#include #include "path.h" #include "htmlmap.h" static struct path path; void HTML_Begin(void) { path_begin(&path); } void HTML_Move(double x, double y) { path_move(&path, x, y); } void HTML_Cont(double x, double y) { path_cont(&path, x, y); } void HTML_Close(void) { path_close(&path); } void HTML_Fill(void) { html_polygon(&path); } void HTML_Stroke(void) { path_reset(&path); }