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@@ -35,6 +35,8 @@ struct line_pnts *Vect__new_line_struct(void);
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polygons. The library routines handle all memory allocation. If 3
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lines in memory are needed at the same time, then simply 3 line_pnts
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structures have to be used.
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+
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+ To free allocated memory call Vect_destroy_line_struct().
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Calls G_fatal_error() on error.
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