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@@ -401,6 +401,8 @@ void D_line_abs(double x1, double y1, double x2, double y2)
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void D_box_abs(double x1, double y1, double x2, double y2)
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{
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+ struct vector save = cur;
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+
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D_begin();
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D_move_abs(x1, y1);
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D_cont_abs(x2, y1);
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@@ -409,6 +411,8 @@ void D_box_abs(double x1, double y1, double x2, double y2)
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D_close();
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D_end();
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D_fill();
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+
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+ cur = save;
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}
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/******************************************************************************/
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