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- """!
- @package nviz_mapdisp.py
- @brief wxGUI 3D view mode (map canvas)
- This module implements 3D visualization mode for map display.
- List of classes:
- - NvizThread
- - GLWindow
- (C) 2008-2010 by the GRASS Development Team
- This program is free software under the GNU General Public
- License (>=v2). Read the file COPYING that comes with GRASS
- for details.
- @author Martin Landa <landa.martin gmail.com> (Google SoC 2008/2010)
- """
- import os
- import sys
- import time
- import copy
- import math
- from threading import Thread
- import wx
- import wx.lib.scrolledpanel as scrolled
- from wx.lib.newevent import NewEvent
- from wx import glcanvas
- import gcmd
- import globalvar
- from debug import Debug as Debug
- from mapdisp_window import MapWindow
- from goutput import wxCmdOutput
- from preferences import globalSettings as UserSettings
- from workspace import Nviz as NvizDefault
- import wxnviz
- # sys.path.append(os.path.join(globalvar.ETCWXDIR, "nviz"))
- # import grass7_wxnviz as wxnviz
- wxUpdateProperties, EVT_UPDATE_PROP = NewEvent()
- wxUpdateView, EVT_UPDATE_VIEW = NewEvent()
- wxUpdateLight, EVT_UPDATE_LIGHT = NewEvent()
- class NvizThread(Thread):
- def __init__(self, log, progressbar, window):
- Thread.__init__(self)
-
- self.log = log
- self.progressbar = progressbar
- self.window = window
-
- self._display = None
-
- self.setDaemon(True)
-
- def run(self):
- self._display = wxnviz.Nviz(self.log)
-
- def GetDisplay(self):
- """!Get display instance"""
- return self._display
-
- class GLWindow(MapWindow, glcanvas.GLCanvas):
- """!OpenGL canvas for Map Display Window"""
- def __init__(self, parent, id = wx.ID_ANY,
- Map = None, tree = None, lmgr = None):
- self.parent = parent # MapFrame
-
- glcanvas.GLCanvas.__init__(self, parent, id)
- MapWindow.__init__(self, parent, id,
- Map, tree, lmgr)
- self.Hide()
-
- self.init = False
- self.initView = False
-
- # render mode
- self.render = { 'quick' : False,
- # do not render vector lines in quick mode
- 'vlines' : False,
- 'vpoints' : False }
-
- # list of loaded map layers (layer tree items)
- self.layers = list()
- # list of query points
- self.qpoints = list()
-
- #
- # use display region instead of computational
- #
- os.environ['GRASS_REGION'] = self.Map.SetRegion()
-
- #
- # create nviz instance
- #
- if self.lmgr:
- logerr = self.lmgr.goutput.cmd_stderr
- logmsg = self.lmgr.goutput.cmd_output
- else:
- logerr = logmsg = None
- self.nvizThread = NvizThread(logerr,
- self.parent.statusbarWin['progress'],
- logmsg)
- self.nvizThread.start()
- time.sleep(.1)
- self._display = self.nvizThread.GetDisplay()
-
- # GRASS_REGION needed only for initialization
- del os.environ['GRASS_REGION']
-
- self.img = wx.Image(self.Map.mapfile, wx.BITMAP_TYPE_ANY)
-
- #
- # default values
- #
- self.view = copy.deepcopy(UserSettings.Get(group = 'nviz', key = 'view')) # copy
- self.iview = UserSettings.Get(group = 'nviz', key = 'view', internal = True)
-
- self.nvizDefault = NvizDefault()
- self.light = copy.deepcopy(UserSettings.Get(group = 'nviz', key = 'light')) # copy
-
- self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
- self.Bind(wx.EVT_SIZE, self.OnSize)
- self.Bind(wx.EVT_PAINT, self.OnPaint)
- self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
- self.Bind(wx.EVT_MOUSE_EVENTS, self.OnMouseAction)
- self.Bind(wx.EVT_MOTION, self.OnMotion)
-
- self.Bind(EVT_UPDATE_PROP, self.UpdateMapObjProperties)
- self.Bind(EVT_UPDATE_VIEW, self.UpdateView)
- self.Bind(EVT_UPDATE_LIGHT, self.UpdateLight)
-
- self.Bind(wx.EVT_CLOSE, self.OnClose)
-
- def OnClose(self, event):
- # cleanup when window actually closes (on quit) and not just is hidden
- self.Reset()
-
- def OnEraseBackground(self, event):
- pass # do nothing, to avoid flashing on MSW
-
- def OnSize(self, event):
- size = self.GetClientSize()
- if self.GetContext():
- Debug.msg(3, "GLCanvas.OnSize(): w = %d, h = %d" % \
- (size.width, size.height))
- self.SetCurrent()
- self._display.ResizeWindow(size.width,
- size.height)
-
- event.Skip()
- def OnPaint(self, event):
- Debug.msg(3, "GLCanvas.OnPaint()")
-
- dc = wx.PaintDC(self)
- self.SetCurrent()
-
- if not self.initView:
- self._display.InitView()
- self.initView = True
-
- self.LoadDataLayers()
- self.UnloadDataLayers()
-
- if not self.init:
- self.ResetView()
-
- if hasattr(self.lmgr, "nviz"):
- self.lmgr.nviz.UpdatePage('view')
- self.lmgr.nviz.UpdatePage('light')
- layer = self.GetSelectedLayer()
- if layer:
- if layer.type == 'raster':
- self.lmgr.nviz.UpdatePage('surface')
- self.lmgr.nviz.UpdatePage('fringe')
- elif layer.type == 'vector':
- self.lmgr.nviz.UpdatePage('vector')
-
- ### self.lmgr.nviz.UpdateSettings()
-
- # update widgets
- win = self.lmgr.nviz.FindWindowById( \
- self.lmgr.nviz.win['vector']['lines']['surface'])
- win.SetItems(self.GetLayerNames('raster'))
-
- self.init = True
-
- self.UpdateMap()
-
- def OnMouseAction(self, event):
- # change perspective with mouse wheel
- wheel = event.GetWheelRotation()
-
- if wheel != 0:
- current = event.GetPositionTuple()[:]
- Debug.msg (5, "GLWindow.OnMouseMotion(): wheel = %d" % wheel)
- prev_value = self.view['persp']['value']
- if wheel > 0:
- value = -1 * self.view['persp']['step']
- else:
- value = self.view['persp']['step']
- self.view['persp']['value'] += value
- if self.view['persp']['value'] < 1:
- self.view['persp']['value'] = 1
- elif self.view['persp']['value'] > 100:
- self.view['persp']['value'] = 100
-
- if prev_value != self.view['persp']['value']:
- if hasattr(self.lmgr, "nviz"):
- self.lmgr.nviz.UpdateSettings()
-
- self._display.SetView(self.view['pos']['x'], self.view['pos']['y'],
- self.iview['height']['value'],
- self.view['persp']['value'],
- self.view['twist']['value'])
-
- # redraw map
- self.OnPaint(None)
-
- # update statusbar
- ### self.parent.StatusbarUpdate()
-
- event.Skip()
- def Pixel2Cell(self, (x, y)):
- """!Convert image coordinates to real word coordinates
- @param x, y image coordinates
-
- @return easting, northing
- @return None on error
- """
- size = self.GetClientSize()
- # UL -> LL
- sid, x, y, z = self._display.GetPointOnSurface(x, y)
-
- if not sid:
- return None
-
- return (x, y)
-
- def OnLeftUp(self, event):
- self.ReleaseMouse()
- if self.mouse["use"] == "query":
- result = self._display.QueryMap(event.GetX(), event.GetY())
- log = self.lmgr.goutput
- if result:
- self.qpoints.append((result['x'], result['y'], result['z']))
- log.WriteLog("%-30s: %.3f" % (_("Easting"), result['x']))
- log.WriteLog("%-30s: %.3f" % (_("Northing"), result['y']))
- log.WriteLog("%-30s: %.3f" % (_("Elevation"), result['z']))
- log.WriteLog("%-30s: %s" % (_("Surface map elevation"), result['elevation']))
- log.WriteLog("%-30s: %s" % (_("Surface map color"), result['color']))
- if len(self.qpoints) > 1:
- prev = self.qpoints[-2]
- curr = self.qpoints[-1]
- dxy = math.sqrt(pow(prev[0]-curr[0], 2) +
- pow(prev[1]-curr[1], 2))
- dxyz = math.sqrt(pow(prev[0]-curr[0], 2) +
- pow(prev[1]-curr[1], 2) +
- pow(prev[2]-curr[2], 2))
- log.WriteLog("%-30s: %.3f" % (_("XY distance from previous"), dxy))
- log.WriteLog("%-30s: %.3f" % (_("XYZ distance from previous"), dxyz))
- log.WriteLog("%-30s: %.3f" % (_("Distance along surface"),
- self._display.GetDistanceAlongSurface(result['id'],
- (curr[0], curr[1]),
- (prev[0], prev[1]),
- useExag = False)))
- log.WriteLog("%-30s: %.3f" % (_("Distance along exag. surface"),
- self._display.GetDistanceAlongSurface(result['id'],
- (curr[0], curr[1]),
- (prev[0], prev[1]),
- useExag = True)))
- log.WriteLog('-' * 80)
- else:
- log.WriteLog(_("No point on surface"))
- log.WriteLog('-' * 80)
-
- def UpdateView(self, event):
- """!Change view settings"""
- data = self.view
- self._display.SetView(data['pos']['x'], data['pos']['y'],
- self.iview['height']['value'],
- data['persp']['value'],
- data['twist']['value'])
-
- if event and event.zExag and data['z-exag'].has_key('value'):
- self._display.SetZExag(data['z-exag']['value'])
-
- if event:
- event.Skip()
- def UpdateLight(self, event):
- """!Change light settings"""
- data = self.light
- self._display.SetLight(x = data['pos']['x'], y = data['pos']['y'],
- z = data['pos']['z'], color = data['color'],
- bright = data['bright'] / 100.,
- ambient = data['ambient'] / 100.)
- self._display.DrawLightingModel()
-
- def UpdateMap(self, render = True):
- """!Updates the canvas anytime there is a change to the
- underlaying images or to the geometry of the canvas.
-
- @param render re-render map composition
- """
- start = time.clock()
-
- self.resize = False
- self.SwapBuffers()
-
- if self.render['quick'] is False:
- self.parent.statusbarWin['progress'].Show()
- self.parent.statusbarWin['progress'].SetRange(2)
- self.parent.statusbarWin['progress'].SetValue(0)
-
- if self.render['quick'] is False:
- self.parent.statusbarWin['progress'].SetValue(1)
- self._display.Draw(False, -1)
- elif self.render['quick'] is True:
- # quick
- mode = wxnviz.DRAW_QUICK_SURFACE | wxnviz.DRAW_QUICK_VOLUME
- if self.render['vlines']:
- mode |= wxnviz.DRAW_QUICK_VLINES
- if self.render['vpoints']:
- mode |= wxnviz.DRAW_QUICK_VPOINTS
- self._display.Draw(True, mode)
- else: # None -> reuse last rendered image
- pass # TODO
-
- stop = time.clock()
-
- if self.render['quick'] is False:
- self.parent.statusbarWin['progress'].SetValue(2)
- # hide process bar
- self.parent.statusbarWin['progress'].Hide()
-
- #
- # update statusbar
- #
- # self.parent.StatusbarUpdate()
-
- Debug.msg(3, "GLWindow.UpdateMap(): quick = %d, -> time = %g" % \
- (self.render['quick'], (stop-start)))
-
- def EraseMap(self):
- """!Erase the canvas
- """
- self._display.EraseMap()
- self.SwapBuffers()
-
- def IsLoaded(self, item):
- """!Check if layer (item) is already loaded
-
- @param item layer item
- """
- layer = self.tree.GetPyData(item)[0]['maplayer']
- data = self.tree.GetPyData(item)[0]['nviz']
-
- if not data:
- return 0
-
- if layer.type == 'raster':
- if not data['surface'].has_key('object'):
- return 0
- elif layer.type == 'vector':
- if not data['vlines'].has_key('object') and \
- not data['points'].has_key('object'):
- return 0
-
- return 1
- def _GetDataLayers(self, item, litems):
- """!Return get list of enabled map layers"""
- # load raster & vector maps
- while item and item.IsOk():
- type = self.tree.GetPyData(item)[0]['type']
- if type == 'group':
- subItem = self.tree.GetFirstChild(item)[0]
- self._GetDataLayers(subItem, litems)
- item = self.tree.GetNextSibling(item)
-
- if not item.IsChecked() or \
- type not in ('raster', 'vector', '3d-raster'):
- item = self.tree.GetNextSibling(item)
- continue
-
- litems.append(item)
-
- item = self.tree.GetNextSibling(item)
-
- def LoadDataLayers(self):
- """!Load raster/vector from current layer tree
-
- @todo volumes
- """
- if not self.tree:
- return
-
- listOfItems = []
- item = self.tree.GetFirstChild(self.tree.root)[0]
- self._GetDataLayers(item, listOfItems)
-
- start = time.time()
-
- while(len(listOfItems) > 0):
- item = listOfItems.pop()
- type = self.tree.GetPyData(item)[0]['type']
- if item not in self.layers:
- try:
- if type == 'raster':
- self.LoadRaster(item)
- elif type == '3d-raster':
- self.LoadRaster3d(item)
- except gcmd.NvizError, e:
- print >> sys.stderr, "Nviz:" + e.message
-
- try:
- if type == 'vector':
- data = self.tree.GetPyData(item)[0]['nviz']
- vecType = []
- if data and data.has_key('vector'):
- for v in ('lines', 'points'):
- if data['vector'][v]:
- vecType.append(v)
- self.LoadVector(item, vecType)
- except gcmd.NvizError, e:
- print >> sys.stderr, "Nviz:" + e.message
- self.init = False
-
- stop = time.time()
-
- Debug.msg(3, "GLWindow.LoadDataLayers(): time = %f" % (stop-start))
-
- def UnloadDataLayers(self):
- """!Unload any layers that have been deleted from layer tree"""
- if not self.tree:
- return
-
- listOfItems = []
- item = self.tree.GetFirstChild(self.tree.root)[0]
- self._GetDataLayers(item, listOfItems)
-
- start = time.time()
-
- for layer in self.layers:
- if layer not in listOfItems:
- ltype = self.tree.GetPyData(layer)[0]['type']
- try:
- if ltype == 'raster':
- self.UnloadRaster(layer)
- elif ltype == '3d-raster':
- self.UnloadRaster3d(layer)
- elif ltype == 'vector':
- data = self.tree.GetPyData(layer)[0]['nviz']
- vecType = []
- if data and data.has_key('vector'):
- for v in ('lines', 'points'):
- if data['vector'][v]:
- vecType.append(v)
- self.UnloadVector(layer, vecType)
-
- self.UpdateView(None)
- except gcmd.NvizError, e:
- print >> sys.stderr, "Nviz:" + e.message
-
- self.lmgr.nviz.UpdateSettings()
-
- stop = time.time()
-
- Debug.msg(3, "GLWindow.UnloadDataLayers(): time = %f" % (stop-start))
- def SetMapObjProperties(self, item, id, nvizType):
- """!Set map object properties
-
- Properties must be afterwards updated by
- UpdateMapObjProperties().
-
- @param item layer item
- @param id nviz layer id (or -1)
- @param nvizType nviz data type (surface, points, vector)
- """
- type = self.tree.GetPyData(item)[0]['maplayer'].type
- # reference to original layer properties (can be None)
- data = self.tree.GetPyData(item)[0]['nviz']
-
- if data is None:
- # init data structure
- self.tree.GetPyData(item)[0]['nviz'] = {}
- data = self.tree.GetPyData(item)[0]['nviz']
-
- if type == 'raster':
- # reset to default properties
- data[nvizType] = self.nvizDefault.SetSurfaceDefaultProp()
-
- elif type == 'vector':
- # reset to default properties (lines/points)
- data['vector'] = self.nvizDefault.SetVectorDefaultProp()
-
- elif type == '3d-raster':
- # reset to default properties
- data[nvizType] = self.nvizDefault.SetVolumeDefaultProp()
-
- else:
- # complete data (use default values)
- if type == 'raster':
- data['surface'] = self.nvizDefault.SetSurfaceDefaultProp()
- if type == 'vector':
- if not data['vector']['lines']:
- self.nvizDefault.SetVectorLinesDefaultProp(data['vector']['lines'])
- if not data['vector']['points']:
- self.nvizDefault.SetVectorPointsDefaultProp(data['vector']['points'])
-
- # set updates
- for sec in data.keys():
- for sec1 in data[sec].keys():
- for sec2 in data[sec][sec1].keys():
- if sec2 != 'all':
- data[sec][sec1][sec2]['update'] = None
-
- event = wxUpdateProperties(data = data)
- wx.PostEvent(self, event)
-
- # set id
- if id > 0:
- if type in ('raster', '3d-raster'):
- data[nvizType]['object'] = { 'id' : id,
- 'init' : False }
- elif type == 'vector':
- data['vector'][nvizType]['object'] = { 'id' : id,
- 'init' : False }
-
- return data
- def LoadRaster(self, item):
- """!Load 2d raster map and set surface attributes
-
- @param layer item
- """
- return self._loadRaster(item)
-
- def LoadRaster3d(self, item):
- """!Load 3d raster map and set surface attributes
-
- @param layer item
- """
- return self._loadRaster(item)
-
- def _loadRaster(self, item):
- """!Load 2d/3d raster map and set its attributes
-
- @param layer item
- """
- layer = self.tree.GetPyData(item)[0]['maplayer']
-
- if layer.type not in ('raster', '3d-raster'):
- return
-
- if layer.type == 'raster':
- id = self._display.LoadSurface(str(layer.name), None, None)
- nvizType = 'surface'
- errorMsg = _("Loading raster map")
- elif layer.type == '3d-raster':
- id = self._display.LoadVolume(str(layer.name), None, None)
- nvizType = 'volume'
- errorMsg = _("Loading 3d raster map")
- else:
- id = -1
-
- if id < 0:
- if layer.type in ('raster', '3d-raster'):
- print >> sys.stderr, "Nviz:" + "%s <%s> %s" % (errorMsg, layer.name, _("failed"))
- else:
- print >> sys.stderr, "Nviz:" + _("Unsupported layer type '%s'") % layer.type
-
- self.layers.append(item)
-
- # set default/workspace layer properties
- data = self.SetMapObjProperties(item, id, nvizType)
-
- # update properties
- event = wxUpdateProperties(data = data)
- wx.PostEvent(self, event)
-
- # update tools window
- if hasattr(self.lmgr, "nviz") and \
- item == self.GetSelectedLayer(type = 'item'):
- toolWin = self.lmgr.nviz
- if layer.type == 'raster':
- win = toolWin.FindWindowById( \
- toolWin.win['vector']['lines']['surface'])
- win.SetItems(self.GetLayerNames(layer.type))
-
- #toolWin.UpdatePage(nvizType)
- #toolWin.SetPage(nvizType)
-
- return id
-
- def UnloadRaster(self, item):
- """!Unload 2d raster map
-
- @param layer item
- """
- return self._unloadRaster(item)
-
- def UnloadRaster3d(self, item):
- """!Unload 3d raster map
-
- @param layer item
- """
- return self._unloadRaster(item)
-
- def _unloadRaster(self, item):
- """!Unload 2d/3d raster map
-
- @param item layer item
- """
- layer = self.tree.GetPyData(item)[0]['maplayer']
-
- if layer.type not in ('raster', '3d-raster'):
- return
-
- data = self.tree.GetPyData(item)[0]['nviz']
-
- if layer.type == 'raster':
- nvizType = 'surface'
- unloadFn = self._display.UnloadSurface
- errorMsg = _("Unable to unload raster map")
- successMsg = _("Raster map")
- else:
- nvizType = 'volume'
- unloadFn = self._display.UnloadVolume
- errorMsg = _("Unable to unload 3d raster map")
- successMsg = _("3d raster map")
-
- id = data[nvizType]['object']['id']
-
- if unloadFn(id) == 0:
- print >> sys.stderr, "Nviz:" + "%s <%s>" % (errorMsg, layer.name)
- else:
- print "Nviz:" + "%s <%s> %s" % (successMsg, layer.name, _("unloaded successfully"))
-
- data[nvizType].pop('object')
-
- self.layers.remove(item)
-
- # update tools window
- if hasattr(self.lmgr, "nviz") and \
- layer.type == 'raster':
- toolWin = self.lmgr.nviz
- win = toolWin.FindWindowById( \
- toolWin.win['vector']['lines']['surface'])
- win.SetItems(self.GetLayerNames(layer.type))
- # remove surface page
- if toolWin.GetSelection() == toolWin.page[nvizType]['id']:
- toolWin.RemovePage(toolWin.page[nvizType]['id'])
- toolWin.page[nvizType]['id'] = -1
- toolWin.page['settings']['id'] = 1
-
- def LoadVector(self, item, vecType = None):
- """!Load 2D or 3D vector map overlay
-
- @param item layer item
- @param vecType vector type (lines / points)
- """
- layer = self.tree.GetPyData(item)[0]['maplayer']
-
- if layer.type != 'vector':
- return
-
- if vecType is None:
- # load data type by default
- vecType = []
- for v in ('lines', 'points'):
- if UserSettings.Get(group = 'nviz', key = 'vector',
- subkey = [v, 'show']):
- vecType.append(v)
-
- # set default properties
- self.SetMapObjProperties(item, -1, 'lines')
- self.SetMapObjProperties(item, -1, 'points')
-
- id = -1
- for type in vecType:
- if type == 'lines':
- id = self._display.LoadVector(str(layer.name), False)
- else:
- id = self._display.LoadVector(str(layer.name), True)
- if id < 0:
- print >> sys.stderr, "Nviz:" + _("Loading vector map <%(name)s> (%(type)s) failed") % \
- { 'name' : layer.name, 'type' : type }
- continue
-
- # update layer properties
- self.SetMapObjProperties(item, id, type)
-
- self.layers.append(item)
-
- # update properties
- data = self.tree.GetPyData(item)[0]['nviz']
- event = wxUpdateProperties(data = data)
- wx.PostEvent(self, event)
-
- # update tools window
- if hasattr(self.lmgr, "nviz") and \
- item == self.GetSelectedLayer(type = 'item'):
- toolWin = self.lmgr.nviz
-
- toolWin.UpdatePage('vector')
- toolWin.SetPage('vector')
-
- return id
- def UnloadVector(self, item, vecType = None):
- """!Unload vector map overlay
-
- @param item layer item
- @param vecType vector type (lines, points)
- """
- layer = self.tree.GetPyData(item)[0]['maplayer']
- data = self.tree.GetPyData(item)[0]['nviz']['vector']
-
- if vecType is None:
- vecType = []
- for v in ('lines', 'points'):
- if UserSettings.Get(group = 'nviz', key = 'vector',
- subkey = [v, 'show']):
- vecType.append(v)
-
- for vtype in vecType:
- if not data[vtype].has_key('object'):
- continue
-
- id = data[vtype]['object']['id']
-
- if vtype == 'lines':
- ret = self._display.UnloadVector(id, False)
- else:
- ret = self._display.UnloadVector(id, True)
- if ret == 0:
- print >> sys.stderr, "Nviz:" + _("Unable to unload vector map <%(name)s> (%(type)s)") % \
- { 'name': layer.name, 'type' : vtype }
- else:
- print "Nviz:" + _("Vector map <%(name)s> (%(type)s) unloaded successfully") % \
- { 'name' : layer.name, 'type' : vtype }
-
- data[vtype].pop('object')
- ### self.layers.remove(id)
-
- # update tools window
- if hasattr(self.lmgr, "nviz") and \
- vecType is None:
- toolWin = self.lmgr.nviz
- # remove surface page
- if toolWin.GetSelection() == toolWin.page['surface']['id']:
- toolWin.RemovePage(toolWin.page['surface']['id'])
- toolWin.page['surface']['id'] = -1
- toolWin.page['settings']['id'] = 1
-
- def Reset(self):
- """!Reset (unload data)"""
- for item in self.layers:
- type = self.tree.GetPyData(item)[0]['maplayer'].type
- if type == 'raster':
- self.UnloadRaster(item)
- elif type == '3d-raster':
- self.UnloadRaster3d(item)
- elif type == 'vector':
- self.UnloadVector(item)
-
- self.init = False
- def OnZoomToMap(self, event):
- """!Set display extents to match selected raster or vector
- map or volume.
-
- @todo vector, volume
- """
- layer = self.GetSelectedLayer()
-
- if layer is None:
- return
-
- Debug.msg (3, "GLWindow.OnZoomToMap(): layer = %s, type = %s" % \
- (layer.name, layer.type))
-
- self._display.SetViewportDefault()
- def ResetView(self):
- """!Reset to default view"""
- self.view['z-exag']['value'], \
- self.iview['height']['value'], \
- self.iview['height']['min'], \
- self.iview['height']['max'] = self._display.SetViewDefault()
-
- self.view['z-exag']['min'] = 0
- self.view['z-exag']['max'] = self.view['z-exag']['value'] * 10
-
- self.view['pos']['x'] = UserSettings.Get(group = 'nviz', key = 'view',
- subkey = ('pos', 'x'))
- self.view['pos']['y'] = UserSettings.Get(group = 'nviz', key = 'view',
- subkey = ('pos', 'y'))
- self.view['persp']['value'] = UserSettings.Get(group = 'nviz', key = 'view',
- subkey = ('persp', 'value'))
-
- self.view['twist']['value'] = UserSettings.Get(group = 'nviz', key = 'view',
- subkey = ('twist', 'value'))
-
- event = wxUpdateView(zExag = False)
- wx.PostEvent(self, event)
-
- def UpdateMapObjProperties(self, event):
- """!Generic method to update data layer properties"""
- data = event.data
-
- if data.has_key('surface'):
- id = data['surface']['object']['id']
- self.UpdateSurfaceProperties(id, data['surface'])
- # -> initialized
- data['surface']['object']['init'] = True
-
- elif data.has_key('volume'):
- id = data['volume']['object']['id']
- self.UpdateVolumeProperties(id, data['volume'])
- # -> initialized
- data['volume']['object']['init'] = True
-
- elif data.has_key('vector'):
- for type in ('lines', 'points'):
- if data['vector'][type].has_key('object'):
- id = data['vector'][type]['object']['id']
- self.UpdateVectorProperties(id, data['vector'], type)
- # -> initialized
- data['vector'][type]['object']['init'] = True
-
- def UpdateSurfaceProperties(self, id, data):
- """!Update surface map object properties"""
- # surface attributes
- for attrb in ('topo', 'color', 'mask',
- 'transp', 'shine', 'emit'):
- if not data['attribute'].has_key(attrb) or \
- not data['attribute'][attrb].has_key('update'):
- continue
-
- map = data['attribute'][attrb]['map']
- value = data['attribute'][attrb]['value']
-
- if map is None: # unset
- # only optional attributes
- if attrb == 'mask':
- # TODO: invert mask
- # TODO: broken in NVIZ
- self._display.UnsetSurfaceMask(id)
- elif attrb == 'transp':
- self._display.UnsetSurfaceTransp(id)
- elif attrb == 'emit':
- self._display.UnsetSurfaceEmit(id)
- else:
- if type(value) == type('') and \
- len(value) <= 0: # ignore empty values (TODO: warning)
- continue
- if attrb == 'topo':
- self._display.SetSurfaceTopo(id, map, str(value))
- elif attrb == 'color':
- self._display.SetSurfaceColor(id, map, str(value))
- elif attrb == 'mask':
- # TODO: invert mask
- # TODO: broken in NVIZ
- self._display.SetSurfaceMask(id, False, str(value))
- elif attrb == 'transp':
- self._display.SetSurfaceTransp(id, map, str(value))
- elif attrb == 'shine':
- self._display.SetSurfaceShine(id, map, str(value))
- elif attrb == 'emit':
- self._display.SetSurfaceEmit(id, map, str(value))
- data['attribute'][attrb].pop('update')
-
- # draw res
- if data['draw']['resolution'].has_key('update'):
- coarse = data['draw']['resolution']['coarse']
- fine = data['draw']['resolution']['fine']
-
- if data['draw']['all']:
- self._display.SetSurfaceRes(-1, fine, coarse)
- else:
- self._display.SetSurfaceRes(id, fine, coarse)
- data['draw']['resolution'].pop('update')
-
- # draw style
- if data['draw']['mode'].has_key('update'):
- if data['draw']['mode']['value'] < 0: # need to calculate
- data['draw']['mode']['value'] = \
- self.nvizDefault.GetDrawMode(mode = data['draw']['mode']['desc']['mode'],
- style = data['draw']['mode']['desc']['style'],
- shade = data['draw']['mode']['desc']['shading'],
- string = True)
- style = data['draw']['mode']['value']
- if data['draw']['all']:
- self._display.SetSurfaceStyle(-1, style)
- else:
- self._display.SetSurfaceStyle(id, style)
- data['draw']['mode'].pop('update')
-
- # wire color
- if data['draw']['wire-color'].has_key('update'):
- color = data['draw']['wire-color']['value']
- if data['draw']['all']:
- self._display.SetWireColor(-1, str(color))
- else:
- self._display.SetWireColor(id, str(color))
- data['draw']['wire-color'].pop('update')
-
- # position
- if data['position'].has_key('update'):
- x = data['position']['x']
- y = data['position']['y']
- z = data['position']['z']
- self._display.SetSurfacePosition(id, x, y, z)
- data['position'].pop('update')
-
- def UpdateVolumeProperties(self, id, data, isosurfId = None):
- """!Update volume (isosurface/slice) map object properties"""
- if data['draw']['resolution'].has_key('update'):
- self._display.SetIsosurfaceRes(id, data['draw']['resolution']['value'])
- data['draw']['resolution'].pop('update')
-
- if data['draw']['shading'].has_key('update'):
- if data['draw']['shading']['value'] < 0: # need to calculate
- data['draw']['shading']['value'] = \
- self.nvizDefault.GetDrawMode(shade = data['draw']['shading'],
- string = False)
- data['draw']['shading'].pop('update')
-
- #
- # isosurface attributes
- #
- isosurfId = 0
- for isosurf in data['isosurface']:
- for attrb in ('color', 'mask',
- 'transp', 'shine', 'emit'):
- if not isosurf.has_key(attrb) or \
- not isosurf[attrb].has_key('update'):
- continue
- map = isosurf[attrb]['map']
- value = isosurf[attrb]['value']
-
- if map is None: # unset
- # only optional attributes
- if attrb == 'mask':
- # TODO: invert mask
- # TODO: broken in NVIZ
- self._display.UnsetIsosurfaceMask(id, isosurfId)
- elif attrb == 'transp':
- self._display.UnsetIsosurfaceTransp(id, isosurfId)
- elif attrb == 'emit':
- self._display.UnsetIsosurfaceEmit(id, isosurfId)
- else:
- if type(value) == type('') and \
- len(value) <= 0: # ignore empty values (TODO: warning)
- continue
- elif attrb == 'color':
- self._display.SetIsosurfaceColor(id, isosurfId, map, str(value))
- elif attrb == 'mask':
- # TODO: invert mask
- # TODO: broken in NVIZ
- self._display.SetIsosurfaceMask(id, isosurfId, False, str(value))
- elif attrb == 'transp':
- self._display.SetIsosurfaceTransp(id, isosurfId, map, str(value))
- elif attrb == 'shine':
- self._display.SetIsosurfaceShine(id, isosurfId, map, str(value))
- elif attrb == 'emit':
- self._display.SetIsosurfaceEmit(id, isosurfId, map, str(value))
- isosurf[attrb].pop('update')
- isosurfId += 1
-
- def UpdateVectorProperties(self, id, data, type):
- """!Update vector layer properties
-
- @param id layer id
- @param data properties
- @param type lines/points
- """
- if type == 'points':
- self.UpdateVectorPointsProperties(id, data[type])
- else:
- self.UpdateVectorLinesProperties(id, data[type])
-
- def UpdateVectorLinesProperties(self, id, data):
- """!Update vector line map object properties"""
- # mode
- if data['color'].has_key('update') or \
- data['width'].has_key('update') or \
- data['mode'].has_key('update'):
- width = data['width']['value']
- color = data['color']['value']
- if data['mode']['type'] == 'flat':
- flat = True
- if data.has_key('surface'):
- data.pop('surface')
- else:
- flat = False
-
- self._display.SetVectorLineMode(id, color,
- width, flat)
-
- if data['color'].has_key('update'):
- data['color'].pop('update')
- if data['width'].has_key('update'):
- data['width'].pop('update')
- if data['mode'].has_key('update'):
- data['mode'].pop('update')
-
- # height
- if data['height'].has_key('update'):
- self._display.SetVectorLineHeight(id,
- data['height']['value'])
- data['height'].pop('update')
-
- # surface
- if data['mode'].has_key('update'):
- sid = self.GetLayerId(type = 'raster', name = data['mode']['surface'])
- if sid > -1:
- self._display.SetVectorLineSurface(id, sid)
-
- data['mode'].pop('update')
-
- def UpdateVectorPointsProperties(self, id, data):
- """!Update vector point map object properties"""
- if data['size'].has_key('update') or \
- data['width'].has_key('update') or \
- data['marker'].has_key('update') or \
- data['color'].has_key('update'):
- ret = self._display.SetVectorPointMode(id, data['color']['value'],
- data['width']['value'], float(data['size']['value']),
- data['marker']['value'] + 1)
-
- error = None
- if ret == -1:
- error = _("Vector point layer not found (id = %d)") % id
- elif ret == -2:
- error = _("Unable to set data layer properties (id = %d)") % id
- if error:
- raise gcmd.NvizError(parent = self.parent,
- message = _("Setting data layer properties failed.\n\n%s") % error)
-
- for prop in ('size', 'width', 'marker', 'color'):
- if data[prop].has_key('update'):
- data[prop].pop('update')
-
- # height
- if data['height'].has_key('update'):
- self._display.SetVectorPointHeight(id,
- data['height']['value'])
- data['height'].pop('update')
-
- # surface
- if data['mode'].has_key('update'):
- sid = self.GetLayerId(type = 'raster', name = data['mode']['surface'])
- if sid > -1:
- self._display.SetVectorPointSurface(id, sid)
-
- data['mode'].pop('update')
-
- def GetLayerNames(self, type):
- """!Return list of map layer names of given type"""
- layerName = []
-
- for item in self.layers:
- mapLayer = self.tree.GetPyData(item)[0]['maplayer']
- if type != mapLayer.GetType():
- continue
-
- layerName.append(mapLayer.GetName())
-
- return layerName
-
- def GetLayerData(self, type, name):
- """!Return layer item data
- @return {} if no layer item found
- """
- for item in self.layers:
- mapLayer = self.tree.GetPyData(item)[0]['maplayer'].GetName()
- if mapLayer == name:
- return self.tree.GetPyData(item)[0]['nviz']
-
- return {}
-
- def GetLayerId(self, type, name):
- """!Get layer object id or -1"""
- if len(name) < 1:
- return -1
-
- for item in self.layers:
- mapLayer = self.tree.GetPyData(item)[0]['maplayer']
- if type != mapLayer.GetType() or \
- name != mapLayer.GetName():
- continue
-
- data = self.tree.GetPyData(item)[0]['nviz']
-
- if type == 'raster':
- return data['surface']['object']['id']
- elif type == 'vpoint':
- return data['vector']['points']['object']['id']
- elif type == 'vline':
- return data['vector']['lines']['object']['id']
- elif type == '3d-raster':
- return data['volume']['object']['id']
-
- return -1
-
- def SaveToFile(self, FileName, FileType, width, height):
- """!This draws the DC to a buffer that can be saved to a file.
-
- @todo fix BufferedPaintDC
-
- @param FileName file name
- @param FileType type of bitmap
- @param width image width
- @param height image height
- """
- self.SetCurrent()
- self._display.SaveToFile(FileName, width, height)
-
- # pbuffer = wx.EmptyBitmap(max(1, self.Map.width), max(1, self.Map.height))
- # dc = wx.BufferedPaintDC(self, pbuffer)
- # dc.Clear()
- # self.SetCurrent()
- # self._display.Draw(False, -1)
- # pbuffer.SaveFile(FileName, FileType)
- # self.SwapBuffers()
-
- def GetDisplay(self):
- """!Get display instance"""
- return self._display
-
- def ZoomToMap(self):
- """!Reset view
- """
- self.lmgr.nviz.OnResetView(None)
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