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@@ -8,10 +8,10 @@ all planned functionality is already implemented.</b>
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<p>
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<b>wxNviz</b> is a <em><a href="wxGUI.html">wxGUI</a></em> <b>3D view
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mode</b> which allows users to realistically render multiple
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-<em>surfaces</em> (raster data) in a 3D space, optionally using
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-thematic coloring, draping 2D <em>vector</em> data over the surfaces,
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-displaying 3D vector data in the space, and visualization
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-of <em>volume</em> data (3D raster data).
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+<em>surfaces</em> (2D raster maps) in a 3D space, optionally using
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+thematic coloring, draping 2D <em>vector</em> data or different 2D raster data
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+over the surfaces, displaying 3D vector data in the space, and visualization
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+of <em>3D rasters</em>.
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<p>
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To start the wxGUI 3D view mode, choose '3D view' from the map
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@@ -120,7 +120,7 @@ viewpoint is changed (not the direction).
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<h3>Data properties</h3>
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This tab controls the parameters related to map layers. It consists
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of four collapsible panels - <em>Surface</em>, <em>Constant surface</em>,
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-<em>Vector</em> and <em>Volume</em>.
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+<em>Vector</em> and <em>3D raster</em>.
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<h4>Surface</h4>
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@@ -240,20 +240,21 @@ Thematic mapping can be used to determine marker color and size
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<br><img src="wxGUI_nviz_tools_vector.jpg" border="1" alt="toolbox"><br><br>
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</center>
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-<h4>Volume</h4>
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+<h4>3D rasters</h4>
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-Volumes (3D raster maps) can be displayed either as isosurfaces or slices.
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+3D raster maps (volumes, voxel models) can be displayed either as isosurfaces
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+or slices.
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Similarly to surface panel you can define draw <b>shading</b> -
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-<em>gouraud</em> (draws the volumes with a smooth shading to blend
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-individual cell colors together) and <em>flat</em> (draws the volumes with
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-flat shading with one color for every two cells. The volume appears
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+<em>gouraud</em> (draws the 3D rasters with a smooth shading to blend
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+individual cell colors together) and <em>flat</em> (draws the 3D rasters with
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+flat shading with one color for every two cells. The 3D raster appears
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faceted). As mentioned above currently are supported two visualization
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modes:
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<ul>
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<li><b>isosurface</b> - the levels of values for drawing the
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- volume(s) as isosurfaces,</li>
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- <li>and <b>slice</b> - drawing the volume
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+ 3D raster(s) as isosurfaces,</li>
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+ <li>and <b>slice</b> - drawing the 3D raster
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as cross-sections.</li>
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</ul>
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<p>
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@@ -268,23 +269,23 @@ attributes:
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<li><b>isosurface value</b> - reference isosurface value (height in map
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units).</li>
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<li><b>color</b> - raster map or constant color to drape over the
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- current volume.</li>
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+ current 3D raster.</li>
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<li><b>mask</b> - raster map that controls the areas displayed from
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- the current volume.</li>
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+ the current 3D raster.</li>
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<li><b>transparency</b> - raster map or constant value that controls
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- the transparency of the current volume. The default is completely
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+ the transparency of the current 3D raster. The default is completely
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opaque. Range from 0 (opaque) to 100 (transparent).</li>
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<li><b>shininess</b> - raster map or constant value that controls
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- the shininess (reflectivity) of the current volume. Range from 0 to
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+ the shininess (reflectivity) of the current 3D raster. Range from 0 to
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100.</li>
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</ul>
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-In case of volume slice the bottom part of the panel controls the slice
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+In case of 3D raster slice the bottom part of the panel controls the slice
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attributes (which axis is slice parallel to, position of slice edges,
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transparency). Press button <em>Reset</em> to reset slice position
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attributes.
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<p>
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-Volumes can be moved the same way like surfaces do.
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+3D rasters can be moved the same way like surfaces do.
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<center>
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<br><img src="wxGUI_nviz_tools_volume.jpg" border="1" alt="toolbox"><br><br>
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@@ -350,7 +351,7 @@ smooth motion.
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<h2>Settings</h2>
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This panel has controls which allows user to set default surface,
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-vector and volume data attributes. You can also modify default view
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+vector and 3D raster data attributes. You can also modify default view
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parameters, or to set the background color of the Map Display Window
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(the default color is white).
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