""" @package mapwin.mapwindow @brief Map display canvas - buffered window. Classes: - mapwindow::BufferedWindow - mapwindow::GraphicsSet - mapwindow::GraphicsSetItem (C) 2006-2013 by the GRASS Development Team This program is free software under the GNU General Public License (>=v2). Read the file COPYING that comes with GRASS for details. @author Martin Landa @author Michael Barton @author Jachym Cepicky @author Stepan Turek (handlers support, GraphicsSet) @author Anna Petrasova (refactoring) @author Vaclav Petras (refactoring) """ from __future__ import print_function import os import time import math import sys from copy import copy import wx from grass.pydispatch.signal import Signal from core.globalvar import wxPythonPhoenix import grass.script as grass from gui_core.dialogs import SavedRegion from gui_core.wrap import DragImage, PseudoDC, EmptyBitmap, BitmapFromImage, \ Window, Menu, Rect from core.gcmd import RunCommand, GException, GError, GMessage from core.debug import Debug from core.settings import UserSettings from mapwin.base import MapWindowBase from core.utils import GetGEventAttribsForHandler, _ import core.utils as utils from mapwin.graphics import GraphicsSet from core.gthread import gThread try: import grass.lib.gis as gislib haveCtypes = True except ImportError: haveCtypes = False class BufferedMapWindow(MapWindowBase, Window): """A Buffered window class (2D view mode) Superclass for VDigitWindow (vector digitizer). When the drawing needs to change, you app needs to call the UpdateMap() method. Since the drawing is stored in a bitmap, you can also save the drawing to file by calling the SaveToFile() method. """ def __init__(self, parent, giface, Map, properties, id=wx.ID_ANY, overlays=None, style=wx.NO_FULL_REPAINT_ON_RESIZE, **kwargs): """ :param parent: parent window :param giface: grass interface instance :param map: map instance :param properties: instance of MapWindowProperties :param id: wx window id :param style: wx window style :param kwargs: keyword arguments passed to MapWindow and wx.Window """ MapWindowBase.__init__(self, parent=parent, giface=giface, Map=Map) wx.Window.__init__(self, parent=parent, id=id, style=style, **kwargs) self.SetBackgroundColour("white") self._properties = properties # this class should not ask for digit, this is a hack self.digit = None # flags self.resize = False # indicates whether or not a resize event has taken place self.dragimg = None # initialize variable for map panning self.alwaysRender = False # if it always sets render to True in self.UpdateMap() # variables for drawing on DC self.pen = None # pen for drawing zoom boxes, etc. # pen for drawing polylines (measurements, profiles, etc) self.polypen = None # List of wx.Point tuples defining a polyline (geographical # coordinates) self.polycoords = [] # ID of rubber band line self.lineid = None # ID of poly line resulting from cumulative rubber band lines (e.g. # measurement) self.plineid = None # following class members deals with merging more updateMap request # into one UpdateMap process # thread where timer for measuring delay limit self.renderTimingThr = gThread() # relevant timer id given by the thread self.timerRunId = None # time, of last updateMap request self.lastUpdateMapReq = None # defines time limit for waiting for another update request self.updDelay = 0 # holds information about level of rendering during the delay limit self.render = self.renderVector = False # Emitted when zoom of a window is changed self.zoomChanged = Signal('BufferedWindow.zoomChanged') # Emitted when map was queried, parameters x, y are mouse coordinates # TODO: change pixel coordinates to map coordinates (using Pixel2Cell) self.mapQueried = Signal('BufferedWindow.mapQueried') # Emitted when the zoom history stack is emptied self.zoomHistoryUnavailable = Signal( 'BufferedWindow.zoomHistoryUnavailable') # Emitted when the zoom history stack is not empty self.zoomHistoryAvailable = Signal( 'BufferedWindow.zoomHistoryAvailable') # Emitted when map enters the window self.mouseEntered = Signal('BufferedWindow.mouseEntered') # Emitted when left mouse button is released and mouse use is 'pointer' # Parameters are x and y of the mouse click in map (cell) units # new and experimental, if the concept would be used widely, # it could replace register and unregister mechanism # and partially maybe also internal mouse use dictionary self.mouseLeftUpPointer = Signal('BufferedWindow.mouseLeftUpPointer') # Emitted when left mouse button is released self.mouseLeftUp = Signal('BufferedWindow.mouseLeftUp') # Emitted when right mouse button is released self.mouseRightUp = Signal('BufferedWindow.mouseRightUp') # Emitted when left mouse button was pressed self.mouseLeftDown = Signal('BufferedWindow.mouseLeftDown') # Emitted after double-click self.mouseDClick = Signal('BufferedWindow.mouseDClick') # Emitted when mouse us moving (mouse motion event) # Parametres are x and y of the mouse position in map (cell) units self.mouseMoving = Signal('BufferedWindow.mouseMoving') # event bindings self.Bind(wx.EVT_PAINT, self.OnPaint) self.Bind(wx.EVT_SIZE, self.OnSize) self.Bind(wx.EVT_IDLE, self.OnIdle) self._bindMouseEvents() self.processMouse = True # render output objects self.img = None # wx.Image object (self.mapfile) # decoration overlays self.overlays = overlays # images and their PseudoDC ID's for painting and dragging self.imagedict = {} self.select = {} # selecting/unselecting decorations for dragging self.textdict = {} # text, font, and color indexed by id # zoom objects self.zoomhistory = [] # list of past zoom extents self.currzoom = 0 # current set of extents in zoom history being used self.zoomtype = 1 # 1 zoom in, 0 no zoom, -1 zoom out self.hitradius = 10 # distance for selecting map decorations # offset for dialog (e.g. DisplayAttributesDialog) self.dialogOffset = 5 # OnSize called to make sure the buffer is initialized. # This might result in OnSize getting called twice on some # platforms at initialization, but little harm done. # self.OnSize(None) self._definePseudoDC() # redraw all pdc's, pdcTmp layer is redrawn always (speed issue) self.redrawAll = True # will store an off screen empty bitmap for saving to file self._buffer = EmptyBitmap( max(1, self.Map.width), max(1, self.Map.height)) self.Bind(wx.EVT_ERASE_BACKGROUND, lambda x: None) # rerender when Map reports change self.Map.layerChanged.connect(self.OnUpdateMap) self.Map.GetRenderMgr().renderDone.connect(self._updateMFinished) # vars for handling mouse clicks self.dragid = -1 self.lastpos = (0, 0) # list for registration of graphics to draw self.graphicsSetList = [] def OnUpdateMap(self): # before lambda func was used, however it was problem # to disconnect it from signal self.UpdateMap() def DisactivateWin(self): """Use when the class instance is hidden in MapFrame.""" self.Map.layerChanged.disconnect(self.OnUpdateMap) def ActivateWin(self): """Used when the class instance is activated in MapFrame.""" self.Map.layerChanged.connect(self.OnUpdateMap) def _definePseudoDC(self): """Define PseudoDC objects to use """ # create PseudoDC used for background map, map decorations like scales # and legends self.pdc = PseudoDC() # used for digitization tool self.pdcVector = None # transparent objects (region box, raster digitizer) self.pdcTransparent = PseudoDC() # pseudoDC for temporal objects (select box, measurement tool, etc.) self.pdcTmp = PseudoDC() def _bindMouseEvents(self): self.Bind(wx.EVT_MOUSE_EVENTS, self.MouseActions) self.Bind(wx.EVT_MOTION, self.OnMotion) self.Bind(wx.EVT_CONTEXT_MENU, self.OnContextMenu) def OnContextMenu(self, event): """Show Map Display context menu""" if self.digit: event.Skip() return # generate popup-menu menu = Menu() if not hasattr(self, "popupCopyCoordinates"): self.popupCopyCoordinates = wx.NewId() self.Bind( wx.EVT_MENU, self.OnCopyCoordinates, id=self.popupCopyCoordinates) menu.Append( self.popupCopyCoordinates, _("Copy coordinates to clipboard")) menu.AppendSeparator() if not hasattr(self, "popupShowAllToolbars"): self.popupShowAllToolbars = wx.NewId() self.Bind( wx.EVT_MENU, self.OnShowAllToolbars, id=self.popupShowAllToolbars) menu.Append(self.popupShowAllToolbars, _("Hide toolbars") if self._giface.AreAllToolbarsShown() else _("Show toolbars")) if not hasattr(self, "popupShowStatusbar"): self.popupShowStatusbar = wx.NewId() self.Bind( wx.EVT_MENU, self.OnShowStatusbar, id=self.popupShowStatusbar) menu.Append(self.popupShowStatusbar, _("Hide statusbar") if self._giface.IsStatusbarShown() else _("Show statusbar")) pos = self.ScreenToClient(event.GetPosition()) idlist = self.pdc.FindObjects(pos[0], pos[1], self.hitradius) if self.overlays and idlist and [i for i in idlist if i in list(self.overlays.keys())]: # legend, scale bar, north arrow, dtext menu.AppendSeparator() removeId = wx.NewId() self.Bind(wx.EVT_MENU, lambda evt: self.overlayRemoved.emit(overlayId=idlist[0]), id=removeId) menu.Append(removeId, self.overlays[idlist[0]].removeLabel) if self.overlays[idlist[0]].name == 'legend': resizeLegendId = wx.NewId() self.Bind(wx.EVT_MENU, lambda evt: self.overlays[idlist[0]].StartResizing(), id=resizeLegendId) menu.Append(resizeLegendId, _("Resize legend")) self.PopupMenu(menu) menu.Destroy() def Draw(self, pdc, img=None, drawid=None, pdctype='image', coords=[0, 0, 0, 0], pen=None, brush=None): """Draws map and overlay decorations """ if drawid is None: if pdctype == 'image' and img: drawid = self.imagedict[img] elif pdctype == 'clear': drawid = None else: drawid = wx.NewId() # TODO: find better solution if not pen: if pdctype == 'polyline': pen = self.polypen else: pen = self.pen if img and pdctype == 'image': # self.imagedict[img]['coords'] = coords self.select[self.imagedict[img]['id']] = False # ? pdc.BeginDrawing() if drawid != 99: bg = wx.TRANSPARENT_BRUSH else: bg = wx.Brush(self.GetBackgroundColour()) pdc.SetBackground(bg) Debug.msg(5, "BufferedWindow.Draw(): id=%s, pdctype = %s, coord=%s" % (drawid, pdctype, coords)) # set PseudoDC id if drawid is not None: pdc.SetId(drawid) if pdctype == 'clear': # erase the display bg = wx.WHITE_BRUSH # bg = wx.Brush(self.GetBackgroundColour()) pdc.SetBackground(bg) pdc.RemoveAll() pdc.Clear() pdc.EndDrawing() self.Refresh() return if pdctype == 'image': # draw selected image bitmap = BitmapFromImage(img) w, h = bitmap.GetSize() pdc.DrawBitmap( bitmap, coords[0], coords[1], True) # draw the composite map pdc.SetIdBounds(drawid, Rect(coords[0], coords[1], w, h)) elif pdctype == 'box': # draw a box on top of the map if pen: if not brush: brush = wx.Brush(wx.CYAN, wx.TRANSPARENT) pdc.SetBrush(brush) pdc.SetPen(pen) x2 = max(coords[0], coords[2]) x1 = min(coords[0], coords[2]) y2 = max(coords[1], coords[3]) y1 = min(coords[1], coords[3]) rwidth = x2 - x1 rheight = y2 - y1 rect = Rect(x1, y1, rwidth, rheight) pdc.DrawRectangleRect(rect) pdc.SetIdBounds(drawid, rect) elif pdctype == 'line': # draw a line on top of the map if pen: pdc.SetBrush(wx.Brush(wx.CYAN, wx.TRANSPARENT)) pdc.SetPen(pen) pdc.DrawLinePoint( wx.Point( coords[0], coords[1]), wx.Point( coords[2], coords[3])) pdc.SetIdBounds( drawid, Rect( coords[0], coords[1], coords[2], coords[3])) # polyline is a series of connected lines defined as sequence of points # lines are individual, not connected lines which must be drawn as 1 # object (e.g. cross) elif pdctype in ('polyline', 'lines'): if pen: pdc.SetBrush(wx.Brush(wx.CYAN, wx.TRANSPARENT)) pdc.SetPen(pen) if (len(coords) < 2): return if pdctype == 'polyline': i = 1 while i < len(coords): pdc.DrawLinePoint( wx.Point( coords[ i - 1][0], coords[ i - 1][1]), wx.Point( coords[i][0], coords[i][1])) i += 1 else: for line in coords: pdc.DrawLine(line[0], line[1], line[2], line[3]) # get bounding rectangle for polyline/lines xlist = [] ylist = [] if len(coords) > 0: if pdctype == 'polyline': for point in coords: x, y = point xlist.append(x) ylist.append(y) else: for line in coords: x1, y1, x2, y2 = line xlist.extend([x1, x2]) ylist.extend([y1, y2]) x1 = min(xlist) x2 = max(xlist) y1 = min(ylist) y2 = max(ylist) pdc.SetIdBounds(drawid, Rect(x1, y1, x2, y2)) elif pdctype == 'polygon': if pen: pdc.SetPen(pen) if not brush: brush = wx.TRANSPARENT_BRUSH pdc.SetBrush(brush) pdc.DrawPolygon(points=coords) x = min(coords, key=lambda x: x[0])[0] y = min(coords, key=lambda x: x[1])[1] w = max(coords, key=lambda x: x[0])[0] - x h = max(coords, key=lambda x: x[1])[1] - y pdc.SetIdBounds(drawid, Rect(x, y, w, h)) elif pdctype == 'circle': # draw circle if pen: pdc.SetPen(pen) if not brush: brush = wx.TRANSPARENT_BRUSH pdc.SetBrush(brush) radius = abs(coords[2] - coords[0]) / 2 pdc.DrawCircle( max(coords[0], coords[2]) - radius, max(coords[1], coords[3]) - radius, radius=radius) pdc.SetIdBounds( drawid, Rect( coords[0], coords[1], coords[2], coords[3])) elif pdctype == 'point': # draw point if pen: pdc.SetPen(pen) pdc.DrawPoint(coords[0], coords[1]) coordsBound = (coords[0] - 5, coords[1] - 5, coords[0] + 5, coords[1] + 5) pdc.SetIdBounds(drawid, Rect(coordsBound)) elif pdctype == 'text': # draw text on top of map if not img['active']: return # only draw active text if 'rotation' in img: rotation = float(img['rotation']) else: rotation = 0.0 w, h = self.GetFullTextExtent(img['text'])[0:2] pdc.SetFont(img['font']) pdc.SetTextForeground(img['color']) if 'background' in img: pdc.SetBackgroundMode(wx.SOLID) pdc.SetTextBackground(img['background']) coords, bbox = self.TextBounds(img) if rotation == 0: pdc.DrawText(img['text'], coords[0], coords[1]) else: pdc.DrawRotatedText( img['text'], coords[0], coords[1], rotation) pdc.SetIdBounds(drawid, bbox) pdc.EndDrawing() self.Refresh() return drawid def TextBounds(self, textinfo, relcoords=False): """Return text boundary data :param textinfo: text metadata (text, font, color, rotation) :param coords: reference point :return: coords of nonrotated text bbox (TL corner) :return: bbox of rotated text bbox (wx.Rect) :return: relCoords are text coord inside bbox """ if 'rotation' in textinfo: rotation = float(textinfo['rotation']) else: rotation = 0.0 coords = textinfo['coords'] bbox = Rect(coords[0], coords[1], 0, 0) relCoords = (0, 0) Debug.msg(4, "BufferedWindow.TextBounds(): text=%s, rotation=%f" % (textinfo['text'], rotation)) self.Update() self.SetFont(textinfo['font']) w, h = self.GetTextExtent(textinfo['text']) if rotation == 0: bbox[2], bbox[3] = w, h if relcoords: return coords, bbox, relCoords else: return coords, bbox boxh = math.fabs(math.sin(math.radians(rotation)) * w) + h boxw = math.fabs(math.cos(math.radians(rotation)) * w) + h if rotation > 0 and rotation < 90: bbox[1] -= boxh relCoords = (0, boxh) elif rotation >= 90 and rotation < 180: bbox[0] -= boxw bbox[1] -= boxh relCoords = (boxw, boxh) elif rotation >= 180 and rotation < 270: bbox[0] -= boxw relCoords = (boxw, 0) bbox[2] = boxw bbox[3] = boxh bbox.Inflate(h, h) if relcoords: return coords, bbox, relCoords else: return coords, bbox def OnPaint(self, event): """Draw PseudoDC's to buffered paint DC If self.redrawAll is False on self.pdcTmp content is re-drawn """ Debug.msg(5, "BufferedWindow.OnPaint(): redrawAll=%s" % self.redrawAll) dc = wx.BufferedPaintDC(self, self._buffer) dc.Clear() # use PrepareDC to set position correctly # probably does nothing, removed from wxPython 2.9 # self.PrepareDC(dc) # create a clipping rect from our position and size # and update region rgn = self.GetUpdateRegion().GetBox() if wxPythonPhoenix: dc.SetClippingRegion(rgn) else: dc.SetClippingRect(rgn) switchDraw = False if self.redrawAll is None: self.redrawAll = True switchDraw = True if self.redrawAll: # redraw pdc and pdcVector # draw to the dc using the calculated clipping rect self.pdc.DrawToDCClipped(dc, rgn) # draw vector map layer if self.digit: # decorate with GDDC (transparency) try: gcdc = wx.GCDC(dc) self.pdcVector.DrawToDCClipped(gcdc, rgn) except NotImplementedError as e: print(e, file=sys.stderr) self.pdcVector.DrawToDCClipped(dc, rgn) self.bufferLast = None else: # do not redraw pdc and pdcVector if self.bufferLast is None: # draw to the dc self.pdc.DrawToDC(dc) if self.digit: # decorate with GDDC (transparency) try: gcdc = wx.GCDC(dc) self.pdcVector.DrawToDC(gcdc) except NotImplementedError as e: print(e, file=sys.stderr) self.pdcVector.DrawToDC(dc) # store buffered image # self.bufferLast = wx.BitmapFromImage(self.buffer.ConvertToImage()) self.bufferLast = dc.GetAsBitmap( Rect(0, 0, self.Map.width, self.Map.height)) self.pdc.DrawBitmap(self.bufferLast, 0, 0, False) self.pdc.DrawToDC(dc) # draw semitransparent objects (e.g. region box, raster digitizer # objects) try: gcdc = wx.GCDC(dc) self.pdcTransparent.DrawToDC(gcdc) except NotImplementedError as e: print(e, file=sys.stderr) self.pdcTransparent.DrawToDC(dc) # draw temporary object on the foreground self.pdcTmp.DrawToDC(dc) if switchDraw: self.redrawAll = False def OnSize(self, event): """Scale map image so that it is the same size as the Window """ # re-render image on idle self.resize = time.clock() def OnIdle(self, event): """Only re-render a composite map image from GRASS during idle time instead of multiple times during resizing. """ # use OnInternalIdle() instead ? if self.resize and self.resize + 0.2 < time.clock(): Debug.msg(3, "BufferedWindow.OnSize():") # set size of the input image self.Map.ChangeMapSize(self.GetClientSize()) # Make new off screen bitmap: this bitmap will always have the # current drawing in it, so it can be used to save the image to # a file, or whatever. self._buffer.Destroy() self._buffer = EmptyBitmap( max(1, self.Map.width), max(1, self.Map.height)) # get the image to be rendered self.img = self.GetImage() # update map display updatemap = True if self.img and self.Map.width + self.Map.height > 0: # scale image after resize self.img = self.img.Scale(self.Map.width, self.Map.height) if len(self.Map.GetListOfLayers()) > 0: self.UpdateMap() updatemap = False if updatemap: self.UpdateMap(render=True) self.resize = False elif self.resize: event.RequestMore() event.Skip() def SaveToFile(self, FileName, FileType, width, height, callback=None): """This draws the pseudo DC to a buffer that can be saved to a file. :param filename: file name :param FileType: type of bitmap :param width: image width :param height: image height """ Debug.msg( 1, "MapWindow.SaveToFile(): %s (%dx%d)", FileName, width, height) self._fileName = FileName self._fileType = FileType self._saveToFileCallback = callback self._busy = wx.BusyInfo(_("Please wait, exporting image..."), parent=self) wx.Yield() self.Map.ChangeMapSize((width, height)) renderMgr = self.Map.GetRenderMgr() # this seems wrong, rendering should have callback # when callback present, rendering does not emit signal # just calls callback renderMgr.renderDone.disconnect(self._updateMFinished) renderMgr.renderDone.connect(self._saveToFileDone) self.Map.Render(force=True, windres=self._properties.resolution) def _saveToFileDone(self, callback=None): renderMgr = self.Map.GetRenderMgr() renderMgr.renderDone.disconnect(self._saveToFileDone) ibuffer = EmptyBitmap( max(1, self.Map.width), max(1, self.Map.height)) img = self.GetImage() self.pdc.RemoveAll() self.Draw(self.pdc, img, drawid=99) # compute size ratio to move overlay accordingly cSize = self.GetClientSize() ratio = float( self.Map.width) / cSize[0], float(self.Map.height) / cSize[1] # redraw legend, scalebar for img in self.GetOverlay(): # draw any active and defined overlays if self.imagedict[img]['layer'].IsActive(): id = self.imagedict[img]['id'] coords = int(ratio[0] * self.overlays[id].coords[0]),\ int(ratio[1] * self.overlays[id].coords[1]) self.Draw(self.pdc, img=img, drawid=id, pdctype=self.overlays[id].pdcType, coords=coords) # redraw text labels for id in list(self.textdict.keys()): textinfo = self.textdict[id] oldCoords = textinfo['coords'] textinfo['coords'] = ratio[0] * textinfo['coords'][0],\ ratio[1] * textinfo['coords'][1] self.Draw(self.pdc, img=self.textdict[id], drawid=id, pdctype='text') # set back old coordinates textinfo['coords'] = oldCoords dc = wx.BufferedDC(None, ibuffer) dc.Clear() # probably does nothing, removed from wxPython 2.9 # self.PrepareDC(dc) self.pdc.DrawToDC(dc) if self.digit: self.pdcVector.DrawToDC(dc) ibuffer.SaveFile(self._fileName, self._fileType) del self._busy del self._fileName del self._fileType renderMgr.renderDone.connect(self._updateMFinished) self.UpdateMap(render=True) self.Refresh() if self._saveToFileCallback: self._saveToFileCallback() def GetOverlay(self): """Converts rendered overlay files to wx.Image Updates self.imagedict :return: list of images """ imgs = [] for overlay in self.Map.GetListOfLayers(ltype="overlay", active=True): if overlay.mapfile is not None and os.path.isfile( overlay.mapfile) and os.path.getsize( overlay.mapfile): img = utils.autoCropImageFromFile(overlay.mapfile) for key in list(self.imagedict.keys()): if self.imagedict[key]['id'] == overlay.id: del self.imagedict[key] self.imagedict[img] = {'id': overlay.id, 'layer': overlay} imgs.append(img) return imgs def GetImage(self): """Converts redered map files to wx.Image Updates self.imagedict (id=99) :return: wx.Image instance (map composition) """ imgId = 99 if self.Map.mapfile and os.path.isfile(self.Map.mapfile) and \ os.path.getsize(self.Map.mapfile): img = wx.Image(self.Map.mapfile, wx.BITMAP_TYPE_ANY) else: img = None for key in list(self.imagedict.keys()): if self.imagedict[key]['id'] == imgId: del self.imagedict[key] self.imagedict[img] = {'id': imgId} return img def SetAlwaysRenderEnabled(self, alwaysRender=True): self.alwaysRender = alwaysRender def IsAlwaysRenderEnabled(self): return self.alwaysRender def UpdateMap(self, render=True, renderVector=True, delay=0.0): """Updates the canvas anytime there is a change to the underlaying images or to the geometry of the canvas. This method should not be called directly. .. todo:: change direct calling of UpdateMap method to emitting grass interface updateMap signal .. todo:: consider using strong/weak signal instead of delay limit in giface :param render: re-render map composition :param renderVector: re-render vector map layer enabled for editing (used for digitizer) :param delay: defines time threshold in seconds for postponing rendering to merge more update requests. If another request comes within the limit, rendering is delayed again. Next delay limit is chosen according to the smallest delay value of all requests which have come during waiting period. Let say that first UpdateMap request come with 5 second delay limit. After 4 seconds of waiting another UpdateMap request come with delay limit of 2.5 seconds. New waiting period is set to 2.5 seconds, because limit of the second request is the smallest. If no other request comes rendering will be done after 6.5 seconds from the first request. Arguments 'render' and 'renderVector' have priority for True. It means that if more UpdateMap requests come within waiting period and at least one request has argument set for True, map will be updated with the True value of the argument. """ if self.timerRunId is None or delay < self.updDelay: self.updDelay = delay if render: self.render = render if renderVector: self.renderVector = renderVector updTime = time.time() self.lastUpdateMapReq = updTime if self.updDelay <= 0.0: self._runUpdateMap() else: self.timerRunId = self.renderTimingThr.GetId() self.renderTimingThr.Run(callable=self._timingFunction, ondone=self._onUpdateMap, pid=self.timerRunId) def _timingFunction(self, pid): """Timer measuring elapsed time, since last update request. It terminates, when delay limit is exceeded. :param pid: id which defines whether it is newest timer, or there is another one (representing newer Update map request). If it is not the newest, it is terminated. """ while True: updTime = time.time() time.sleep(.01) if updTime > self.lastUpdateMapReq + self.updDelay or pid != self.timerRunId: return def _onUpdateMap(self, event): if self.timerRunId == event.pid: self._runUpdateMap() def _runUpdateMap(self): """Update map when delay limit is over.""" self.timerRunId = None self._updateM(self.render, self.renderVector) self.render = self.renderVector = False def _updateM(self, render=True, renderVector=True): """ :func:`UpdateMap` for arguments description. """ Debug.msg(1, "BufferedWindow.UpdateMap(): started " "(render=%s, renderVector=%s)" % (render, renderVector)) self.resize = False # was if self.Map.cmdfile and ... if self.IsAlwaysRenderEnabled() and self.img is None: render = True try: if render: # update display size self.Map.ChangeMapSize(self.GetClientSize()) self.Map.Render(force=render, windres=self._properties.resolution) except GException as e: GError(message=e.value) def _updateMFinished(self, renderVector=True): Debug.msg(1, "BufferedWindow.UpdateMap(): finished") self.img = self.GetImage() # id=99 # # clear pseudoDcs # for pdc in (self.pdc, self.pdcTransparent, self.pdcTmp): pdc.Clear() pdc.RemoveAll() # # draw background map image to PseudoDC # if not self.img: self.Draw(self.pdc, pdctype='clear') else: try: id = self.imagedict[self.img]['id'] except Exception as e: Debug.mgs(1, "UpdateMap() failed: %s", e) return False self.Draw(self.pdc, self.img, drawid=id) # # render vector map layer # if renderVector and self.digit: self._updateMap() # # render overlays # for img in self.GetOverlay(): # draw any active and defined overlays if self.imagedict[img]['layer'].IsActive(): id = self.imagedict[img]['id'] self.Draw(self.pdc, img=img, drawid=id, pdctype=self.overlays[id].pdcType, coords=self.overlays[id].coords) for id in list(self.textdict.keys()): self.Draw(self.pdc, img=self.textdict[id], drawid=id, pdctype='text', coords=[10, 10, 10, 10]) # optionally draw computational extent box self.DrawCompRegionExtent() # # redraw pdcTmp if needed # # draw registered graphics if len(self.graphicsSetList) > 0: penOrig = self.pen polypenOrig = self.polypen for item in self.graphicsSetList: try: item.Draw() except: GError(parent=self, message=_('Unable to draw registered graphics. ' 'The graphics was unregistered.')) self.UnregisterGraphicsToDraw(item) self.pen = penOrig self.polypen = polypenOrig if len(self.polycoords) > 0: self.DrawLines(self.pdcTmp) return True def DrawCompRegionExtent(self): """Draw computational region extent in the display Display region is drawn as a blue box inside the computational region, computational region inside a display region as a red box). """ if self._properties.showRegion: compReg = self.Map.GetRegion() dispReg = self.Map.GetCurrentRegion() reg = None if utils.isInRegion(dispReg, compReg): self.polypen = wx.Pen( colour=wx.Colour(0, 0, 255, 128), width=3, style=wx.SOLID) reg = dispReg else: self.polypen = wx.Pen(colour=wx.Colour(255, 0, 0, 128), width=3, style=wx.SOLID) reg = compReg regionCoords = [] regionCoords.append((reg['w'], reg['n'])) regionCoords.append((reg['e'], reg['n'])) regionCoords.append((reg['e'], reg['s'])) regionCoords.append((reg['w'], reg['s'])) regionCoords.append((reg['w'], reg['n'])) # draw region extent self.DrawLines(pdc=self.pdcTransparent, polycoords=regionCoords) def EraseMap(self): """Erase map canvas """ self.Draw(self.pdc, pdctype='clear') if self.digit: self.Draw(self.pdcVector, pdctype='clear') self.Draw(self.pdcTransparent, pdctype='clear') self.Draw(self.pdcTmp, pdctype='clear') self.Map.AbortAllThreads() def DragMap(self, moveto): """Drag the entire map image for panning. :param moveto: dx,dy """ dc = wx.BufferedDC(wx.ClientDC(self)) dc.SetBackground(wx.Brush("White")) dc.Clear() self.dragimg = DragImage(self._buffer) self.dragimg.BeginDrag((0, 0), self) self.dragimg.GetImageRect(moveto) self.dragimg.Move(moveto) self.dragimg.DoDrawImage(dc, moveto) self.dragimg.EndDrag() def DragItem(self, id, coords): """Drag an overlay decoration item """ if id == 99 or id == '' or id is None: return Debug.msg(5, "BufferedWindow.DragItem(): id=%d" % id) x, y = self.lastpos dx = coords[0] - x dy = coords[1] - y self.pdc.SetBackground(wx.Brush(self.GetBackgroundColour())) r = self.pdc.GetIdBounds(id) if isinstance(r, list): r = Rect(r[0], r[1], r[2], r[3]) if id in self.textdict: # text dragging rtop = (r[0], r[1] - r[3], r[2], r[3]) r = r.Union(rtop) rleft = (r[0] - r[2], r[1], r[2], r[3]) r = r.Union(rleft) self.pdc.TranslateId(id, dx, dy) r2 = self.pdc.GetIdBounds(id) if isinstance(r2, list): r2 = Rect(r[0], r[1], r[2], r[3]) if id in self.textdict: # text self.textdict[id]['bbox'] = r2 self.textdict[id]['coords'][0] += dx self.textdict[id]['coords'][1] += dy r = r.Union(r2) r.Inflate(4, 4) self.RefreshRect(r, False) self.lastpos = (coords[0], coords[1]) def MouseDraw(self, pdc=None, begin=None, end=None): """Mouse box or line from 'begin' to 'end' If not given from self.mouse['begin'] to self.mouse['end']. """ if not pdc: return if begin is None: begin = self.mouse['begin'] if end is None: end = self.mouse['end'] Debug.msg( 5, "BufferedWindow.MouseDraw(): use=%s, box=%s, begin=%f,%f, end=%f,%f" % (self.mouse['use'], self.mouse['box'], begin[0], begin[1], end[0], end[1])) if self.mouse['box'] == "box": boxid = wx.ID_NEW mousecoords = [begin[0], begin[1], end[0], end[1]] r = pdc.GetIdBounds(boxid) if isinstance(r, list): r = Rect(r[0], r[1], r[2], r[3]) r.Inflate(4, 4) try: pdc.ClearId(boxid) except: pass self.RefreshRect(r, False) pdc.SetId(boxid) self.Draw(pdc, drawid=boxid, pdctype='box', coords=mousecoords) elif self.mouse['box'] == "line": self.lineid = wx.ID_NEW mousecoords = [begin[0], begin[1], end[0], end[1]] x1 = min(begin[0], end[0]) x2 = max(begin[0], end[0]) y1 = min(begin[1], end[1]) y2 = max(begin[1], end[1]) r = Rect(x1, y1, x2 - x1, y2 - y1) r.Inflate(4, 4) try: pdc.ClearId(self.lineid) except: pass self.RefreshRect(r, False) pdc.SetId(self.lineid) self.Draw( pdc, drawid=self.lineid, pdctype='line', coords=mousecoords) def DrawLines(self, pdc=None, polycoords=None): """Draw polyline in PseudoDC Set self.pline to wx.NEW_ID + 1 :param polycoords: list of polyline vertices, geographical coordinates (if not given, self.polycoords is used) """ if not pdc: pdc = self.pdcTmp if not polycoords: polycoords = self.polycoords if len(polycoords) > 0: self.plineid = wx.ID_NEW + 1 # convert from EN to XY coords = [] for p in polycoords: coords.append(self.Cell2Pixel(p)) self.Draw( pdc, drawid=self.plineid, pdctype='polyline', coords=coords) Debug.msg(4, "BufferedWindow.DrawLines(): coords=%s, id=%s" % (coords, self.plineid)) return self.plineid return -1 def DrawPolylines(self, pdc, coords, pen, drawid=None): """Draw polyline in PseudoDC. This is similar to DrawLines but this is used with GraphicsSet, coordinates should be always in pixels. :param pdc: PseudoDC :param coords: list of coordinates (pixel coordinates) :param pen: pen to be used :param drawid: id of the drawn object (used by PseudoDC) """ Debug.msg(4, "BufferedWindow.DrawPolylines(): coords=%s" % coords) self.lineId = self.Draw( pdc, drawid=None, pdctype='polyline', coords=coords, pen=pen) return self.lineid def DrawCross(self, pdc, coords, size, rotation=0, pen=None, text=None, textAlign='lr', textOffset=(5, 5), drawid=None): """Draw cross in PseudoDC .. todo:: implement rotation :param pdc: PseudoDC :param coords: center coordinates (pixel coordinates) :param rotation: rotate symbol :param text: draw also text (text, font, color, rotation) :param textAlign: alignment (default 'lower-right') :param textOffset: offset for text (from center point) :param drawid: id of the drawn object (used by PseudoDC) """ Debug.msg(4, "BufferedWindow.DrawCross(): pdc=%s, coords=%s, size=%d" % (pdc, coords, size)) coordsCross = ( (coords[0], coords[1] - size, coords[0], coords[1] + size), (coords[0] - size, coords[1], coords[0] + size, coords[1])) self.lineid = self.Draw( pdc, drawid=drawid, pdctype='lines', coords=coordsCross, pen=pen) if not text: return self.lineid if textAlign == 'ul': coord = [ coords[0] - textOffset[0], coords[1] - textOffset[1], 0, 0] elif textAlign == 'ur': coord = [ coords[0] + textOffset[0], coords[1] - textOffset[1], 0, 0] elif textAlign == 'lr': coord = [ coords[0] + textOffset[0], coords[1] + textOffset[1], 0, 0] else: coord = [ coords[0] - textOffset[0], coords[1] + textOffset[1], 0, 0] self.Draw(pdc, img=text, pdctype='text', coords=coord, pen=pen) return self.lineid def DrawRectangle(self, pdc, point1, point2, pen, brush=None, drawid=None): """Draw rectangle (not filled) in PseudoDC :param pdc: PseudoDC :param point1: top left corner (pixel coordinates) :param point2: bottom right corner (pixel coordinates) :param pen: pen :param drawid: id of the drawn object (used by PseudoDC) """ Debug.msg( 4, "BufferedWindow.DrawRectangle(): pdc=%s, point1=%s, point2=%s" % (pdc, point1, point2)) coords = [point1[0], point1[1], point2[0], point2[1]] self.lineid = self.Draw( pdc, drawid=drawid, pdctype='box', coords=coords, pen=pen, brush=brush) return self.lineid def DrawCircle(self, pdc, coords, radius, pen, brush=None, drawid=None): """Draw circle (not filled) in PseudoDC :param pdc: PseudoDC :param coords: center (pixel coordinates) :param radius: radius :param pen: pen :param drawid: id of the drawn object (used by PseudoDC) """ Debug.msg( 4, "BufferedWindow.DrawCircle(): pdc=%s, coords=%s, radius=%s" % (pdc, coords, radius)) newcoords = [coords[0] - radius, coords[1] - radius, coords[0] + radius, coords[1] + radius] self.lineid = self.Draw( pdc, drawid=drawid, pdctype='circle', coords=newcoords, pen=pen, brush=brush) return self.lineid def DrawPolygon(self, pdc, coords, pen, brush=None, drawid=None): """Draws polygon from a list of points (do not append the first point) :param pdc: PseudoDC :param coords: list of coordinates (pixel coordinates) :param pen: pen :param drawid: id of the drawn object (used by PseudoDC) """ # avid wx.GCDC assert if len(coords) <= 1: return None self.lineid = self.Draw(pdc, drawid=drawid, pdctype='polygon', coords=coords, pen=pen, brush=brush) return self.lineid def _computeZoomToPointAndRecenter(self, position, zoomtype): """Computes zoom parameters for recenter mode. Computes begin and end parameters for Zoom() method. Used for zooming by single click (not box) and mouse wheel zooming (zoom and recenter mode). """ if zoomtype > 0: begin = (position[0] - self.Map.width / 4, position[1] - self.Map.height / 4) end = (position[0] + self.Map.width / 4, position[1] + self.Map.height / 4) else: begin = ((self.Map.width - position[0]) / 2, (self.Map.height - position[1]) / 2) end = (begin[0] + self.Map.width / 2, begin[1] + self.Map.height / 2) return begin, end def MouseActions(self, event): """Mouse motion and button click notifier """ if not self.processMouse: return # zoom with mouse wheel if event.GetWheelRotation() != 0: self.OnMouseWheel(event) # left mouse button pressed elif event.LeftDown(): self.OnLeftDown(event) # left mouse button released elif event.LeftUp(): self.OnLeftUp(event) # dragging elif event.Dragging(): self.OnDragging(event) # double click elif event.ButtonDClick(): self.OnButtonDClick(event) # middle mouse button pressed elif event.MiddleDown(): self.OnMiddleDown(event) # middle mouse button relesed elif event.MiddleUp(): self.OnMiddleUp(event) # right mouse button pressed elif event.RightDown(): self.OnRightDown(event) # right mouse button released elif event.RightUp(): self.OnRightUp(event) elif event.Entering(): self.OnMouseEnter(event) elif event.Moving(): pixelCoordinates = event.GetPosition() coordinates = self.Pixel2Cell(pixelCoordinates) self.mouseMoving.emit(x=coordinates[0], y=coordinates[1]) self.OnMouseMoving(event) def OnMouseWheel(self, event): """Mouse wheel moved """ zoomBehaviour = UserSettings.Get(group='display', key='mouseWheelZoom', subkey='selection') if zoomBehaviour == 2: event.Skip() return self.processMouse = False current = event.GetPosition() wheel = event.GetWheelRotation() Debug.msg(5, "BufferedWindow.MouseAction(): wheel=%d" % wheel) if wheel > 0: zoomtype = 1 else: zoomtype = -1 if UserSettings.Get(group='display', key='scrollDirection', subkey='selection'): zoomtype *= -1 # zoom 1/2 of the screen (TODO: settings) if zoomBehaviour == 0: # zoom and recenter begin, end = self._computeZoomToPointAndRecenter( position=current, zoomtype=zoomtype) elif zoomBehaviour == 1: # zoom to current cursor position begin = (current[0] / 2, current[1] / 2) end = ((self.Map.width - current[0]) / 2 + current[0], (self.Map.height - current[1]) / 2 + current[1]) # zoom self.Zoom(begin, end, zoomtype) # redraw map self.UpdateMap(delay=0.2) self.Refresh() self.processMouse = True def OnDragging(self, event): """Mouse dragging """ Debug.msg(5, "BufferedWindow.MouseAction(): Dragging") current = event.GetPosition() previous = self.mouse['begin'] move = (current[0] - previous[0], current[1] - previous[1]) if self.digit: digitToolbar = self.toolbar else: digitToolbar = None # dragging or drawing box with left button if self.mouse['use'] == 'pan' or \ event.MiddleIsDown(): self.DragMap(move) # dragging decoration overlay item elif (self.mouse['use'] == 'pointer' and not digitToolbar and self.dragid is not None): coords = event.GetPosition() self.DragItem(self.dragid, coords) # dragging anything else - rubber band box or line else: if (self.mouse['use'] == 'pointer' and not digitToolbar): return self.mouse['end'] = event.GetPosition() if (event.LeftIsDown() and not (digitToolbar and digitToolbar.GetAction() in ("moveLine",) and self.digit.GetDisplay().GetSelected() > 0)): self.MouseDraw(pdc=self.pdcTmp) def OnLeftDown(self, event): """Left mouse button pressed """ Debug.msg(5, "BufferedWindow.OnLeftDown(): use=%s" % self.mouse["use"]) self.mouse['begin'] = event.GetPosition() # vector digizer if self.mouse["use"] == "pointer" and \ self.digit: if event.ControlDown(): self.OnLeftDownUndo(event) else: self._onLeftDown(event) elif self.mouse['use'] == 'pointer': # get decoration or text id idlist = [] self.dragid = '' self.lastpos = self.mouse['begin'] idlist = self.pdc.FindObjects(self.lastpos[0], self.lastpos[1], self.hitradius) if 99 in idlist: idlist.remove(99) if idlist != []: self.dragid = idlist[0] # drag whatever is on top else: pass coords = self.Pixel2Cell(self.mouse['begin']) self.mouseLeftDown.emit(x=coords[0], y=coords[1]) event.Skip() def OnLeftUp(self, event): """Left mouse button released Emits mapQueried signal when mouse use is 'query'. """ Debug.msg(5, "BufferedWindow.OnLeftUp(): use=%s" % self.mouse["use"]) self.mouse['end'] = event.GetPosition() coordinates = self.Pixel2Cell(self.mouse['end']) if self.mouse['use'] in ["zoom", "pan"]: # set region in zoom or pan begin = self.mouse['begin'] end = self.mouse['end'] if self.mouse['use'] == 'zoom': # set region for click (zero-width box) if begin[0] - end[0] == 0 or \ begin[1] - end[1] == 0: begin, end = self._computeZoomToPointAndRecenter( position=end, zoomtype=self.zoomtype) self.Zoom(begin, end, self.zoomtype) # redraw map self.UpdateMap(render=True) elif self.mouse["use"] == "query": self.mapQueried.emit( x=self.mouse['end'][0], y=self.mouse['end'][1]) elif self.mouse["use"] == "pointer" and \ self.digit: self._onLeftUp(event) elif (self.mouse['use'] == 'pointer' and self.dragid and int(self.dragid) >= 0): # end drag of overlay decoration if self.overlays and self.dragid in self.overlays: self.overlays[ self.dragid].coords = self.pdc.GetIdBounds( self.dragid) elif self.dragid in self.textdict: self.textdict[self.dragid]['bbox'] = self.pdc.GetIdBounds(self.dragid) else: pass self.dragid = None self.mouseLeftUpPointer.emit(x=coordinates[0], y=coordinates[1]) elif self.mouse['use'] == 'drawRegion': coordinatesBegin = self.Pixel2Cell(self.mouse['begin']) if coordinatesBegin[0] < coordinates[0]: west = coordinatesBegin[0] east = coordinates[0] else: west = coordinates[0] east = coordinatesBegin[0] if coordinatesBegin[1] < coordinates[1]: south = coordinatesBegin[1] north = coordinates[1] else: south = coordinates[1] north = coordinatesBegin[1] region = self.Map.GetRegion() RunCommand('g.region', parent=self, flags='a', nsres=region['nsres'], ewres=region['ewres'], n=north, s=south, e=east, w=west) # redraw map self.UpdateMap(render=False) # TODO: decide which coordinates to send (e, n, mouse['begin'], # mouse['end']) self.mouseLeftUp.emit(x=coordinates[0], y=coordinates[1]) def OnButtonDClick(self, event): """Mouse button double click """ Debug.msg(5, "BufferedWindow.OnButtonDClick(): use=%s" % self.mouse["use"]) screenCoords = event.GetPosition() if self.mouse['use'] == 'pointer': # select overlay decoration options dialog idlist = self.pdc.FindObjects( screenCoords[0], screenCoords[1], self.hitradius) if idlist: self.dragid = idlist[0] self.overlayActivated.emit(overlayId=self.dragid) coords = self.Pixel2Cell(screenCoords) self.mouseDClick.emit(x=coords[0], y=coords[1]) def OnRightDown(self, event): """Right mouse button pressed """ Debug.msg(5, "BufferedWindow.OnRightDown(): use=%s" % self.mouse["use"]) if self.digit: self._onRightDown(event) event.Skip() def OnRightUp(self, event): """Right mouse button released """ Debug.msg(5, "BufferedWindow.OnRightUp(): use=%s" % self.mouse["use"]) if self.digit: self._onRightUp(event) self.redrawAll = True self.Refresh() coords = self.Pixel2Cell(event.GetPosition()) self.mouseRightUp.emit(x=coords[0], y=coords[1]) event.Skip() def OnMiddleDown(self, event): """Middle mouse button pressed """ if not event: return self.mouse['begin'] = event.GetPosition() def OnMiddleUp(self, event): """Middle mouse button released """ self.mouse['end'] = event.GetPosition() # set region in zoom or pan begin = self.mouse['begin'] end = self.mouse['end'] self.Zoom(begin, end, 0) # no zoom # redraw map self.UpdateMap(render=True) def OnMouseEnter(self, event): """Mouse entered window and no mouse buttons were pressed Emits the mouseEntered signal. """ self.mouseEntered.emit() event.Skip() def OnMouseMoving(self, event): """Motion event and no mouse buttons were pressed """ if self.mouse["use"] == "pointer" and \ self.digit: self._onMouseMoving(event) pos = event.GetPosition() idlist = self.pdc.FindObjects(pos[0], pos[1], self.hitradius) if self.overlays and idlist and [i for i in idlist if i in list(self.overlays.keys())]: # legend, scale bar, north arrow, dtext self.SetToolTip("Double click in Pointer mode to set object" " properties,\nright click to remove") else: self.SetToolTip(None) event.Skip() def OnCopyCoordinates(self, event): """Copy coordinates to cliboard""" e, n = self.GetLastEN() if wx.TheClipboard.Open(): do = wx.TextDataObject() # TODO: put delimiter in settings and apply also for Go to in # statusbar delim = ',' do.SetText(str(e) + delim + str(n)) wx.TheClipboard.SetData(do) wx.TheClipboard.Close() def OnShowStatusbar(self, event): """Show/hide statusbar""" self._giface.ShowStatusbar(not self._giface.IsStatusbarShown()) def OnShowAllToolbars(self, event): """Show/hide all toolbars""" self._giface.ShowAllToolbars(not self._giface.AreAllToolbarsShown()) def ClearLines(self, pdc=None): """Clears temporary drawn lines from PseudoDC """ if not pdc: pdc = self.pdcTmp try: pdc.ClearId(self.lineid) pdc.RemoveId(self.lineid) except: pass try: pdc.ClearId(self.plineid) pdc.RemoveId(self.plineid) except: pass Debug.msg(4, "BufferedWindow.ClearLines(): lineid=%s, plineid=%s" % (self.lineid, self.plineid)) return True def Pixel2Cell(self, xyCoords): """Convert image coordinates to real word coordinates :param xyCoords: image coordinates :return: easting, northing :return: None on error """ try: x = int(xyCoords[0]) y = int(xyCoords[1]) except: return None if self.Map.region["ewres"] > self.Map.region["nsres"]: res = self.Map.region["ewres"] else: res = self.Map.region["nsres"] w = self.Map.region["center_easting"] - (self.Map.width / 2) * res n = self.Map.region["center_northing"] + (self.Map.height / 2) * res east = w + x * res north = n - y * res return (east, north) def Cell2Pixel(self, enCoords): """Convert real word coordinates to image coordinates """ try: east = float(enCoords[0]) north = float(enCoords[1]) except: return None if self.Map.region["ewres"] > self.Map.region["nsres"]: res = self.Map.region["ewres"] else: res = self.Map.region["nsres"] w = self.Map.region["center_easting"] - (self.Map.width / 2) * res n = self.Map.region["center_northing"] + (self.Map.height / 2) * res x = (east - w) / res y = (n - north) / res return (x, y) def Zoom(self, begin, end, zoomtype): """Calculates new region while (un)zoom/pan-ing """ x1, y1 = begin x2, y2 = end newreg = {} # threshold - too small squares do not make sense # can only zoom to windows of > 5x5 screen pixels if abs(x2 - x1) > 5 and abs(y2 - y1) > 5 and zoomtype != 0: if x1 > x2: x1, x2 = x2, x1 if y1 > y2: y1, y2 = y2, y1 # zoom in if zoomtype > 0: newreg['w'], newreg['n'] = self.Pixel2Cell((x1, y1)) newreg['e'], newreg['s'] = self.Pixel2Cell((x2, y2)) # zoom out elif zoomtype < 0: newreg['w'], newreg['n'] = self.Pixel2Cell((-x1 * 2, -y1 * 2)) newreg['e'], newreg['s'] = self.Pixel2Cell( (self.Map.width + 2 * (self.Map.width - x2), self.Map.height + 2 * (self.Map.height - y2))) # pan elif zoomtype == 0: dx = x1 - x2 dy = y1 - y2 if dx == 0 and dy == 0: dx = x1 - self.Map.width / 2 dy = y1 - self.Map.height / 2 newreg['w'], newreg['n'] = self.Pixel2Cell((dx, dy)) newreg['e'], newreg['s'] = self.Pixel2Cell((self.Map.width + dx, self.Map.height + dy)) # if new region has been calculated, set the values if newreg != {}: # LL locations if self.Map.projinfo['proj'] == 'll': self.Map.region['n'] = min(self.Map.region['n'], 90.0) self.Map.region['s'] = max(self.Map.region['s'], -90.0) ce = newreg['w'] + (newreg['e'] - newreg['w']) / 2 cn = newreg['s'] + (newreg['n'] - newreg['s']) / 2 # calculate new center point and display resolution self.Map.region['center_easting'] = ce self.Map.region['center_northing'] = cn self.Map.region['ewres'] = ( newreg['e'] - newreg['w']) / self.Map.width self.Map.region['nsres'] = ( newreg['n'] - newreg['s']) / self.Map.height if self._properties.alignExtent: self.Map.AlignExtentFromDisplay() else: for k in ('n', 's', 'e', 'w'): self.Map.region[k] = newreg[k] if self.digit and \ hasattr(self, "moveInfo"): self._zoom(None) self.ZoomHistory(self.Map.region['n'], self.Map.region['s'], self.Map.region['e'], self.Map.region['w']) if self.redrawAll is False: self.redrawAll = True def ZoomBack(self): """Zoom to previous extents in zoomhistory list Emits zoomChanged signal. Emits zoomHistoryUnavailable signal when stack is empty. """ Debug.msg(4, "BufferedWindow.ZoomBack(): hist)=%s" % self.zoomhistory) zoom = list() if len(self.zoomhistory) > 1: self.zoomhistory.pop() zoom = self.zoomhistory[-1] if len(self.zoomhistory) < 2: self.zoomHistoryUnavailable.emit() # zoom to selected region self.Map.GetRegion(n=zoom[0], s=zoom[1], e=zoom[2], w=zoom[3], update=True) # update map self.UpdateMap() self.zoomChanged.emit() def ZoomHistory(self, n, s, e, w): """Manages a list of last 10 zoom extents Emits zoomChanged signal. Emits zoomHistoryAvailable signal when stack is not empty. Emits zoomHistoryUnavailable signal when stack is empty. All methods which are changing zoom should call this method to make a record in the history. The signal zoomChanged will be then emitted automatically. :param n,s,e,w: north, south, east, west :return: removed history item if exists (or None) """ removed = None self.zoomhistory.append((n, s, e, w)) if len(self.zoomhistory) > 10: removed = self.zoomhistory.pop(0) if removed: Debug.msg(4, "BufferedWindow.ZoomHistory(): hist=%s, removed=%s" % (self.zoomhistory, removed)) else: Debug.msg(4, "BufferedWindow.ZoomHistory(): hist=%s" % (self.zoomhistory)) # update toolbar if len(self.zoomhistory) > 1: self.zoomHistoryAvailable.emit() else: self.zoomHistoryUnavailable.emit() self.zoomChanged.emit() return removed def InitZoomHistory(self): """Initializes zoom history. .. todo:: First item is handled in some special way. Improve the documentation or fix the code. It does not emits any signals. This method can be possibly removed when the history will solve the fist item in different way or when GCP manager (and possibly others) will handle Map variable in the way that it will be prepared for MapWindow/BufferedWindow and thus usable to initialize history. """ self.zoomhistory.append((self.Map.region['n'], self.Map.region['s'], self.Map.region['e'], self.Map.region['w'])) Debug.msg(4, "BufferedWindow.InitZoomHistory(): hist=%s" % (self.zoomhistory)) def ResetZoomHistory(self): """Reset zoom history""" self.zoomhistory = list() def ZoomToMap(self, layers=None, ignoreNulls=False, render=True): """Set display extents to match selected raster or vector map(s). :param layers: list of layers to be zoom to :param ignoreNulls: True to ignore null-values (valid only for rasters) :param render: True to re-render display """ if not layers: layers = self._giface.GetLayerList().GetSelectedLayers(checkedOnly=False) layers = [layer.maplayer for layer in layers] if not layers: return rast = [] rast3d = None vect = [] updated = False for l in layers: # only one raster is used: g.region does not support multiple if l.type == 'raster': rast.append(l.GetName()) elif l.type == 'raster_3d': rast3d = l.GetName() elif l.type == 'vector': if self.digit and \ self.toolbar.GetLayer() == l: w, s, b, e, n, t = self.digit.GetDisplay().GetMapBoundingBox() self.Map.GetRegion(n=n, s=s, w=w, e=e, update=True) updated = True else: vect.append(l.name) elif l.type == 'rgb': for rname in l.GetName().splitlines(): rast.append(rname) if not updated: self.Map.GetRegion(rast=rast, rast3d=rast3d, vect=vect, zoom=ignoreNulls, update=True) self.ZoomHistory(self.Map.region['n'], self.Map.region['s'], self.Map.region['e'], self.Map.region['w']) if render: self.UpdateMap() def ZoomToWind(self): """Set display geometry to match computational region settings (set with g.region) """ self.Map.region = self.Map.GetRegion() self.ZoomHistory(self.Map.region['n'], self.Map.region['s'], self.Map.region['e'], self.Map.region['w']) self.UpdateMap() def ZoomToDefault(self): """Set display geometry to match default region settings """ self.Map.region = self.Map.GetRegion(default=True) self.Map.AdjustRegion() # aling region extent to the display self.ZoomHistory(self.Map.region['n'], self.Map.region['s'], self.Map.region['e'], self.Map.region['w']) self.UpdateMap() def GoTo(self, e, n): region = self.Map.GetCurrentRegion() region['center_easting'], region['center_northing'] = e, n dn = (region['nsres'] * region['rows']) / 2. region['n'] = region['center_northing'] + dn region['s'] = region['center_northing'] - dn de = (region['ewres'] * region['cols']) / 2. region['e'] = region['center_easting'] + de region['w'] = region['center_easting'] - de self.Map.AdjustRegion() # add to zoom history self.ZoomHistory(region['n'], region['s'], region['e'], region['w']) self.UpdateMap() def DisplayToWind(self): """Set computational region (WIND file) to match display extents """ tmpreg = os.getenv("GRASS_REGION") if tmpreg: del os.environ["GRASS_REGION"] # We ONLY want to set extents here. Don't mess with resolution. Leave that # for user to set explicitly with g.region new = self.Map.AlignResolution() RunCommand('g.region', parent=self, overwrite=True, n=new['n'], s=new['s'], e=new['e'], w=new['w'], rows=int(new['rows']), cols=int(new['cols'])) if tmpreg: os.environ["GRASS_REGION"] = tmpreg self.UpdateMap(render=False) def SetRegion(self, zoomOnly=True): """Set display extents/compulational region from named region file. :param zoomOnly: zoom to named region only (computational region is not saved) """ if zoomOnly: label = _('Zoom to saved region extents') else: label = _('Set compulational region from named region') dlg = SavedRegion(parent=self, title=label, loadsave='load') if dlg.ShowModal() == wx.ID_CANCEL or not dlg.GetName(): dlg.Destroy() return region = dlg.GetName() if not grass.find_file(name=region, element='windows')['name']: GError( parent=self, message=_("Region <%s> not found. Operation canceled.") % region) dlg.Destroy() return dlg.Destroy() if zoomOnly: self.Map.GetRegion(regionName=region, update=True) self.ZoomHistory(self.Map.region['n'], self.Map.region['s'], self.Map.region['e'], self.Map.region['w']) else: # set computation region from named region file RunCommand('g.region', parent=self, region=region) self.UpdateMap() def SaveRegion(self, display=True): """Save display extents/compulational region to named region file. :param display: True for display extends otherwise computational region """ if display: title = _("Save display extents to region file") else: title = _("Save computational region to region file") dlg = SavedRegion(parent=self, title=title, loadsave='save') if dlg.ShowModal() == wx.ID_CANCEL or not dlg.GetName(): dlg.Destroy() return # test to see if it already exists and ask permission to overwrite if grass.find_file(name=dlg.GetName(), element='windows')['name']: overwrite = wx.MessageBox( parent=self, message=_( "Region file <%s> already exists. " "Do you want to overwrite it?") % (dlg.GetName()), caption=_("Warning"), style=wx.YES_NO | wx.CENTRE) if overwrite != wx.YES: dlg.Destroy() return if display: self._saveDisplayRegion(dlg.GetName()) else: self._saveCompRegion(dlg.GetName()) dlg.Destroy() def _saveCompRegion(self, name): """Save region settings to region file :param name: region name """ RunCommand('g.region', overwrite=True, parent=self, flags='u', save=name) def _saveDisplayRegion(self, name): """Save display extents to region file :param name: region name """ new = self.Map.GetCurrentRegion() tmpreg = os.getenv("GRASS_REGION") if tmpreg: del os.environ["GRASS_REGION"] RunCommand('g.region', overwrite=True, parent=self, flags='u', n=new['n'], s=new['s'], e=new['e'], w=new['w'], rows=int(new['rows']), cols=int(new['cols']), save=name) if tmpreg: os.environ["GRASS_REGION"] = tmpreg def Distance(self, beginpt, endpt, screen=True): """Calculates distance Ctypes required for LL-locations :param beginpt: first point :param endpt: second point :param screen: True for screen coordinates otherwise EN """ if screen: e1, n1 = self.Pixel2Cell(beginpt) e2, n2 = self.Pixel2Cell(endpt) else: e1, n1 = beginpt e2, n2 = endpt dEast = (e2 - e1) dNorth = (n2 - n1) if self.Map.projinfo['proj'] == 'll' and haveCtypes: dist = gislib.G_distance(e1, n1, e2, n2) else: dist = math.sqrt(math.pow((dEast), 2) + math.pow((dNorth), 2)) return (dist, (dEast, dNorth)) def GetMap(self): """Get render.Map() instance""" return self.Map def RegisterGraphicsToDraw( self, graphicsType, pdc=None, setStatusFunc=None, drawFunc=None, mapCoords=True): """This method registers graphics to draw. :param type: (string) - graphics type: "point", "line" or "rectangle" :param pdc: PseudoDC object, default is pdcTmp :param setStatusFunc: function called before drawing each item Status function should be in this form: setStatusFunc(item, itemOrderNum) item passes instance of GraphicsSetItem which will be drawn itemOrderNum number of item in drawing order (from O) Hidden items are also counted in drawing order. :type setStatusFunc: function :param drawFunc: defines own function for drawing, if function is not defined DrawCross method is used for type "point", DrawLines method for type "line", DrawRectangle for "rectangle". :param mapCoords: True if map coordinates should be set by user, otherwise pixels :return: reference to GraphicsSet, which was added. """ if not pdc: pdc = self.pdcTmp item = GraphicsSet(parentMapWin=self, graphicsType=graphicsType, pdc=pdc, setStatusFunc=setStatusFunc, drawFunc=drawFunc, mapCoords=mapCoords) self.graphicsSetList.append(item) return item def UnregisterGraphicsToDraw(self, item): """Unregisteres GraphicsSet instance :param item: (GraphicsSetItem) - item to unregister :return: True - if item was unregistered :return: False - if item was not found """ if item in self.graphicsSetList: self.graphicsSetList.remove(item) return True return False