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@@ -128,9 +128,9 @@ struct render_window
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GLXPixmap windowId;
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Pixmap pixmap;
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#elif defined(OPENGL_AQUA)
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- AGLPixelFmtID pixelFmtId;
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+ AGLPixelFormat pixelFmtId;
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AGLContext contextId;
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- AGLPixmap windowId;
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+ AGLPbuffer windowId;
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GWorldPtr pixmap;
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#elif defined(OPENGL_WINDOWS)
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HDC displayId; /* display context */
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