light page</em></dt>
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+ <dd>Switch 3D Layer Manager Toolbox's page to the <b>light</b>
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+ control page (appearance).</dd>
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+ <dt><img src="icons/grass2/3d-fringe.png">
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+ <em>Switch to fringe page</em></dt>
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+ <dd>Switch 3D Layer Manager Toolbox's page to the <b>fringe</b>
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+ control page (appearance).</dd>
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+</dl>
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+
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+<h2>3D View Layer Manager Toolbox</h2>
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The 3D view toolbox is integrated in the Layer Manager. The toolbox
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has several tabs:
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@@ -127,7 +102,29 @@ in feet, a vertical exaggeration of 0.305 would produce a true
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<p>
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<em>Reset</em> returns all current settings to their default values.
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-<h3>Data properties (surface)</h3>
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+<h3>Data properties - Surface</h3>
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+
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+Each active raster map layer from the current layer tree is displayed
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+as surface in the 3D space. Separate raster data or constants can be
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+used for various attributes of the surface:
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+
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+<ul>
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+ <li><b>topography</b> - raster map or constant values used as elevation (z
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+ values) for the current surface.</li>
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+ <li><b>color</b> - raster map or constant color to drape over the current
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+ surface. This option is useful for draping imagery such as aerial
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+ photography over a DEM.</li>
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+ <li><b>mask</b> - raster map that controls the areas displayed from
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+ the current surface.</li>
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+ <li><b>transparency</b> - raster map or constant value that controls
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+ the transparency of the current surface. The default is completely
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+ opaque. Range from 0 (opaque) to 255 (transparent).</li>
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+ <li><b>shininess</b> - raster map or constant value that controls
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+ the shininess (reflectivity) of the current surface. Range from 0 to
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+ 255.</li>
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+ <li><b>emission</b> - raster map or constant value that controls the
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+ light emitted from the current surface. Range from 0 to 255.</li>
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+</ul>
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This panel controls how loaded surfaces are drawn. The top half of the
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panel has options to set, unset or modify attributes of the current
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@@ -164,8 +161,14 @@ cells. The surface appears faceted.
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<p>
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To set given draw settings for all loaded surfaces press button "All".
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-<h3>Data properties (vector)</h3>
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+<h3>Data properties - Vector</h3>
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+
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+2D vector data can be draped on the selected surfaces with various
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+markers to represent point data; you can use attribute of vector
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+features to determine size, color, shape of glyph.
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+3D vector data including volumes (closed group of faces with one
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+kernel inside) is also supported.
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This panel controls how loaded 2D or 3D vector data are drawn.
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<p>
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@@ -202,8 +205,30 @@ markers:
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<li><b>asterisk</b> - 3D line-star.</li>
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</ul>
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-<h3>Data properties (volume)</h3>
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+<h3>Data properties - Volume</h3>
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+
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+Volumes can be displayed either as isosurfaces or slices. Various
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+attributes of the isosurface can be defined, similarly to surface
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+attributes:
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+
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+<ul>
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+ <li><b>level</b> - reference isosurface level (height in map
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+ units).</li>
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+ <li><b>color</b> - raster map or constant color to drape over the
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+ current volume.</li>
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+ <li><b>mask</b> - raster map that controls the areas displayed from
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+ the current volume.</li>
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+ <li><b>transparency</b> - raster map or constant value that controls
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+ the transparency of the current volume. The default is completely
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+ opaque. Range from 0 (opaque) to 255 (transparent).</li>
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+ <li><b>shininess</b> - raster map or constant value that controls
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+ the shininess (reflectivity) of the current volume. Range from 0 to
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+ 255.</li>
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+ <li><b>emission</b> - raster map or constant value that controls the
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+ light emitted from the current volume. Range from 0 to 255.</li>
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+</ul>
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+<p>
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This panel controls how loaded volumes are drawn. Volume can be drawn
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in two different modes: <b>isosurface</b> or <b>slice</b>. The top
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part of the panel has drawing style options. The middle part has
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@@ -272,7 +297,7 @@ Martin
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Landa, <a href="http://grass.osgeo.org/wiki/WxNviz_GSoC_2008">Google
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Summer of Code 2008</a> (mentor: Michael Barton)
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and <a href="http://grass.osgeo.org/wiki/WxNviz_GSoC_2010">Google
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-Summer of Code 2008</a> (mentor: Helena Mitasova)
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+Summer of Code 2010</a> (mentor: Helena Mitasova)
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<p>
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<i>$Date$</i>
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