#include #include #include #include #include #include "G3d_intern.h" /*---------------------------------------------------------------------------*/ void G3d_getBlockNocache(G3D_Map * map, int x0, int y0, int z0, int nx, int ny, int nz, void *block, int type) { void *tile; int tileX0, tileY0, tileZ0, tileOffsX0, tileOffsY0, tileOffsZ0; int tileX1, tileY1, tileZ1, tileOffsX1, tileOffsY1, tileOffsZ1; int tx, ty, tz, dx, dy, dz, x, y, z, rows, cols, depths; int tileIndex; if (!map->useCache) tile = G3d_allocTilesType(map, 1, type); if (tile == NULL) G3d_fatalError("G3d_getBlockNocache: error in G3d_allocTiles"); G3d_coord2tileCoord(map, x0, y0, z0, &tileX0, &tileY0, &tileZ0, &tileOffsX0, &tileOffsY0, &tileOffsZ0); G3d_coord2tileCoord(map, x0 + nx - 1, y0 + ny - 1, z0 + nz - 1, &tileX1, &tileY1, &tileZ1, &tileOffsX1, &tileOffsY1, &tileOffsZ1); for (tz = tileZ0; tz <= tileZ1; tz++) { dz = (tz - tileZ0) * map->tileZ - tileOffsZ0; for (ty = tileY0; ty <= tileY1; ty++) { dy = (ty - tileY0) * map->tileY - tileOffsY0; for (tx = tileX0; tx <= tileX1; tx++) { dx = (tx - tileX0) * map->tileX - tileOffsX0; tileIndex = G3d_tile2tileIndex(map, tx, ty, tz); if (G3d_tileIndexInRange(map, tileIndex)) if (map->useCache) { tile = G3d_getTilePtr(map, tileIndex); if (tile == NULL) G3d_fatalError ("G3d_getBlockNocache: error in G3d_getTilePtr"); } else { if (!G3d_readTile (map, tileIndex, tile, map->typeIntern)) G3d_fatalError ("G3d_getBlockNocache: error in G3d_readTile"); } else G3d_setNullTile(map, tile); cols = (tx == tileX1 ? tileOffsX1 : map->tileX - 1); rows = (ty == tileY1 ? tileOffsY1 : map->tileY - 1); depths = (tz == tileZ1 ? tileOffsZ1 : map->tileZ - 1); x = (tx == tileX0 ? tileOffsX0 : 0); for (z = (tz == tileZ0 ? tileOffsZ0 : 0); z <= depths; z++) for (y = (ty == tileY0 ? tileOffsY0 : 0); y <= rows; y++) { G3d_copyValues(tile, z * map->tileXY + y * map->tileX + x, map->typeIntern, block, (z + dz) * nx * ny + (y + dy) * nx + (x + dx), type, cols - x + 1); } } } } if (!map->useCache) G3d_freeTiles(tile); } /*---------------------------------------------------------------------------*/ /*! * \brief * * Copies the cells contained in the block (cube) with vertices * (x0, y0, z0) and (x0 + nx - 1, y0 + ny - 1, z0 + nz - 1) * into block. The cell-values in block are of type. * The source code can be found in getblock.c. * * \param map * \param x0 * \param y0 * \param z0 * \param nx * \param ny * \param nz * \param block * \param type * \return void */ void G3d_getBlock(G3D_Map * map, int x0, int y0, int z0, int nx, int ny, int nz, void *block, int type) { int x, y, z, nNull, x1, y1, z1, length; if (!map->useCache) { G3d_getBlockNocache(map, x0, y0, z0, nx, ny, nz, block, type); return; } x1 = G3D_MIN(x0 + nx, map->region.cols); y1 = G3D_MIN(y0 + ny, map->region.rows); z1 = G3D_MIN(z0 + nz, map->region.depths); length = G3d_length(type); for (z = z0; z < z1; z++) { for (y = y0; y < y1; y++) { for (x = x0; x < x1; x++) { G3d_getValueRegion(map, x, y, z, block, type); block = G_incr_void_ptr(block, length); } nNull = x0 + nx - x; G3d_setNullValue(block, nNull, type); block = G_incr_void_ptr(block, length * nNull); } nNull = (y0 + ny - y) * nx; G3d_setNullValue(block, nNull, type); block = G_incr_void_ptr(block, length * nNull); } nNull = (z0 + nz - z) * ny * nx; G3d_setNullValue(block, nNull, type); }