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- /* calcsd.c */
- #include "ransurf.h"
- #include "local_proto.h"
- void CalcSD(void)
- {
- int Row, Col, DoFilter;
- double Effect;
- G_debug(2, "CalcSD()");
- FilterSD = 0.0;
- for (DoFilter = 0; DoFilter < NumFilters; DoFilter++) {
- CopyFilter(&Filter, AllFilters[DoFilter]);
- if (Filter.Mult < 0.0)
- Filter.Mult *= -1.0;
- MakeBigF();
- for (Row = 0; Row < BigF.NumR; Row++) {
- for (Col = 0; Col < BigF.NumC; Col++) {
- DistDecay(&Effect, Row - BigF.RowPlus, Col - BigF.ColPlus);
- FilterSD += Effect * Effect;
- }
- }
- }
- G_debug(3, "(FilterSD):%.12lf", FilterSD);
- FilterSD = sqrt(FilterSD);
- G_debug(3, "(FilterSD):%.12lf", FilterSD);
- return;
- }
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