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r.texture manual: reflect -s flag in manual

git-svn-id: https://svn.osgeo.org/grass/grass/branches/releasebranch_7_0@67014 15284696-431f-4ddb-bdfa-cd5b030d7da7
Markus Neteler 9 年之前
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共有 1 個文件被更改,包括 12 次插入8 次删除
  1. 12 8
      raster/r.texture/r.texture.html

+ 12 - 8
raster/r.texture/r.texture.html

@@ -15,14 +15,18 @@ and regular patterns. A texture can be characterized by tone (grey level intensi
 properties) and structure (spatial relationships). Since textures are highly scale
 properties) and structure (spatial relationships). Since textures are highly scale
 dependent, hierarchical textures may occur.
 dependent, hierarchical textures may occur.
 <p>
 <p>
-<em>r.texture</em> reads a GRASS raster map as input and calculates textural 
-features based on spatial
-dependence matrices for north-south, east-west, northwest, and southwest
-directions using a side by side neighborhood (i.e., a distance of 1). The user
-should be sure to carefully set the resolution (using <em>g.region</em>) before
-running this program, or the computer may run out of memory. 
-The output consists into four images for each textural feature, one for every
-direction.
+    
+<em>r.texture</em> reads a GRASS raster map as input and calculates
+textural features based on spatial dependence matrices for north-south,
+east-west, northwest, and southwest directions using a side by side
+neighborhood (i.e., a distance of 1), and writes out by default the average
+over all angles for each measure. Optionally, using flag <b>-s</b> the output
+consists of four images for each textural feature, one for every direction
+(0, 45, 90, 135).
+
+<p>
+The user must carefully set the resolution (using <em>g.region</em>) before
+running this program, or the computer may run out of memory.
 
 
 <p>
 <p>
 A commonly used texture model is based on the so-called grey level co-occurrence
 A commonly used texture model is based on the so-called grey level co-occurrence