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- /*!
- \file lib/vector/Vlib/box.c
- \brief Vector library - bounding box
- Higher level functions for reading/writing/manipulating vectors.
- (C) 2001-2009 by the GRASS Development Team
- This program is free software under the
- GNU General Public License (>=v2).
- Read the file COPYING that comes with GRASS
- for details.
- \author Radim Blazek
- */
- #include <stdlib.h>
- #include <grass/vector.h>
- #include <grass/glocale.h>
- /*!
- \brief Tests for point in box
- \param x,y,z coordinates
- \param Box boundary box
- \return 1 point is in box
- \return 0 point is not in box
- */
- int Vect_point_in_box(double x, double y, double z, const struct bound_box *Box)
- {
- return (x >= Box->W && x <= Box->E &&
- y >= Box->S && y <= Box->N &&
- z >= Box->B && z <= Box->T);
- }
- /*!
- \brief Tests for overlap of two boxes
- \param A boundary box A
- \param B boundary box B
- \return 1 boxes overlap
- \return 0 boxes do not overlap
- */
- int Vect_box_overlap(const struct bound_box *A, const struct bound_box *B)
- {
- if (A->E < B->W || A->W > B->E ||
- A->N < B->S || A->S > B->N || A->T < B->B || A->B > B->T) {
- return 0;
- }
- return 1;
- }
- /*!
- \brief Copy box B to box A
- \param A boundary A
- \param B boundary B
- \return 1
- */
- int Vect_box_copy(struct bound_box *A, const struct bound_box *B)
- {
- A->N = B->N;
- A->S = B->S;
- A->E = B->E;
- A->W = B->W;
- A->T = B->T;
- A->B = B->B;
- return 1;
- }
- /*!
- \brief Extend box A by box B
- \param A boundary A
- \param B boundary B
- \return 1
- */
- int Vect_box_extend(struct bound_box *A, const struct bound_box *B)
- {
- if (B->N > A->N)
- A->N = B->N;
- if (B->S < A->S)
- A->S = B->S;
- if (B->E > A->E)
- A->E = B->E;
- if (B->W < A->W)
- A->W = B->W;
- if (B->T > A->T)
- A->T = B->T;
- if (B->B < A->B)
- A->B = B->B;
- return 1;
- }
- /*!
- * \brief Clip coordinates to box, if necessary, lines extending outside of a box.
- *
- * A line represented by the coordinates <em>x, y</em> and <em>c_x, c_y</em> is clipped to
- * the window defined by <em>s</em> (south), <em>n</em> (north), <em>w</em>
- * (west), and <em>e</em> (east). Note that the following constraints must be
- * true:
- * w <e
- * s <n
- * The <em>x</em> and <em>c_x</em> are values to be compared to <em>w</em> and
- * <em>e.</em> The <em>y</em> and <em>c_y</em> are values to be compared to
- * <em>s</em> and <em>n.</em>
- * The <em>x</em> and <em>c_x</em> values returned lie between <em>w</em> and
- * <em>e.</em> The <em>y</em> and <em>c_y</em> values returned lie between
- * <em>s</em> and <em>n.</em>
- *
- * \param x, y coordinates (w, e)
- * \param c_x,c_y coordinates (s, n)
- * \param Box boundary box
- *
- * \return 1 if any clipping occurred
- * \return 0 otherwise
- */
- int Vect_box_clip(double *x, double *y, double *c_x, double *c_y, const struct bound_box *Box)
- {
- int mod;
- mod = 0;
- if (*x < Box->W) {
- if (*c_x != *x)
- *y = *y + (Box->W - *x) / (*c_x - *x) * (*c_y - *y);
- *x = Box->W;
- mod = 1;
- }
- if (*x > Box->E) {
- if (*c_x != *x)
- *y = *y + (Box->E - *x) / (*c_x - *x) * (*c_y - *y);
- *x = Box->E;
- mod = 1;
- }
- if (*c_x < Box->W) {
- if (*c_x != *x)
- *c_y = *c_y + (Box->W - *c_x) / (*x - *c_x) * (*y - *c_y);
- *c_x = Box->W;
- mod = 1;
- }
- if (*c_x > Box->E) {
- if (*c_x != *x)
- *c_y = *c_y + (Box->E - *c_x) / (*x - *c_x) * (*y - *c_y);
- *c_x = Box->E;
- mod = 1;
- }
- if (*y < Box->S) {
- if (*c_y != *y)
- *x = *x + (Box->S - *y) / (*c_y - *y) * (*c_x - *x);
- *y = Box->S;
- mod = 1;
- }
- if (*y > Box->N) {
- if (*c_y != *y)
- *x = *x + (Box->N - *y) / (*c_y - *y) * (*c_x - *x);
- *y = Box->N;
- mod = 1;
- }
- if (*c_y < Box->S) {
- if (*c_y != *y)
- *c_x = *c_x + (Box->S - *c_y) / (*y - *c_y) * (*x - *c_x);
- *c_y = Box->S;
- mod = 1;
- }
- if (*c_y > Box->N) {
- if (*c_y != *y)
- *c_x = *c_x + (Box->N - *c_y) / (*y - *c_y) * (*x - *c_x);
- *c_y = Box->N;
- mod = 1;
- }
- return (mod);
- }
- /*!
- \brief Get bounding box of given feature
- Vector map must be open at topological level and built with level
- >= GV_BUILD_BASE.
- \param Map vector map
- \param line feature id
- \param[out] Box bounding box
- \return 1 on success
- \return 0 line is dead
- \return -1 on error
- */
- int Vect_get_line_box(const struct Map_info *Map, int line, struct bound_box *Box)
- {
- struct Plus_head *Plus;
- struct P_line *Line;
- int type;
- static struct line_pnts *Points = NULL;
- Plus = (struct Plus_head *) &(Map->plus);
- if (line < 1 || line > Plus->n_lines) {
- G_warning(_("Attempt to access feature with invalid id (%d)"), line);
- return -1;
- }
-
- Line = Plus->Line[line];
- if (Line == NULL) { /* dead */
- Box->N = Box->S = Box->E = Box->W = Box->T = Box->B = 0. / 0.;
- return 0;
- }
-
- type = Line->type;
- /* GV_LINES: retrieve box from spatial index */
- if (type & GV_LINES) {
- if (dig_find_line_box(Plus, line, Box) == 0) {
- G_warning(_("Unable to determine bbox for feature %d"), line);
- return -1;
- }
-
- if (!Vect_is_3d(Map)) {
- Box->T = PORT_DOUBLE_MAX;
- Box->B = -PORT_DOUBLE_MAX;
- }
- return 1;
- }
- /* all other: read line */
- if (Points == NULL)
- Points = Vect_new_line_struct();
- Vect_read_line(Map, Points, NULL, line);
- dig_line_box(Points, Box);
- if (!Vect_is_3d(Map)) {
- Box->T = PORT_DOUBLE_MAX;
- Box->B = -PORT_DOUBLE_MAX;
- }
- return 1;
- }
- /*!
- \brief Get bounding box of area
- Vector map must be open at topological level and built with level
- >= GV_BUILD_AREAS.
- \param Map vector map
- \param area area id
- \param[out] Box bounding box
- \return 1 on success
- \return 0 area is dead
- \return -1 on error
- */
- int Vect_get_area_box(const struct Map_info *Map, int area, struct bound_box *Box)
- {
- struct Plus_head *Plus;
- struct P_area *Area;
- Plus = (struct Plus_head *) &(Map->plus);
- if (area < 1 || area > Plus->n_areas) {
- G_warning(_("Attempt to access area with invalid id (%d)"), area);
- return -1;
- }
- Area = Plus->Area[area];
- if (Area == NULL) { /* dead */
- Box->N = Box->S = Box->E = Box->W = Box->T = Box->B = 0. / 0.;
- return 0;
- }
- if (dig_find_area_box(Plus, area, Box) == 0) {
- G_warning(_("Unable to determine bbox for area %d"), area);
- return -1;
- }
- if (!Vect_is_3d(Map)) {
- Box->T = PORT_DOUBLE_MAX;
- Box->B = -PORT_DOUBLE_MAX;
- }
- return 1;
- }
- /*!
- \brief Get bounding box of isle
- Vector map must be open at topological level and built with level
- >= GV_BUILD_AREAS.
- \param Map vector map
- \param isle isle id
- \param[out] Box bounding box
- \return 1 on success
- \return 0 isle is dead / bounding box not found
- \return -1 on error
- */
- int Vect_get_isle_box(const struct Map_info *Map, int isle, struct bound_box *Box)
- {
- struct Plus_head *Plus;
- struct P_isle *Isle;
- Plus = (struct Plus_head *) &(Map->plus);
- if (isle < 1 || isle > Plus->n_isles) {
- G_warning(_("Attempt to access area with invalid id (%d)"), isle);
- return -1;
- }
- Isle = Plus->Isle[isle];
- if (Isle == NULL) { /* dead */
- Box->N = Box->S = Box->E = Box->W = Box->T = Box->B = 0. / 0.;
- return 0;
- }
- if (dig_find_isle_box(Plus, isle, Box) == 0) {
- G_warning(_("Unable to determine bbox for isle %d"), isle);
- return -1;
- }
- if (!Vect_is_3d(Map)) {
- Box->T = PORT_DOUBLE_MAX;
- Box->B = -PORT_DOUBLE_MAX;
- }
- return 1;
- }
- /*!
- \brief Get bounding box of map (all features in the map)
- \param Map vector map
- \param[out] Box bouding box
- \return 1 on success
- \return 0 on error
- */
- int Vect_get_map_box(const struct Map_info *Map, struct bound_box *Box)
- {
- const struct Plus_head *Plus;
- Plus = &(Map->plus);
- Box->N = Plus->box.N;
- Box->S = Plus->box.S;
- Box->E = Plus->box.E;
- Box->W = Plus->box.W;
- Box->T = Plus->box.T;
- Box->B = Plus->box.B;
- return 1;
- }
- /*!
- \brief Copy region window to bounding box
- \param Window region structure (raster-based)
- \param[out] Box boundary box (vector-based)
- \return 1 on success
- \return 0 on error
- */
- int Vect_region_box(const struct Cell_head *Window, struct bound_box *Box)
- {
- Box->N = Window->north;
- Box->S = Window->south;
- Box->E = Window->east;
- Box->W = Window->west;
- Box->T = PORT_DOUBLE_MAX;
- Box->B = -PORT_DOUBLE_MAX;
- return 1;
- }
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