#ifndef GRASS_SPAWN_H #define GRASS_SPAWN_H #include #include #include #include #define SF_MODE_IN ((const char *) (O_RDONLY)) #define SF_MODE_OUT ((const char *) (O_WRONLY|O_CREAT|O_TRUNC)) #define SF_MODE_APPEND ((const char *) (O_WRONLY|O_CREAT|O_APPEND)) #define SF_STDIN ((const char *) STDIN_FILENO) #define SF_STDOUT ((const char *) STDOUT_FILENO) #define SF_STDERR ((const char *) STDERR_FILENO) #define SF_REDIRECT_FILE ((const char *) 1) #define SF_REDIRECT_DESCRIPTOR ((const char *) 2) #define SF_CLOSE_DESCRIPTOR ((const char *) 3) #define SF_SIGNAL ((const char *) 4) #define SF_VARIABLE ((const char *) 5) #define SF_BINDING ((const char *) 6) #define SF_BACKGROUND ((const char *) 7) #define SF_DIRECTORY ((const char *) 8) #define SF_ARGVEC ((const char *) 9) enum signal_action { SSA_NONE, SSA_IGNORE, SSA_DEFAULT, SSA_BLOCK, SSA_UNBLOCK, }; enum signal_type { SST_PRE, SST_POST, SST_CHILD, }; #include #endif