#include #include #include /*! * \fn float G_math_rand (int seed) * * \brief Random Number Generator (Uniform) * * Random number generator (Uniform Derivatives 0.0 -> 1.0) * * \param[in] seed * \return float */ float G_math_rand(int seed) { #if defined(HAVE_DRAND48) if (seed < 0) srand48(-seed); return (float)drand48(); #else if (seed < 0) srand(-seed); return 1.0f * rand() / RAND_MAX; #endif }