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- /*!
- \file break_polygons.c
- \brief Vector library - clean geometry (break polygons)
- Higher level functions for reading/writing/manipulating vectors.
- (C) 2001-2008 by the GRASS Development Team
- This program is free software under the
- GNU General Public License (>=v2).
- Read the file COPYING that comes with GRASS
- for details.
- \author Radim Blazek
- \date 2001-2008
- */
- #include <stdlib.h>
- #include <math.h>
- #include <grass/gis.h>
- #include <grass/Vect.h>
- #include <grass/glocale.h>
- typedef struct
- {
- double x, y;
- double a1, a2; /* angles */
- char cross; /* 0 - do not break, 1 - break */
- char used; /* 0 - was not used to break line, 1 - was used to break line
- * this is stored because points are automaticaly marked as cross, even if not used
- * later to break lines */
- } XPNT;
- static int fpoint;
- /* Function called from RTreeSearch for point found */
- void srch(int id, int *arg)
- {
- fpoint = id;
- }
- /*!
- \brief Break polygons in vector map.
- Breaks lines specified by type in vector map. Points at intersections may be optionally
- written to error map. Input map must be opened on level 2 for update at least on GV_BUILD_BASE.
- Function is optimized for closed polygons rigs (e.g. imported from OGR) but with clean geometry -
- adjacent polygons mostly have identical boundary. Function creates database of ALL points
- in the map, and then is looking for those where polygons should be broken.
- Lines may be broken only at points existing in input map!
- \param Map input map where polygons will be broken
- \param type type of line to be broken
- \param Err vector map where points at intersections will be written or NULL
- \return
- */
- void
- Vect_break_polygons(struct Map_info *Map, int type, struct Map_info *Err)
- {
- struct line_pnts *BPoints, *Points;
- struct line_cats *Cats;
- int i, j, k, ret, ltype, broken, last, nlines;
- int nbreaks;
- struct Node *RTree;
- int apoints, npoints, nallpoints, nmarks;
- XPNT *XPnts;
- struct Rect rect;
- double dx, dy, a1 = 0, a2 = 0;
- int closed, last_point, cross;
- RTree = RTreeNewIndex();
- BPoints = Vect_new_line_struct();
- Points = Vect_new_line_struct();
- Cats = Vect_new_cats_struct();
- nlines = Vect_get_num_lines(Map);
- G_debug(3, "nlines = %d", nlines);
- /* Go through all lines in vector, and add each point to structure of points,
- * if such point already exists check angles of segments and if differ mark for break */
- apoints = 0;
- nmarks = 0;
- npoints = 1; /* index starts from 1 ! */
- nallpoints = 0;
- XPnts = NULL;
- for (i = 1; i <= nlines; i++) {
- G_debug(3, "i = %d", i);
- if (!Vect_line_alive(Map, i))
- continue;
- ltype = Vect_read_line(Map, Points, Cats, i);
- if (!(ltype & type))
- continue;
- /* This would be confused by duplicate coordinates (angle cannot be calculated) ->
- * prune line first */
- Vect_line_prune(Points);
- /* If first and last point are identical it is close polygon, we dont need to register last point
- * and we can calculate angle for first.
- * If first and last point are not identical we have to mark for break both */
- last_point = Points->n_points - 1;
- if (Points->x[0] == Points->x[last_point] &&
- Points->y[0] == Points->y[last_point])
- closed = 1;
- else
- closed = 0;
- for (j = 0; j < Points->n_points; j++) {
- G_debug(3, "j = %d", j);
- nallpoints++;
- if (j == last_point && closed)
- continue; /* do not register last of close polygon */
- /* Box */
- rect.boundary[0] = Points->x[j];
- rect.boundary[3] = Points->x[j];
- rect.boundary[1] = Points->y[j];
- rect.boundary[4] = Points->y[j];
- rect.boundary[2] = 0;
- rect.boundary[5] = 0;
- /* Already in DB? */
- fpoint = -1;
- RTreeSearch(RTree, &rect, (void *)srch, 0);
- G_debug(3, "fpoint = %d", fpoint);
- if (Points->n_points <= 2 ||
- (!closed && (j == 0 || j == last_point))) {
- cross = 1; /* mark for cross in any case */
- }
- else { /* calculate angles */
- cross = 0;
- if (j == 0 && closed) { /* closed polygon */
- dx = Points->x[last_point] - Points->x[0];
- dy = Points->y[last_point] - Points->y[0];
- a1 = atan2(dy, dx);
- dx = Points->x[1] - Points->x[0];
- dy = Points->y[1] - Points->y[0];
- a2 = atan2(dy, dx);
- }
- else {
- dx = Points->x[j - 1] - Points->x[j];
- dy = Points->y[j - 1] - Points->y[j];
- a1 = atan2(dy, dx);
- dx = Points->x[j + 1] - Points->x[j];
- dy = Points->y[j + 1] - Points->y[j];
- a2 = atan2(dy, dx);
- }
- }
- if (fpoint > 0) { /* Found */
- if (XPnts[fpoint].cross == 1)
- continue; /* already marked */
- /* Check angles */
- if (cross) {
- XPnts[fpoint].cross = 1;
- nmarks++;
- }
- else {
- G_debug(3, "a1 = %f xa1 = %f a2 = %f xa2 = %f", a1,
- XPnts[fpoint].a1, a2, XPnts[fpoint].a2);
- if ((a1 == XPnts[fpoint].a1 && a2 == XPnts[fpoint].a2) || (a1 == XPnts[fpoint].a2 && a2 == XPnts[fpoint].a1)) { /* identical */
- }
- else {
- XPnts[fpoint].cross = 1;
- nmarks++;
- }
- }
- }
- else {
- /* Add to tree and to structure */
- RTreeInsertRect(&rect, npoints, &RTree, 0);
- if (npoints >= apoints) {
- apoints += 10000;
- XPnts =
- (XPNT *) G_realloc(XPnts,
- (apoints + 1) * sizeof(XPNT));
- }
- XPnts[npoints].x = Points->x[j];
- XPnts[npoints].y = Points->y[j];
- XPnts[npoints].used = 0;
- if (j == 0 || j == (Points->n_points - 1) ||
- Points->n_points < 3) {
- XPnts[npoints].a1 = 0;
- XPnts[npoints].a2 = 0;
- XPnts[npoints].cross = 1;
- nmarks++;
- }
- else {
- XPnts[npoints].a1 = a1;
- XPnts[npoints].a2 = a2;
- XPnts[npoints].cross = 0;
- }
- npoints++;
- }
- }
- }
- /* G_sleep (10); */
- nbreaks = 0;
- /* Second loop through lines (existing when loop is started, no need to process lines written again)
- * and break at points marked for break */
- for (i = 1; i <= nlines; i++) {
- int n_orig_points;
- G_debug(3, "i = %d", i);
- if (!Vect_line_alive(Map, i))
- continue;
- ltype = Vect_read_line(Map, Points, Cats, i);
- if (!(ltype & type))
- continue;
- if (!(ltype & GV_LINES))
- continue; /* Nonsense to break points */
- /* Duplicates would result in zero length lines -> prune line first */
- n_orig_points = Points->n_points;
- Vect_line_prune(Points);
- broken = 0;
- last = 0;
- G_debug(3, "n_points = %d", Points->n_points);
- for (j = 1; j < Points->n_points; j++) {
- G_debug(3, "j = %d", j);
- nallpoints++;
- /* Box */
- rect.boundary[0] = Points->x[j];
- rect.boundary[3] = Points->x[j];
- rect.boundary[1] = Points->y[j];
- rect.boundary[4] = Points->y[j];
- rect.boundary[2] = 0;
- rect.boundary[5] = 0;
- if (Points->n_points <= 1 ||
- (j == (Points->n_points - 1) && !broken))
- break;
- /* One point only or
- * last point and line is not broken, do nothing */
- RTreeSearch(RTree, &rect, (void *)srch, 0);
- G_debug(3, "fpoint = %d", fpoint);
- if (XPnts[fpoint].cross) { /* realy use to break line */
- XPnts[fpoint].used = 1;
- }
- /* break or write last segment of broken line */
- if ((j == (Points->n_points - 1) && broken) ||
- XPnts[fpoint].cross) {
- Vect_reset_line(BPoints);
- for (k = last; k <= j; k++) {
- Vect_append_point(BPoints, Points->x[k], Points->y[k],
- Points->z[k]);
- }
- /* Result may collapse to one point */
- Vect_line_prune(BPoints);
- if (BPoints->n_points > 1) {
- ret = Vect_write_line(Map, ltype, BPoints, Cats);
- G_debug(3,
- "Line %d written j = %d n_points(orig,pruned) = %d n_points(new) = %d",
- ret, j, Points->n_points, BPoints->n_points);
- }
- if (!broken)
- Vect_delete_line(Map, i); /* not yet deleted */
- last = j;
- broken = 1;
- nbreaks++;
- }
- }
- if (!broken && n_orig_points > Points->n_points) { /* was pruned before -> rewrite */
- if (Points->n_points > 1) {
- Vect_rewrite_line(Map, i, ltype, Points, Cats);
- G_debug(3, "Line %d pruned, npoints = %d", i,
- Points->n_points);
- }
- else {
- Vect_delete_line(Map, i);
- G_debug(3, "Line %d was deleted", i);
- }
- }
- else {
- G_debug(3, "Line %d was not changed", i);
- }
- }
- /* Write points on breaks */
- if (Err) {
- Vect_reset_cats(Cats);
- for (i = 1; i < npoints; i++) {
- if (XPnts[i].used) {
- Vect_reset_line(Points);
- Vect_append_point(Points, XPnts[i].x, XPnts[i].y, 0);
- Vect_write_line(Err, GV_POINT, Points, Cats);
- }
- }
- }
- G_free(XPnts);
- RTreeDestroyNode(RTree);
- }
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