#include #include #include "globals.h" #include "local_proto.h" int g_init(void) { /* initialize graphics processor, define viewports */ Init_graphics(); /* load the color table set_colors (); set_plane10 (); */ /* clear both frames */ /* select frame 1 to show and to modify select_frame (1,3); clear (); select_frame (1,1); */ /* select map_window map_window(); */ return 0; }