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- /*!
- * \file net.c
- *
- * \brief Vector library - net releated fns
- *
- * Higher level functions for reading/writing/manipulating vectors.
- *
- * (C) 2001-2009 by the GRASS Development Team
- *
- * This program is free software under the GNU General Public License
- * (>=v2). Read the file COPYING that comes with GRASS for details.
- *
- * \author Radim Blazek
- */
- #include<stdlib.h>
- #include<string.h>
- #include<fcntl.h>
- #include<grass/gis.h>
- #include<grass/dbmi.h>
- #include<grass/Vect.h>
- #include<grass/glocale.h>
- static int From_node; /* from node set in SP and used by clipper for first arc */
- static int clipper(dglGraph_s * pgraph,
- dglSPClipInput_s * pargIn,
- dglSPClipOutput_s * pargOut, void *pvarg)
- { /* caller's pointer */
- dglInt32_t cost;
- dglInt32_t from;
- G_debug(3, "Net: clipper()");
- from = dglNodeGet_Id(pgraph, pargIn->pnNodeFrom);
- G_debug(3, " Edge = %d NodeFrom = %d NodeTo = %d edge cost = %d",
- (int)dglEdgeGet_Id(pgraph, pargIn->pnEdge),
- (int)from, (int)dglNodeGet_Id(pgraph, pargIn->pnNodeTo),
- (int)pargOut->nEdgeCost);
- if (from != From_node) { /* do not clip first */
- if (dglGet_NodeAttrSize(pgraph) > 0) {
- memcpy(&cost, dglNodeGet_Attr(pgraph, pargIn->pnNodeFrom),
- sizeof(cost));
- if (cost == -1) { /* closed, cannot go from this node except it is 'from' node */
- G_debug(3, " closed node");
- return 1;
- }
- else {
- G_debug(3, " EdgeCost += %d (node)", (int)cost);
- pargOut->nEdgeCost += cost;
- }
- }
- }
- else {
- G_debug(3, " don't clip first node");
- }
- return 0;
- }
- /*!
- \brief Build network graph.
- Internal format for edge costs is integer, costs are multiplied
- before conversion to int by 1000 and for lenghts LL without geo flag by 1000000.
- The same multiplication factor is used for nodes.
- Costs in database column may be 'integer' or 'double precision' number >= 0
- or -1 for infinity i.e. arc or node is closed and cannot be traversed
- If record in table is not found for arcs, arc is skip.
- If record in table is not found for node, costs for node are set to 0.
- \param Map vector map
- \param ltype line type for arcs
- \param afield arc costs field (if 0, use length)
- \param nfield node costs field (if 0, do not use node costs)
- \param afcol column with forward costs for arc
- \param abcol column with backward costs for arc (if NULL, back costs = forward costs),
- \param ncol column with costs for nodes (if NULL, do not use node costs),
- \param geo use geodesic calculation for length (LL),
- \param algorithm not used (in future code for algorithm)
- \return 0 on success, 1 on error
- */
- int
- Vect_net_build_graph(struct Map_info *Map,
- int ltype,
- int afield,
- int nfield,
- const char *afcol,
- const char *abcol,
- const char *ncol, int geo, int algorithm)
- {
- int i, j, from, to, line, nlines, nnodes, ret, type, cat, skipped, cfound;
- int dofw, dobw;
- struct line_pnts *Points;
- struct line_cats *Cats;
- double dcost, bdcost, ll;
- int cost, bcost;
- dglGraph_s *gr;
- dglInt32_t opaqueset[16] =
- { 360000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
- struct field_info *Fi;
- dbDriver *driver = NULL;
- dbHandle handle;
- dbString stmt;
- dbColumn *Column;
- dbCatValArray fvarr, bvarr;
- int fctype = 0, bctype = 0, nrec;
- /* TODO int costs -> double (waiting for dglib) */
- G_debug(1, "Vect_build_graph(): ltype = %d, afield = %d, nfield = %d",
- ltype, afield, nfield);
- G_debug(1, " afcol = %s, abcol = %s, ncol = %s", afcol, abcol, ncol);
- G_message(_("Building graph..."));
- Map->graph_line_type = ltype;
- Points = Vect_new_line_struct();
- Cats = Vect_new_cats_struct();
- ll = 0;
- if (G_projection() == 3)
- ll = 1; /* LL */
- if (afcol == NULL && ll && !geo)
- Map->cost_multip = 1000000;
- else
- Map->cost_multip = 1000;
- nlines = Vect_get_num_lines(Map);
- nnodes = Vect_get_num_nodes(Map);
- gr = &(Map->graph);
- /* Allocate space for costs, later replace by functions reading costs from graph */
- Map->edge_fcosts = (double *)G_malloc((nlines + 1) * sizeof(double));
- Map->edge_bcosts = (double *)G_malloc((nlines + 1) * sizeof(double));
- Map->node_costs = (double *)G_malloc((nnodes + 1) * sizeof(double));
- /* Set to -1 initially */
- for (i = 1; i <= nlines; i++) {
- Map->edge_fcosts[i] = -1; /* forward */
- Map->edge_bcosts[i] = -1; /* backward */
- }
- for (i = 1; i <= nnodes; i++) {
- Map->node_costs[i] = 0;
- }
- if (ncol != NULL)
- dglInitialize(gr, (dglByte_t) 1, sizeof(dglInt32_t), (dglInt32_t) 0,
- opaqueset);
- else
- dglInitialize(gr, (dglByte_t) 1, (dglInt32_t) 0, (dglInt32_t) 0,
- opaqueset);
- if (gr == NULL)
- G_fatal_error(_("Unable to build network graph"));
- db_init_handle(&handle);
- db_init_string(&stmt);
- if (abcol != NULL && afcol == NULL)
- G_fatal_error(_("Forward costs column not specified"));
- /* --- Add arcs --- */
- /* Open db connection */
- if (afcol != NULL) {
- /* Get field info */
- if (afield < 1)
- G_fatal_error(_("Arc field < 1"));
- Fi = Vect_get_field(Map, afield);
- if (Fi == NULL)
- G_fatal_error(_("Database connection not defined for layer %d"),
- afield);
- /* Open database */
- driver = db_start_driver_open_database(Fi->driver, Fi->database);
- if (driver == NULL)
- G_fatal_error(_("Unable to open database <%s> by driver <%s>"),
- Fi->database, Fi->driver);
- /* Load costs to array */
- if (db_get_column(driver, Fi->table, afcol, &Column) != DB_OK)
- G_fatal_error(_("Column <%s> not found in table <%s>"),
- afcol, Fi->table);
- fctype = db_sqltype_to_Ctype(db_get_column_sqltype(Column));
- if (fctype != DB_C_TYPE_INT && fctype != DB_C_TYPE_DOUBLE)
- G_fatal_error(_("Data type of column <%s> not supported (must be numeric)"),
- afcol);
- db_CatValArray_init(&fvarr);
- nrec =
- db_select_CatValArray(driver, Fi->table, Fi->key, afcol, NULL,
- &fvarr);
- G_debug(1, "forward costs: nrec = %d", nrec);
- if (abcol != NULL) {
- if (db_get_column(driver, Fi->table, abcol, &Column) != DB_OK)
- G_fatal_error(_("Column <%s> not found in table <%s>"),
- abcol, Fi->table);
- bctype = db_sqltype_to_Ctype(db_get_column_sqltype(Column));
- if (bctype != DB_C_TYPE_INT && bctype != DB_C_TYPE_DOUBLE)
- G_fatal_error(_("Data type of column <%s> not supported (must be numeric)"),
- abcol);
- db_CatValArray_init(&bvarr);
- nrec =
- db_select_CatValArray(driver, Fi->table, Fi->key, abcol, NULL,
- &bvarr);
- G_debug(1, "backward costs: nrec = %d", nrec);
- }
- }
- skipped = 0;
- G_message(_("Registering arcs..."));
- for (i = 1; i <= nlines; i++) {
- G_percent(i, nlines, 1); /* must be before any continue */
- dofw = dobw = 1;
- Vect_get_line_nodes(Map, i, &from, &to);
- type = Vect_read_line(Map, Points, Cats, i);
- if (!(type & ltype & (GV_LINE | GV_BOUNDARY)))
- continue;
- if (afcol != NULL) {
- if (!(Vect_cat_get(Cats, afield, &cat))) {
- G_debug(2,
- "Category of field %d not attached to the line %d -> line skipped",
- afield, i);
- skipped += 2; /* Both directions */
- continue;
- }
- else {
- if (fctype == DB_C_TYPE_INT) {
- ret = db_CatValArray_get_value_int(&fvarr, cat, &cost);
- dcost = cost;
- }
- else { /* DB_C_TYPE_DOUBLE */
- ret =
- db_CatValArray_get_value_double(&fvarr, cat, &dcost);
- }
- if (ret != DB_OK) {
- G_warning(_("Database record for line %d (cat = %d, "
- "forward/both direction(s)) not found "
- "(forward/both direction(s) of line skipped)"),
- i, cat);
- dofw = 0;
- }
- if (abcol != NULL) {
- if (bctype == DB_C_TYPE_INT) {
- ret =
- db_CatValArray_get_value_int(&bvarr, cat, &bcost);
- bdcost = bcost;
- }
- else { /* DB_C_TYPE_DOUBLE */
- ret =
- db_CatValArray_get_value_double(&bvarr, cat,
- &bdcost);
- }
- if (ret != DB_OK) {
- G_warning(_("Database record for line %d (cat = %d, "
- "backword direction) not found"
- "(direction of line skipped)"), i, cat);
- dobw = 0;
- }
- }
- else {
- if (dofw)
- bdcost = dcost;
- else
- dobw = 0;
- }
- }
- }
- else {
- if (ll) {
- if (geo)
- dcost = Vect_line_geodesic_length(Points);
- else
- dcost = Vect_line_length(Points);
- }
- else
- dcost = Vect_line_length(Points);
- bdcost = dcost;
- }
- if (dofw && dcost != -1) {
- cost = (dglInt32_t) Map->cost_multip * dcost;
- G_debug(5, "Add arc %d from %d to %d cost = %d", i, from, to,
- cost);
- ret =
- dglAddEdge(gr, (dglInt32_t) from, (dglInt32_t) to,
- (dglInt32_t) cost, (dglInt32_t) i);
- Map->edge_fcosts[i] = dcost;
- if (ret < 0)
- G_fatal_error("Cannot add network arc");
- }
- G_debug(5, "bdcost = %f edge_bcosts = %f", bdcost,
- Map->edge_bcosts[i]);
- if (dobw && bdcost != -1) {
- bcost = (dglInt32_t) Map->cost_multip * bdcost;
- G_debug(5, "Add arc %d from %d to %d bcost = %d", -i, to, from,
- bcost);
- ret =
- dglAddEdge(gr, (dglInt32_t) to, (dglInt32_t) from,
- (dglInt32_t) bcost, (dglInt32_t) - i);
- Map->edge_bcosts[i] = bdcost;
- if (ret < 0)
- G_fatal_error(_("Cannot add network arc"));
- }
- }
- if (afcol != NULL && skipped > 0)
- G_debug(2, "%d lines missing category of field %d skipped", skipped,
- afield);
- if (afcol != NULL) {
- db_close_database_shutdown_driver(driver);
- db_CatValArray_free(&fvarr);
- if (abcol != NULL) {
- db_CatValArray_free(&bvarr);
- }
- }
- /* Set node attributes */
- G_debug(2, "Register nodes");
- if (ncol != NULL) {
- G_debug(2, "Set nodes' costs");
- if (nfield < 1)
- G_fatal_error("Node field < 1");
- G_message(_("Setting node costs..."));
- Fi = Vect_get_field(Map, nfield);
- if (Fi == NULL)
- G_fatal_error(_("Database connection not defined for layer %d"),
- nfield);
- driver = db_start_driver_open_database(Fi->driver, Fi->database);
- if (driver == NULL)
- G_fatal_error(_("Unable to open database <%s> by driver <%s>"),
- Fi->database, Fi->driver);
- /* Load costs to array */
- if (db_get_column(driver, Fi->table, ncol, &Column) != DB_OK)
- G_fatal_error(_("Column <%s> not found in table <%s>"),
- ncol, Fi->table);
- fctype = db_sqltype_to_Ctype(db_get_column_sqltype(Column));
- if (fctype != DB_C_TYPE_INT && fctype != DB_C_TYPE_DOUBLE)
- G_fatal_error(_("Data type of column <%s> not supported (must be numeric)"),
- ncol);
- db_CatValArray_init(&fvarr);
- nrec =
- db_select_CatValArray(driver, Fi->table, Fi->key, ncol, NULL,
- &fvarr);
- G_debug(1, "node costs: nrec = %d", nrec);
- for (i = 1; i <= nnodes; i++) {
- /* TODO: what happens if we set attributes of not existing node (skipped lines,
- * nodes without lines) */
- nlines = Vect_get_node_n_lines(Map, i);
- G_debug(2, " node = %d nlines = %d", i, nlines);
- cfound = 0;
- dcost = 0;
- for (j = 0; j < nlines; j++) {
- line = Vect_get_node_line(Map, i, j);
- G_debug(2, " line (%d) = %d", j, line);
- type = Vect_read_line(Map, NULL, Cats, line);
- if (!(type & GV_POINT))
- continue;
- if (Vect_cat_get(Cats, nfield, &cat)) { /* point with category of field found */
- /* Set costs */
- if (fctype == DB_C_TYPE_INT) {
- ret =
- db_CatValArray_get_value_int(&fvarr, cat, &cost);
- dcost = cost;
- }
- else { /* DB_C_TYPE_DOUBLE */
- ret =
- db_CatValArray_get_value_double(&fvarr, cat,
- &dcost);
- }
- if (ret != DB_OK) {
- G_warning(_("Database record for node %d (cat = %d) not found "
- "(cost set to 0)"), i, cat);
- }
- cfound = 1;
- break;
- }
- }
- if (!cfound) {
- G_debug(2,
- "Category of field %d not attached to any points in node %d"
- "(costs set to 0)", nfield, i);
- }
- if (dcost == -1) { /* closed */
- cost = -1;
- }
- else {
- cost = (dglInt32_t) Map->cost_multip * dcost;
- }
- G_debug(3, "Set node's cost to %d", cost);
- dglNodeSet_Attr(gr, dglGetNode(gr, (dglInt32_t) i),
- (dglInt32_t *) (dglInt32_t) & cost);
- Map->node_costs[i] = dcost;
- }
- db_close_database_shutdown_driver(driver);
- db_CatValArray_free(&fvarr);
- }
- G_message(_("Flattening the graph..."));
- ret = dglFlatten(gr);
- if (ret < 0)
- G_fatal_error(_("GngFlatten error"));
- /* init SP cache */
- /* disable to debug dglib cache */
- dglInitializeSPCache(gr, &(Map->spCache));
- G_message(_("Graph was built"));
- return 0;
- }
- /*!
- \brief Find shortest path.
- Costs for 'from' and 'to' nodes are not considered (SP found even if
- 'from' or 'to' are 'closed' (costs = -1) and costs of these
- nodes are not added to SP costs result.
- \param Map vector map
- \param from from node
- \param to to node
- \param[out] List list of line ids (path)
- \param[out] cost costs value
- \return number of segments
- \return 0 is correct for from = to, or List == NULL ) ? sum of costs is better return value,
- \return -1 : destination unreachable
- */
- int
- Vect_net_shortest_path(struct Map_info *Map, int from, int to,
- struct ilist *List, double *cost)
- {
- int i, line, *pclip, cArc, nRet;
- dglSPReport_s *pSPReport;
- dglInt32_t nDistance;
- G_debug(3, "Vect_net_shortest_path(): from = %d, to = %d", from, to);
- /* Note : if from == to dgl goes to nearest node and returns back (dgl feature) =>
- * check here for from == to */
- if (List != NULL)
- Vect_reset_list(List);
- /* Check if from and to are identical, otherwise dglib returns path to neares node and back! */
- if (from == to) {
- if (cost != NULL)
- *cost = 0;
- return 0;
- }
- From_node = from;
- pclip = NULL;
- if (List != NULL) {
- nRet =
- dglShortestPath(&(Map->graph), &pSPReport, (dglInt32_t) from,
- (dglInt32_t) to, clipper, pclip, &(Map->spCache));
- /* comment out above and uncomment below to debug dglib cache */
- /* nRet =
- dglShortestPath(&(Map->graph), &pSPReport, (dglInt32_t) from,
- (dglInt32_t) to, clipper, pclip, NULL); */
- }
- else {
- nRet =
- dglShortestDistance(&(Map->graph), &nDistance, (dglInt32_t) from,
- (dglInt32_t) to, clipper, pclip, &(Map->spCache));
- /* comment out above and uncomment below to debug dglib cache */
- /* nRet =
- dglShortestDistance(&(Map->graph), &nDistance, (dglInt32_t) from,
- (dglInt32_t) to, clipper, pclip, NULL); */
- }
- if (nRet == 0) {
- /* G_warning( "Destination node %d is unreachable from node %d\n" , to , from ); */
- if (cost != NULL)
- *cost = PORT_DOUBLE_MAX;
- return -1;
- }
- else if (nRet < 0) {
- G_warning(_("dglShortestPath error: %s"), dglStrerror(&(Map->graph)));
- return -1;
- }
- if (List != NULL) {
- for (i = 0; i < pSPReport->cArc; i++) {
- line = dglEdgeGet_Id(&(Map->graph), pSPReport->pArc[i].pnEdge);
- G_debug(2, "From %ld to %ld - cost %ld user %d distance %ld", pSPReport->pArc[i].nFrom, pSPReport->pArc[i].nTo, dglEdgeGet_Cost(&(Map->graph), pSPReport->pArc[i].pnEdge) / Map->cost_multip, /* this is the cost from clip() */
- line, pSPReport->pArc[i].nDistance);
- Vect_list_append(List, line);
- }
- }
- if (cost != NULL) {
- if (List != NULL)
- *cost = (double)pSPReport->nDistance / Map->cost_multip;
- else
- *cost = (double)nDistance / Map->cost_multip;
- }
- if (List != NULL) {
- cArc = pSPReport->cArc;
- dglFreeSPReport(&(Map->graph), pSPReport);
- }
- else
- cArc = 0;
- return (cArc);
- }
- /*!
- \brief Returns in cost for given direction in *cost.
- cost is set to -1 if closed.
- \param Map vector map
- \param line line id
- \param direction direction (GV_FORWARD, GV_BACKWARD)
- \return 1 OK
- \return 0 does not exist (was not inserted)
- */
- int
- Vect_net_get_line_cost(const struct Map_info *Map, int line, int direction,
- double *cost)
- {
- /* dglInt32_t *pEdge; */
- G_debug(5, "Vect_net_get_line_cost(): line = %d, dir = %d", line,
- direction);
- if (direction == GV_FORWARD) {
- /* V1 has no index by line-id -> array used */
- /*
- pEdge = dglGetEdge ( &(Map->graph), line );
- if ( pEdge == NULL ) return 0;
- *cost = (double) dglEdgeGet_Cost ( &(Map->graph), pEdge );
- */
- if (Map->edge_fcosts[line] == -1) {
- *cost = -1;
- return 0;
- }
- else
- *cost = Map->edge_fcosts[line];
- }
- else if (direction == GV_BACKWARD) {
- /*
- pEdge = dglGetEdge ( &(Map->graph), -line );
- if ( pEdge == NULL ) return 0;
- *cost = (double) dglEdgeGet_Cost ( &(Map->graph), pEdge );
- */
- if (Map->edge_bcosts[line] == -1) {
- *cost = -1;
- return 0;
- }
- else
- *cost = Map->edge_bcosts[line];
- G_debug(5, "Vect_net_get_line_cost(): edge_bcosts = %f",
- Map->edge_bcosts[line]);
- }
- else {
- G_fatal_error(_("Wrong line direction in Vect_net_get_line_cost()"));
- }
- return 1;
- }
- /*!
- \brief Get cost of node
- \param Map vector map
- \param node node id
- \param[out] cost costs value
- \return 1
- */
- int Vect_net_get_node_cost(const struct Map_info *Map, int node, double *cost)
- {
- G_debug(3, "Vect_net_get_node_cost(): node = %d", node);
- *cost = Map->node_costs[node];
- G_debug(3, " -> cost = %f", *cost);
- return 1;
- }
- /*!
- \brief Find nearest node(s) on network.
- \param Map vetor map
- \param x,y,z point coordinates (z coordinate NOT USED !)
- \param direction (GV_FORWARD - from point to net, GV_BACKWARD - from net to point)
- \param maxdist maximum distance to the network
- \param[out] node1 pointer where to store the node number (or NULL)
- \param[out] node2 pointer where to store the node number (or NULL)
- \param[out] ln pointer where to store the nearest line number (or NULL)
- \param[out] costs1 pointer where to store costs on nearest line to node1 (not costs from x,y,z to the line) (or NULL)
- \param[out] costs2 pointer where to store costs on nearest line to node2 (not costs from x,y,z to the line) (or NULL)
- \param[out] Points1 pointer to structure where to store vertices on nearest line to node1 (or NULL)
- \param[out] Points2 pointer to structure where to store vertices on nearest line to node2 (or NULL)
- \param[out] pointer where to distance to the line (or NULL)
- \return number of nodes found (0,1,2)
- */
- int Vect_net_nearest_nodes(struct Map_info *Map,
- double x, double y, double z,
- int direction, double maxdist,
- int *node1, int *node2, int *ln, double *costs1,
- double *costs2, struct line_pnts *Points1,
- struct line_pnts *Points2, double *distance)
- {
- int line, n1, n2, nnodes;
- int npoints;
- int segment; /* nearest line segment (first is 1) */
- static struct line_pnts *Points = NULL;
- double cx, cy, cz, c1, c2;
- double along; /* distance along the line to nearest point */
- double length;
- G_debug(3, "Vect_net_nearest_nodes() x = %f y = %f", x, y);
- /* Reset */
- if (node1)
- *node1 = 0;
- if (node2)
- *node2 = 0;
- if (ln)
- *ln = 0;
- if (costs1)
- *costs1 = PORT_DOUBLE_MAX;
- if (costs2)
- *costs2 = PORT_DOUBLE_MAX;
- if (Points1)
- Vect_reset_line(Points1);
- if (Points2)
- Vect_reset_line(Points2);
- if (distance)
- *distance = PORT_DOUBLE_MAX;
- if (!Points)
- Points = Vect_new_line_struct();
- /* Find nearest line */
- line = Vect_find_line(Map, x, y, z, Map->graph_line_type, maxdist, 0, 0);
- if (line < 1)
- return 0;
- Vect_read_line(Map, Points, NULL, line);
- npoints = Points->n_points;
- Vect_get_line_nodes(Map, line, &n1, &n2);
- segment =
- Vect_line_distance(Points, x, y, z, 0, &cx, &cy, &cz, distance, NULL,
- &along);
- G_debug(4, "line = %d n1 = %d n2 = %d segment = %d", line, n1, n2,
- segment);
- /* Check first or last point and return one node in that case */
- G_debug(4, "cx = %f cy = %f first = %f %f last = %f %f", cx, cy,
- Points->x[0], Points->y[0], Points->x[npoints - 1],
- Points->y[npoints - 1]);
- if (Points->x[0] == cx && Points->y[0] == cy) {
- if (node1)
- *node1 = n1;
- if (ln)
- *ln = line;
- if (costs1)
- *costs1 = 0;
- if (Points1) {
- Vect_append_point(Points1, x, y, z);
- Vect_append_point(Points1, cx, cy, cz);
- }
- G_debug(3, "first node nearest");
- return 1;
- }
- if (Points->x[npoints - 1] == cx && Points->y[npoints - 1] == cy) {
- if (node1)
- *node1 = n2;
- if (ln)
- *ln = line;
- if (costs1)
- *costs1 = 0;
- if (Points1) {
- Vect_append_point(Points1, x, y, z);
- Vect_append_point(Points1, cx, cy, cz);
- }
- G_debug(3, "last node nearest");
- return 1;
- }
- nnodes = 2;
- /* c1 - costs to get from/to the first vertex */
- /* c2 - costs to get from/to the last vertex */
- if (direction == GV_FORWARD) { /* from point to net */
- Vect_net_get_line_cost(Map, line, GV_BACKWARD, &c1);
- Vect_net_get_line_cost(Map, line, GV_FORWARD, &c2);
- }
- else {
- Vect_net_get_line_cost(Map, line, GV_FORWARD, &c1);
- Vect_net_get_line_cost(Map, line, GV_BACKWARD, &c2);
- }
- if (c1 < 0)
- nnodes--;
- if (c2 < 0)
- nnodes--;
- if (nnodes == 0)
- return 0; /* both directions closed */
- length = Vect_line_length(Points);
- if (ln)
- *ln = line;
- if (nnodes == 1 && c1 < 0) { /* first direction is closed, return node2 as node1 */
- if (node1)
- *node1 = n2;
- if (costs1) { /* to node 2, i.e. forward */
- *costs1 = c2 * (length - along) / length;
- }
- if (Points1) { /* to node 2, i.e. forward */
- int i;
- if (direction == GV_FORWARD) { /* from point to net */
- Vect_append_point(Points1, x, y, z);
- Vect_append_point(Points1, cx, cy, cz);
- for (i = segment; i < npoints; i++)
- Vect_append_point(Points1, Points->x[i], Points->y[i],
- Points->z[i]);
- }
- else {
- for (i = npoints - 1; i >= segment; i--)
- Vect_append_point(Points1, Points->x[i], Points->y[i],
- Points->z[i]);
- Vect_append_point(Points1, cx, cy, cz);
- Vect_append_point(Points1, x, y, z);
- }
- }
- }
- else {
- if (node1)
- *node1 = n1;
- if (node2)
- *node2 = n2;
- if (costs1) { /* to node 1, i.e. backward */
- *costs1 = c1 * along / length;
- }
- if (costs2) { /* to node 2, i.e. forward */
- *costs2 = c2 * (length - along) / length;
- }
- if (Points1) { /* to node 1, i.e. backward */
- int i;
- if (direction == GV_FORWARD) { /* from point to net */
- Vect_append_point(Points1, x, y, z);
- Vect_append_point(Points1, cx, cy, cz);
- for (i = segment - 1; i >= 0; i--)
- Vect_append_point(Points1, Points->x[i], Points->y[i],
- Points->z[i]);
- }
- else {
- for (i = 0; i < segment; i++)
- Vect_append_point(Points1, Points->x[i], Points->y[i],
- Points->z[i]);
- Vect_append_point(Points1, cx, cy, cz);
- Vect_append_point(Points1, x, y, z);
- }
- }
- if (Points2) { /* to node 2, i.e. forward */
- int i;
- if (direction == GV_FORWARD) { /* from point to net */
- Vect_append_point(Points2, x, y, z);
- Vect_append_point(Points2, cx, cy, cz);
- for (i = segment; i < npoints; i++)
- Vect_append_point(Points2, Points->x[i], Points->y[i],
- Points->z[i]);
- }
- else {
- for (i = npoints - 1; i >= segment; i--)
- Vect_append_point(Points2, Points->x[i], Points->y[i],
- Points->z[i]);
- Vect_append_point(Points2, cx, cy, cz);
- Vect_append_point(Points2, x, y, z);
- }
- }
- }
- return nnodes;
- }
- /*!
- \brief Find shortest path on network between 2 points given by coordinates.
- \param Map vector map
- \param fx,fy,fz from point x coordinate (z ignored)
- \param tx,ty,tz to point x coordinate (z ignored)
- \param fmax maximum distance to the network from 'from'
- \param tmax maximum distance to the network from 'to'
- \param[out] costs pointer where to store costs on the network (or NULL)
- \param[out] Points pointer to the structure where to store vertices of shortest path (or NULL)
- \param[out] List pointer to the structure where list of lines on the network is stored (or NULL)
- \param[out] FPoints pointer to the structure where to store line from 'from' to first network node (or NULL)
- \param[out] TPoints pointer to the structure where to store line from last network node to 'to' (or NULL)
- \param[out] fdist distance from 'from' to the net (or NULL)
- \param[out] tdist distance from 'to' to the net (or NULL)
- \return 1 OK
- \return 0 not reachable
- */
- int
- Vect_net_shortest_path_coor(struct Map_info *Map,
- double fx, double fy, double fz, double tx,
- double ty, double tz, double fmax, double tmax,
- double *costs, struct line_pnts *Points,
- struct ilist *List, struct line_pnts *FPoints,
- struct line_pnts *TPoints, double *fdist,
- double *tdist)
- {
- int fnode[2], tnode[2]; /* nearest nodes, *node[1] is 0 if only one was found */
- double fcosts[2], tcosts[2], cur_cst; /* costs to nearest nodes on the network */
- int nfnodes, ntnodes, fline, tline;
- static struct line_pnts *APoints, *SPoints, *fPoints[2], *tPoints[2];
- static struct ilist *LList;
- static int first = 1;
- int reachable, shortcut;
- int i, j, fn = 0, tn = 0;
- G_debug(3, "Vect_net_shortest_path_coor()");
- if (first) {
- APoints = Vect_new_line_struct();
- SPoints = Vect_new_line_struct();
- fPoints[0] = Vect_new_line_struct();
- fPoints[1] = Vect_new_line_struct();
- tPoints[0] = Vect_new_line_struct();
- tPoints[1] = Vect_new_line_struct();
- LList = Vect_new_list();
- first = 0;
- }
- /* Reset */
- if (costs)
- *costs = PORT_DOUBLE_MAX;
- if (Points)
- Vect_reset_line(Points);
- if (fdist)
- *fdist = 0;
- if (tdist)
- *tdist = 0;
- if (List)
- List->n_values = 0;
- if (FPoints)
- Vect_reset_line(FPoints);
- if (TPoints)
- Vect_reset_line(TPoints);
- /* Find nearest nodes */
- fnode[0] = fnode[1] = tnode[0] = tnode[1] = 0;
- nfnodes =
- Vect_net_nearest_nodes(Map, fx, fy, fz, GV_FORWARD, fmax, &(fnode[0]),
- &(fnode[1]), &fline, &(fcosts[0]),
- &(fcosts[1]), fPoints[0], fPoints[1], fdist);
- if (nfnodes == 0)
- return 0;
- ntnodes =
- Vect_net_nearest_nodes(Map, tx, ty, tz, GV_BACKWARD, tmax,
- &(tnode[0]), &(tnode[1]), &tline, &(tcosts[0]),
- &(tcosts[1]), tPoints[0], tPoints[1], tdist);
- if (ntnodes == 0)
- return 0;
- G_debug(3, "fline = %d tline = %d", fline, tline);
- reachable = shortcut = 0;
- cur_cst = PORT_DOUBLE_MAX;
- /* It may happen, that 2 points are at the same line. */
- if (fline == tline && (nfnodes > 1 || ntnodes > 1)) {
- double len, flen, tlen, c, fseg, tseg;
- double fcx, fcy, fcz, tcx, tcy, tcz;
- Vect_read_line(Map, APoints, NULL, fline);
- len = Vect_line_length(APoints);
- /* distance along the line */
- fseg =
- Vect_line_distance(APoints, fx, fy, fz, 0, &fcx, &fcy, &fcz, NULL,
- NULL, &flen);
- tseg =
- Vect_line_distance(APoints, tx, ty, tz, 0, &tcx, &tcy, &tcz, NULL,
- NULL, &tlen);
- Vect_reset_line(SPoints);
- if (flen == tlen) {
- cur_cst = 0;
- reachable = shortcut = 1;
- }
- else if (flen < tlen) {
- Vect_net_get_line_cost(Map, fline, GV_FORWARD, &c);
- if (c >= 0) {
- cur_cst = c * (tlen - flen) / len;
- Vect_append_point(SPoints, fx, fy, fz);
- Vect_append_point(SPoints, fcx, fcy, fcz);
- for (i = fseg; i < tseg; i++)
- Vect_append_point(SPoints, APoints->x[i], APoints->y[i],
- APoints->z[i]);
- Vect_append_point(SPoints, tcx, tcy, tcz);
- Vect_append_point(SPoints, tx, ty, tz);
- reachable = shortcut = 1;
- }
- }
- else { /* flen > tlen */
- Vect_net_get_line_cost(Map, fline, GV_BACKWARD, &c);
- if (c >= 0) {
- cur_cst = c * (flen - tlen) / len;
- Vect_append_point(SPoints, fx, fy, fz);
- Vect_append_point(SPoints, fcx, fcy, fcz);
- for (i = fseg - 1; i >= tseg; i--)
- Vect_append_point(SPoints, APoints->x[i], APoints->y[i],
- APoints->z[i]);
- Vect_append_point(SPoints, tcx, tcy, tcz);
- Vect_append_point(SPoints, tx, ty, tz);
- reachable = shortcut = 1;
- }
- }
- }
- /* Find the shortest variant from maximum 4 */
- for (i = 0; i < nfnodes; i++) {
- for (j = 0; j < ntnodes; j++) {
- double ncst, cst;
- int ret;
- G_debug(3, "i = %d fnode = %d j = %d tnode = %d", i, fnode[i], j,
- tnode[j]);
- ret =
- Vect_net_shortest_path(Map, fnode[i], tnode[j], NULL, &ncst);
- if (ret == -1)
- continue; /* not reachable */
- cst = fcosts[i] + ncst + tcosts[j];
- if (reachable == 0 || cst < cur_cst) {
- cur_cst = cst;
- fn = i;
- tn = j;
- shortcut = 0;
- }
- reachable = 1;
- }
- }
- G_debug(3, "reachable = %d shortcut = %d cur_cst = %f", reachable,
- shortcut, cur_cst);
- if (reachable) {
- int ret;
- if (shortcut) {
- if (Points)
- Vect_append_points(Points, SPoints, GV_FORWARD);
- }
- else {
- ret =
- Vect_net_shortest_path(Map, fnode[fn], tnode[tn], LList,
- NULL);
- G_debug(3, "Number of lines %d", LList->n_values);
- if (Points)
- Vect_append_points(Points, fPoints[fn], GV_FORWARD);
- if (FPoints)
- Vect_append_points(FPoints, fPoints[fn], GV_FORWARD);
- for (i = 0; i < LList->n_values; i++) {
- int line;
- line = LList->value[i];
- G_debug(3, "i = %d line = %d", i, line);
- if (Points) {
- Vect_read_line(Map, APoints, NULL, abs(line));
- if (line > 0)
- Vect_append_points(Points, APoints, GV_FORWARD);
- else
- Vect_append_points(Points, APoints, GV_BACKWARD);
- }
- if (List)
- Vect_list_append(List, line);
- }
- if (Points)
- Vect_append_points(Points, tPoints[tn], GV_FORWARD);
- if (TPoints)
- Vect_append_points(TPoints, tPoints[tn], GV_FORWARD);
- }
- if (costs)
- *costs = cur_cst;
- }
- return reachable;
- }
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