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- WxGUI Toolboxes
- ===============
- Introduction
- ------------
- wxGUI toolboxes enables GUI customization and organization of menu (and other
- views) according to user needs.
- XML files are used for code generation and in case of toolboxes enables
- wxGUI (menu) customization.
- Currently, all the files described here are related to the menus which are
- generated from these files. The most of the files described here are
- the part of implementation of toolboxes in wxGUI.
- Each XML file has a DTD file which can by used for validation. XSD files are
- not provided (but this can change in the future). Some file types can occur
- multiple times, some occur only once.
- Note that in XML context, the term *tag* partially overlaps with the term
- *element*. Element emphasizes the XML structure, XML object model and
- content of these objects. Tag emphasizes the markup and the name of the element.
- Files overview
- --------------
- Files related to toolboxes
- ^^^^^^^^^^^^^^^^^^^^^^^^^^
- GRASS source code contains these XML files:
- * ``gui/wxpython/xml/main_menu.xml``
- * ``gui/wxpython/xml/toolboxes.xml``
- * ``gui/wxpython/xml/wxgui_items.xml``
- GRASS distribution contains these XML files:
- * ``etc/gui/wxpython/xml/main_menu.xml``
- * ``etc/gui/wxpython/xml/toolboxes.xml``
- * ``etc/gui/wxpython/xml/wxgui_items.xml``
- * ``etc/gui/wxpython/xml/module_items.xml`` (generated during compilation)
- * ``etc/gui/wxpython/xml/menudata.xml`` (generated during compilation)
- GRASS directory (``.grass7``) in user home directory
- (i.e., ``$HOME`` on Unix) contains these XML files:
- * ``toolboxes/main_menu.xml`` (created by user)
- * ``toolboxes/toolboxes.xml`` (created by user)
- * ``toolboxes/menudata.xml`` (generated on wxGUI startup)
- .. graphviz::
- digraph toolboxes {
- graph [rankdir="LR"];
- node [shape="record", style="rounded"];
- menudata [label="menudata.xml in distribution", shape="note", URL="#menudata-file"];
- umenudata [label="menudata.xml in user home", shape="note", URL="#menudata-file"];
- toolboxes [label="toolboxes.xml in distribution", shape="note", URL="#toolboxes-file"];
- utoolboxes [label="toolboxes.xml in user home", shape="note", URL="#toolboxes-file"];
- main_menu [label="main_menu.xml in distribution", shape="note", URL="#main-menu-file"];
- umain_menu [label="main_menu.xml in user home", shape="note", URL="#main-menu-file"];
- wxgui_items [label="wxgui_items.xml in distribution", shape="note", URL="#wxgui-items-file"];
- module_items [label="module_items.xml in distribution", shape="note", URL="#module-items-file"];
- menustrings [label="menustrings.py\n(used for translations)", shape="note"];
- module_items -> menudata;
- wxgui_items -> menudata;
- main_menu -> menudata;
- toolboxes -> menudata;
- module_items -> umenudata;
- wxgui_items -> umenudata;
- toolboxes -> umenudata;
- main_menu -> umenudata;
- umain_menu -> umenudata;
- utoolboxes -> umenudata;
- menudata -> menustrings;
- // guimenu [label="Main menu in wxGUI", shape="box3d"];
- // menustrings -> guimenu;
- // menudata -> guimenu;
- // umenudata -> guimenu;
- }
- Other files
- ^^^^^^^^^^^
- GRASS source code contains these XML files:
- * ``gui/wxpython/xml/menudata_gmodeler.xml``
- * ``gui/wxpython/xml/menudata_psmap.xml``
- In GRASS distribution these XML files are in the ``etc/gui/wxpython/xml``
- directory.
- Generation of files and menu
- ----------------------------
- As noted in the section \ref toolboxesFilesOverview, there are files in the
- GRASS distribution and in the user home directory (particularly in
- ``.grass7/tooboxes`` subdirectory).
- When user doesn't have any ``toolboxes.xml`` or ``main_menu.xml`` files in the
- home directory, file ``menudata.xml`` included in the distribution is used to
- build a menu.
- When ``toolboxes.xml`` or ``main_menu.xml`` file (in user home directory) is newer
- than ``menudata.xml`` in user home directory or ``menudata.xml`` does not exists
- in user home directory, the ``menudata.xml`` is generated when GUI starts.
- When ``menudata.xml`` in user home directory is fresh enough,
- it is used to create a menu.
- When ``toolboxes.xml`` or ``main_menu.xml`` file is not in user home directory
- but ``menudata.xml`` is, the file is re-generated (each time the GUI starts).
- So, if you just have your own ``main_menu.xml``, it is better to create also
- a ``toolboxes.xml`` file with no toolboxes (note that you still need to create
- a valid XML toolbox file).
- Similarly, if you have only the ``toolboxes.xml`` file it
- is better to copy the ``main_menu.xml`` file from distribution into your home
- directory.
- When reading the main_menu file, user toolboxes are expanded first and then
- toolboxes from distribution are expanded.
- Toolboxes file
- --------------
- This file contains definition of toolboxes. A toolbox contains references
- (links) to other items, namely ``<module-items>``, ``<wxgui-items>``
- and other toolboxes using tag ``<subtoolbox>``. Tag ``<separator>`` is
- used when the view supports some kind of visual separators to group parts
- of the toolbox (or menu).
- Items are referenced using ``name`` attribute. In case of ``<module-items>``,
- ``<wxgui-items>`` also subelements can be added to create new items or to
- replace subelements values from item definition.
- .. graphviz::
- graph toolboxes {
- graph [rankdir="LR"];
- node [shape="record", style="rounded"];
- // ∞ causes Doxygen warning but it's harmless for dot and html output
- toolboxes -- toolbox [label="1..∞"];
- toolbox -- label;
- toolbox -- items [label="1..∞"];
- items -- "module-item" [label="0..1"];
- items -- "wxgui-item" [label="0..1"];
- items -- subtoolbox [label="0..1"];
- items -- separator [label="0..1"];
- milabel [label="label"];
- "module-item" -- milabel;
- "module-item" -- module [label="0..1"];
- "module-item" -- description [label="0..1"];
- "module-item" -- keywords [label="0..1"];
- wilabel [label="label"];
- widescription [label="description"];
- wikeywords [label="keywords"];
- "wxgui-item" -- wilabel [label="0..1"];
- "wxgui-item" -- handler [label="0..1"];
- "wxgui-item" -- "related-module" [label="0..1"];
- "wxgui-item" -- command [label="0..1"];
- "wxgui-item" -- widescription [label="0..1"];
- "wxgui-item" -- wikeywords [label="0..1"];
- "wxgui-item" -- shortcut [label="0..1"];
- "wxgui-item" -- "wx-id" [label="0..1"];
- }
- Main menu file
- --------------
- File has a layout similar to the \ref toolboxesFile but contains only one
- toolbox (``<toolbox>``) which can contain only subtoolboxes
- (``<subtoolbox>`` elements) and one special
- element ``<user-toolboxes-list>`` which will be replaced by a menu with the list
- of toolboxes in the user toolbox file.
- Modules items file
- ------------------
- The file contains information obtained from modules' interface descriptions.
- The structure of one ``module-item`` is the same as in the \ref toolboxesFile
- but some subelements are mandatory.
- File contained in distribution is generated during compilation from available
- modules using the script ``gui/wxpython/tools/build_modules_xml.py``.
- Element ``<module>`` is the name of the executable, e.g. ``r.info``.
- Element ``<label>`` is currently not present. It represents the short label in
- menu and it is added in toolboxes.
- Element ``<description>`` is created from module's description (or if
- it exists, label concatenated with description).
- Element ``<keywords>`` is created from module's keywords.
- wxGUI items file
- ----------------
- The file contains definitions of wxGUI actions which can be accessed for
- example, from menu.
- The structure of one ``wxgui-item`` is the same as in \ref toolboxesFile
- but some subelements are mandatory.
- Menudata file
- -------------
- Historically, menudata.xml file was in the source codes and was partially
- maintained by the script ``gui/wxpython/tools/update_menudata.py``
- which updated the description and keywords (based on module's
- label or description, and keywords).
- Other items (menu structure, menu item labels and non-module only items) were
- edited in the menudata.xml file directly.
- Currently, the file is generated during compilation or at startup. It serves
- as an intermediate layer between all toolboxes XMLs and GUI menu tree
- generation.
- How to write a custom toolbox
- -----------------------------
- To create a new toolbox use ``<toolbox>`` tag:
- .. code-block:: xml
- <toolbox name="MyRaster">
- <label>My &raster</label>
- <items>
- <!-- ... -->
- </items>
- </toolbox>
- To create a new item which represents a module use ``<module-item>`` tag:
- .. code-block:: xml
- <module-item name="r.buffer">
- <label>Buffer rasters</label>
- </module-item>
- This works for modules contained in distribution. For modules from addons or
- some your modules which are on path use ``<module-item>`` tag together with
- ``<module>`` tag:
- .. code-block:: xml
- <module-item name="r.agent">
- <label>Buffer rasters</label>
- <module>r.agent</module>
- </module-item>
- The name of a module is duplicated in the XML but anyway, try to keep ``name``
- attribute and ``module`` element in sync.
- To create a new item which triggers some wxGUI action defined in distribution
- use ``<wxgui-item>`` tag:
- .. code-block:: xml
- <wxgui-item name="RasterMapCalculator"/>
- Note that now it is not possible to create custom wxGUI items.
- To include an existing toolbox use ``<subtoolbox>`` tag:
- .. code-block:: xml
- <subtoolbox name="NeighborhoodAnalysis"/>
- To create a submenu in your new menu (toolbox), you need to create a new toolbox
- and include this toolbox.
- To create your custom main menu create a file main_menu.xml in your user home
- directory, in ``.grass7/toolboxes`` subdirectory. Directory ``.grass7`` may be
- hidden directory on your system. The XML file should contain the definition of
- only one toolbox. The name attribute and label element are not used but should
- be filled for documentation purposes and future compatibility.
- If you want to base your toolbox or main menu on existing toolbox or main menu
- copy the part of existing XML file from GRASS GIS distribution (installation)
- directory or GRASS GIS source code. If you want to include some existing
- toolboxes or wxGUI items defined in GRASS GIS you need to look to these files
- too and find the proper ``name`` attributes.
- Example
- ^^^^^^^
- Files should be placed in user home directory in ``.grass7/toolboxes``
- subdirectory, e.g. ``/home/john/.grass7/toolboxes``.
- toolboxes.xml
- """""""""""""
- .. code-block:: xml
- <?xml version="1.0" encoding="UTF-8"?>
- <!DOCTYPE toolboxes SYSTEM "toolboxes.dtd">
- <toolboxes>
- <toolbox name="MyRaster">
- <label>My &raster</label>
- <items>
- <module-item name="r.buffer">
- <label>Buffer rasters</label>
- </module-item>
- <module-item name="r.mask">
- <label>Mask</label>
- </module-item>
- <separator/>
- <wxgui-item name="RasterMapCalculator"/>
- <subtoolbox name="NeighborhoodAnalysis"/>
- <subtoolbox name="ReportAndStatistics"/>
- </items>
- </toolbox>
- </toolboxes>
- main_menu.xml
- """""""""""""
- .. code-block:: xml
- <?xml version="1.0" encoding="UTF-8"?>
- <!DOCTYPE toolbox SYSTEM "main_menu.dtd">
- <toolbox name="MyCustomMainMenu">
- <label>MyCustomMainMenu</label>
- <items>
- <subtoolbox name="File"/>
- <subtoolbox name="Settings"/>
- <subtoolbox name="MyRaster"/>
- <subtoolbox name="Imagery"/>
- <subtoolbox name="Help"/>
- </items>
- </toolbox>
- Validation
- ^^^^^^^^^^
- You should validate your XML before running wxGUI, e.g. using ``xmllint``
- (no output means that document is valid)::
- xmllint --noout --dtdvalid toolboxes.dtd toolboxes.xml
- You can find ``toolboxes.dtd`` and ``main_menu.dtd`` in your GRASS GIS directory,
- in ``etc/gui/wxpython/xml`` subdirectory. Depending on the validator,
- you might need to add DTD file to the drectory with the XML file.
- If you will provide an invalid, not well formed or empty file loading of
- toolboxes will obviously fail.
- Labels
- ^^^^^^
- The label shortly describes the toolbox or the action which will happen after
- running an item. The label can be a command such as *"Create table"*
- or the general name such as *"Table management"*.
- You should add label to each toolbox you create and to each item you create.
- However, if you are just using (and thus referencing) existing items
- (or toolboxes), you don't need to include labels (so you can use just empty
- tags only with the name attribute).
- Important items in menu usually have a automatically assigned shortcut which
- depends on their label. This shortcut is assigned to ``Alt+Letter``
- (on most platforms) where letter is a letter after an ampersand (``&``) in the
- item label and in the user interface the letter is underlined.
- Note that in XML you cannot write ``&`` but you have to write ``&``.
- This concept is not related to the standard shortcut assigned to the item
- according to the shortcut in the XML file.
- Don't be confused with the label which is set for the module in the source code.
- These labels play different role, they must be short and usually
- with the wording of a command.
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