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@@ -433,7 +433,7 @@ int gsd_getshademodel(void)
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/*!
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\brief ADD
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*/
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-void gsd_bothbuffer(void)
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+void gsd_bothbuffers(void)
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{
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/* OGLXXX frontbuffer: other possibilities include GL_FRONT_AND_BACK */
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glDrawBuffer(GL_FRONT_AND_BACK);
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@@ -447,10 +447,10 @@ void gsd_bothbuffer(void)
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\param bool non-zero for enable otherwise disable front buffer
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*/
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-void gsd_frontbuffer(int bool)
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+void gsd_frontbuffer(void)
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{
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/* OGLXXX frontbuffer: other possibilities include GL_FRONT_AND_BACK */
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- glDrawBuffer((bool) ? GL_FRONT : GL_BACK);
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+ glDrawBuffer(GL_FRONT);
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return;
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}
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@@ -461,10 +461,10 @@ void gsd_frontbuffer(int bool)
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\param bool non-zero for enable otherwise disable back buffer
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*/
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-void gsd_backbuffer(int bool)
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+void gsd_backbuffer(void)
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{
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/* OGLXXX backbuffer: other possibilities include GL_FRONT_AND_BACK */
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- glDrawBuffer((bool) ? GL_BACK : GL_FRONT);
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+ glDrawBuffer(GL_BACK);
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return;
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}
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