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@@ -14,11 +14,12 @@
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<h2>3D Raster data (voxel) in GRASS GIS</h2>
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GRASS GIS raster3d maps use the same coordinate system as
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-2d raster maps (row count from north to south) with an additional z dimension (depth)
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-coutning from bottom to top. The upper left corner (NW) is the origin of the volume.
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+2D raster maps (row count from north to south) with an additional z dimension (depth)
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+counting from bottom to top. The upper left corner (NW) is the origin of the volume.
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Volumes are stored using a tile cache based approach. This allows abritrary read
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and write operations in the created volume. The size of the tiles can be specified at import time
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-with r3.in.ascii or the data can be retiles using r3.retile after import or creation.
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+with <a href="r3.in.ascii.html">r3.in.ascii</a> or the data can be retiled using
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+<a href="r3.retile.html">r3.retile</a> after import or creation.
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<center>
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