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- /*
- ** Bitmap library
- **
- ** Written by David Gerdes 12 November 1992
- ** US Army Construction Engineering Research Laboratories
- **
- **
- ** This library provides basic support for the creation and manipulation
- ** of two dimensional bitmap arrays.
- **
- ** BM_create (x, y) Create bitmap of specified dimensions
- **
- ** BM_destroy (map) Destroy bitmap and free memory
- **
- ** BM_set (map, x, y, val) Set array position to val [TRUE/FALSE]
- **
- ** BM_get (map, x, y) Return value at array position
- */
- #include <stdio.h>
- #include <stdlib.h>
- #include <grass/linkm.h>
- #include <grass/bitmap.h>
- #define BM_col_to_byte(x) ((x) >> 3) /* x / 8 */
- #define BM_col_to_bit(x) ((x) & 7) /* x % 8 */
- static int depth;
- /*!
- * \brief
- *
- * Create a sparse bitmap of dimension 'x'/'y'
- *
- * Returns bitmap structure or NULL on error
- *
- * \param x
- * \param y
- * \return struct BM
- */
- struct BM *BM_create_sparse(int x, int y)
- {
- struct BM *map;
- int i;
- if (NULL == (map = (struct BM *)malloc(sizeof(struct BM))))
- return (NULL);
- map->bytes = (x + 7) / 8;
- if (NULL == (map->data = (unsigned char *)
- malloc(sizeof(struct BMlink *) * y)))
- return (NULL);
- map->rows = y;
- map->cols = x;
- map->sparse = 1;
- link_set_chunk_size(500);
- map->token = link_init(sizeof(struct BMlink));
- for (i = 0; i < map->rows; i++) {
- ((struct BMlink **)(map->data))[i] =
- (struct BMlink *)link_new(map->token);
- ((struct BMlink **)(map->data))[i]->count = x;
- ((struct BMlink **)(map->data))[i]->val = 0;
- ((struct BMlink **)(map->data))[i]->next = NULL;
- }
- depth++;
- return map;
- }
- /*!
- * \brief
- *
- * Destroy sparse bitmap and free all associated memory
- *
- * Returns 0
- *
- * \param map
- * \return int
- */
- int BM_destroy_sparse(struct BM *map)
- {
- int i;
- struct BMlink *p, *tmp;
- for (i = 0; i < map->rows; i++) {
- p = ((struct BMlink **)(map->data))[i];
- while (p != NULL) {
- tmp = p->next;
- link_dispose(map->token, (VOID_T *) p);
- p = tmp;
- }
- }
- if (--depth == 0)
- link_cleanup(map->token);
- free(map->data);
- free(map);
- return 0;
- }
- /*!
- * \brief
- *
- * Set sparse bitmap value to 'val' at location 'x'/'y'
- *
- * Returns 0
- *
- * \param map
- * \param x
- * \param y
- * \param val
- * \return int
- */
- int BM_set_sparse(struct BM *map, int x, int y, int val)
- {
- struct BMlink *p, *p2, *prev;
- int cur_x = 0;
- int Tcount, Tval;
- int dist_a, dist_b;
- val = !(!val); /* set val == 1 or 0 */
- p = ((struct BMlink **)(map->data))[y];
- prev = NULL;
- while (p != NULL) {
- if (cur_x + p->count > x) {
- if (p->val == val) /* no change */
- return 0;
- Tcount = p->count; /* save current state */
- Tval = p->val;
- /* if x is on edge, then we probably want to merge it with
- ** its neighbor for efficiency
- */
- /* dist_a is how far x is from Left edge of group */
- /* dist_b is how far x is from right edge of group */
- dist_a = x - cur_x;
- dist_b = (cur_x + p->count - 1) - x;
- /* if on both edges, then we should be able to merge 3 into one */
- if (dist_b == 0 && p->next && p->next->val == val) {
- if (dist_a == 0 && x > 0) {
- if (prev != NULL && prev->val == val) {
- prev->count += p->next->count + 1;
- prev->next = p->next->next;
- link_dispose(map->token, (VOID_T *) p->next);
- link_dispose(map->token, (VOID_T *) p);
- return 0;
- }
- }
- }
- /* handle right edge merge */
- if (dist_b == 0 && p->next && p->next->val == val) {
- p->count--;
- p->next->count++;
- if (p->count == 0) {
- if (prev) {
- prev->next = p->next;
- }
- else {
- ((struct BMlink **)(map->data))[y] = p->next;
- }
- link_dispose(map->token, (VOID_T *) p);
- }
- return 0;
- }
- /* handle left edge merge */
- if (dist_a == 0 && x > 0) {
- if (prev != NULL && prev->val == val) {
- prev->count++;
- p->count--;
- if (p->count == 0) {
- prev->next = p->next;
- link_dispose(map->token, (VOID_T *) p);
- }
- return 0;
- }
- }
- /* if not on edge, have to add link for each side */
- if (dist_a > 0) {
- p->count = dist_a;
- p->val = Tval;
- p2 = (struct BMlink *)link_new(map->token);
- p2->next = p->next;
- p->next = p2;
- p = p2;
- }
- p->count = 1;
- p->val = val;
- if (dist_b > 0) {
- p2 = (struct BMlink *)link_new(map->token);
- p2->count = dist_b;
- p2->val = Tval;
- p2->next = p->next;
- p->next = p2;
- }
- return 0;
- }
- cur_x += p->count;
- prev = p;
- p = p->next;
- }
- return 0;
- }
- /*!
- * \brief
- *
- * Returns sparse bitmap value at location 'x'/'y'
- *
- * Returns value or -1 on error
- *
- * \param map
- * \param x
- * \param y
- * \return int
- */
- int BM_get_sparse(struct BM *map, int x, int y)
- {
- struct BMlink *p;
- int cur_x = 0;
- p = ((struct BMlink **)(map->data))[y];
- while (p != NULL) {
- if (cur_x + p->count > x)
- return (p->val);
- cur_x += p->count;
- p = p->next;
- }
- return -1;
- }
- /*!
- * \brief
- *
- * Returns size of sparse bitmap in bytes
- *
- * \param map
- * \return int
- */
- size_t BM_get_map_size_sparse(struct BM *map)
- {
- int i;
- size_t size;
- struct BMlink *p;
- size = (size_t) map->rows * sizeof(struct BMlink *);
- for (i = 0; i < map->rows; i++) {
- p = ((struct BMlink **)(map->data))[i];
- while (p != NULL) {
- size += sizeof(struct BMlink);
- p = p->next;
- }
- }
- return size;
- }
- /*!
- * \brief
- *
- * Debugging code to dump out structure of links
- *
- * Returns 0
- *
- * \param map
- * \return int
- */
- int BM_dump_map_sparse(struct BM *map)
- {
- int i;
- struct BMlink *p;
- for (i = 0; i < map->rows; i++) {
- p = ((struct BMlink **)(map->data))[i];
- while (p != NULL) {
- fprintf(stdout, "(%2d %2d) ", p->count, p->val);
- p = p->next;
- }
- fprintf(stdout, "\n");
- }
- return 0;
- }
- /*!
- * \brief
- *
- * Debugging code to dump out structure of links for single row
- *
- * Returns 0
- *
- * \param map
- * \param y
- * \return int
- */
- int BM_dump_map_row_sparse(struct BM *map, int y)
- {
- int i;
- struct BMlink *p;
- i = y;
- {
- p = ((struct BMlink **)(map->data))[i];
- while (p != NULL) {
- fprintf(stdout, "(%2d %2d) ", p->count, p->val);
- p = p->next;
- }
- fprintf(stdout, "\n");
- }
- return 0;
- }
- /*!
- * \brief
- *
- * Write sparse bitmap matrix out to disk file 'fp'.
- * NOTE: 'fp' must already be opened and later closed by user
- *
- * Returns 0 on success or -1 on error
- *
- * \param fp
- * \param map
- * \return int
- */
- int BM_file_write_sparse(FILE * fp, struct BM *map)
- {
- char c;
- int i, y;
- struct BMlink *p;
- int cnt;
- c = BM_MAGIC;
- fwrite(&c, sizeof(char), sizeof(char), fp);
- fwrite(BM_TEXT, BM_TEXT_LEN, sizeof(char), fp);
- c = BM_SPARSE;
- fwrite(&c, sizeof(char), sizeof(char), fp);
- fwrite(&(map->rows), sizeof(map->rows), sizeof(char), fp);
- fwrite(&(map->cols), sizeof(map->cols), sizeof(char), fp);
- for (y = 0; y < map->rows; y++) {
- /* first count number of links */
- p = ((struct BMlink **)(map->data))[y];
- cnt = 0;
- while (p != NULL) {
- cnt++;
- p = p->next;
- }
- i = cnt;
- fwrite(&i, sizeof(i), sizeof(char), fp);
- /* then write them out */
- p = ((struct BMlink **)(map->data))[y];
- while (p != NULL) {
- i = p->count;
- fwrite(&i, sizeof(i), sizeof(char), fp);
- i = p->val;
- fwrite(&i, sizeof(i), sizeof(char), fp);
- p = p->next;
- }
- }
- fflush(fp);
- return 0;
- }
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