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@@ -113,7 +113,7 @@ int Nviz_create_render_window(struct render_window *rwin, void *display,
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return -1;
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}
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- rwin->contextId = glXCreateContext(rwin->displayId, v, NULL, GL_FALSE);
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+ rwin->contextId = glXCreateContext(rwin->displayId, v, NULL, GL_TRUE);
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if (!rwin->contextId) {
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G_warning(_("Unable to create rendering context"));
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