wxGUI.Vector_Digitizer.html 9.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254
  1. <h2>DESCRIPTION</h2>
  2. The <b>Vector digitizer</b> is
  3. a <em><a href="wxGUI.html">wxGUI</a></em> component intended for
  4. interactive editing vector maps
  5. (see <em><a href="v.edit.html">v.edit</a></em> for non-interactive
  6. vector editing GRASS capabilities).
  7. <p>
  8. Currently, only 2D vector features (points, lines, centroids and
  9. boundaries) can be edited.
  10. Vector features can be selected using mouse or by query (e.g. minimal
  11. vector line length). Vector features can be selected by bounding box
  12. or simply by mouse click (based on 'Settings-&gt;General-&gt;Select
  13. threshold' value).
  14. <p>
  15. Vector digitizer can be activated from Main toolbar in Map Display by
  16. selecting "Digitize" from "Tools" combobox. Vector map to be edited
  17. can be afterwards selected from digitizer toolbar ("Select vector map"
  18. combobox, note that only vector maps from the current layer tree in Layer
  19. Manager are available).
  20. Vector digitizer can be alternatively also activated from contextual
  21. menu in Layer Manager by selecting "Start editing" on selected vector
  22. map in the layer tree.
  23. <p>
  24. New vector map can be easily created from digitizer toolbar by
  25. selecting "New vector map" in "Select vector map" combobox. A new
  26. vector map is created, added to the current layer tree in Layer
  27. Manager and opened for editing. "Select vector map" combobox in
  28. digitizer toolbar also allows switching easily between vector maps to be
  29. edited.
  30. <p>
  31. The wxGUI vector digitizer draws all maps in the Layer Manager in the Map
  32. Display window; in addition, the digitizer also recognizes a special
  33. "background" vector map. This map is selected from the Layer Manager by
  34. right-clicking on the map and selecting "Use as Background Map" from the
  35. contextual menu. The features of the background map may then be copied into
  36. the currently edited vector map using the "Copy features from (background)
  37. vector map" button in the "Additional Tools" menu on the Digitzer Toolbar.
  38. <h3>DIGITIZER TOOLBAR</h3>
  39. <center>
  40. <br><img src="wxGUI_vector_digitizer_toolbar.jpg" border="1"><br><br>
  41. </center>
  42. <dl>
  43. <dt><img src="icons/point-create.png">&nbsp;
  44. <em>Digitize new point</em></dt>
  45. <dd>Add new point to vector map and optionally define its
  46. attributes.</dd>
  47. <dt><img src="icons/line-create.png">&nbsp;
  48. <em>Digitize new line</em></dt>
  49. <dd>Add new line to vector map and optionally define its
  50. attributes.</dd>
  51. <dt><img src="icons/polygon-create.png">&nbsp;
  52. <em>Digitize new boundary</em></dt>
  53. <dd>Add new boundary to vector map and optionally define its
  54. attributes.</dd>
  55. <dt><img src="icons/centroid-create.png">&nbsp;
  56. <em>Digitize new centroid</em></dt>
  57. <dd>Add new centroid to vector map and optionally define its
  58. attributes.</dd>
  59. <dt><img src="icons/vertex-move.png">&nbsp;
  60. <em>Move vertex</em></dt>
  61. <dd>Move selected vertex of linear feature. Thus shape of linear
  62. feature is changed.</dd>
  63. <dt><img src="icons/vertex-create.png">&nbsp;
  64. <em>Add vertex</em></dt>
  65. <dd>Add new vertex to selected linear feature (shape not
  66. changed).</dd>
  67. <dt><img src="icons/vertex-delete.png">&nbsp;
  68. <em>Remove vertex</em></dt>
  69. <dd>Remove selected vertex from linear feature. Thus shape of selected
  70. feature can be changed.</dd>
  71. <dt><img src="icons/line-split.png">&nbsp;
  72. <em>Split line/boundary</em></dt>
  73. <dd>Split selected linear feature on given position to separate
  74. vector features.</dd>
  75. <dt><img src="icons/line-edit.png">&nbsp;
  76. <em>Edit line/boundary</em></dt>
  77. <dd>Edit selected linear feature, add new segments or remove
  78. existing segments of linear feature.</dd>
  79. <dt><img src="icons/line-move.png">&nbsp;
  80. <em>Move feature(s)</em></dt>
  81. <dd>Move selected vector features. Selection can be done by mouse or
  82. by query.</dd>
  83. <dt><img src="icons/line-delete.png">&nbsp;
  84. <em>Delete feature(s)</em></dt>
  85. <dd>Delete selected vector features. Selection can be done by mouse
  86. or by query.</dd>
  87. <dt><img src="icons/cats-display.png">&nbsp;
  88. <em>Display/update categories</em></dt>
  89. <dd>Display categories of selected vector feature. Category settings
  90. can be modified, new layer/category pairs added or already defined pairs
  91. removed.</dd>
  92. <dt><img src="icons/cats-copy.png">&nbsp;
  93. <em>Copy categories / Duplicate attributes</em></dt>
  94. <dd><ul>
  95. <li>Copy category settings of selected vector feature to other
  96. vector features. Layer/category pairs of source vector features are
  97. appended to the target feature category settings. Existing
  98. layer/category pairs are not removed from category settings of the
  99. target features.</li>
  100. <li>Duplicate attributes settings of selected vector feature to
  101. other vector features. New category(ies) is appended to the
  102. target feature category settings and attributes duplicated
  103. based on category settings of source vector features. Existing
  104. layer/category pairs are not removed from category settings of
  105. the target features.</li>
  106. </ul>
  107. </dd>
  108. <dt><img src="icons/attributes-display.png">&nbsp;
  109. <em>Display/update attributes</em></dt>
  110. <dd>Display attributes of selected vector feature (based on its
  111. category settings). Attributes can be also modified. Same
  112. functionality is accessible from Main toolbar "Query vector map
  113. (editable mode)".</dd>
  114. <dt><img src="icons/tools.png">&nbsp;
  115. <em>Additional tools</em></dt>
  116. <dd>
  117. <ul>
  118. <li>Copy features from (background) map<br> Make identical copy of
  119. selected vector features. If a background vector map has been
  120. selected from the Layer Manager, copy features from background
  121. vector map, not from the currently modified vector map.</li>
  122. <li>Flip selected lines/boundaries<br> Flip direction of
  123. selected linear features (lines or boundaries).</li>
  124. <li>Merge selected lines/boundaries<br> Merge (at least two)
  125. selected vector lines or boundaries. The geometry of the
  126. merged vector lines can be changed. If the second line from
  127. two selected lines is in opposite direction to the first, it
  128. will be flipped. See also
  129. module <em><a href="v.build.polylines.html">v.build.polylines</a></em>.</li>
  130. <li>Break selected lines/boundaries at intersection<br> Split
  131. given vector line or boundary into two lines on given position
  132. (based on <em><a href="v.clean.html">v.clean</a></em>,
  133. tool=break).</li>
  134. <li>Snap selected lines/boundaries (only to nodes)<br> Snap
  135. vector features in given threshold. See also
  136. module <em><a href="v.clean.html">v.clean</a></em>. Note that
  137. this tool supports only snapping to nodes. Snapping to vector
  138. features from background vector map is not currently
  139. supported.</li>
  140. <li>Connect two selected lines/boundaries<br> Connect selected
  141. lines or boundaries, the first given line is connected to the
  142. second one. The second line is broken if necessary on each intersection.
  143. The lines are connected only if distance between them is not greater
  144. than snapping threshold value.</li>
  145. <li>Query tool<br>Select vector features by defining a threshold for
  146. min/max length value (linear features or dangles).</li>
  147. <li>Z-bulk labeling of 3D lines<br> Assign z coordinate values to 3D
  148. vector lines in bounding box. This is useful for labeling contour lines.</li>
  149. <li>Feature type conversion<br> Change feature type of selected
  150. geometry features. Points are converted to centroids,
  151. centroids to points, lines to boundaries and boundaries to
  152. lines.</li>
  153. </ul>
  154. </dd>
  155. <dt><img src="icons/undo.png">&nbsp;
  156. <em>Undo</em></dt>
  157. <dd>Undo previous operations.</dd>
  158. <dt><img src="icons/settings.png">&nbsp;
  159. <em>Settings</em></dt>
  160. <dd>Dialog for vector digitizer settings.</dd>
  161. <dt><img src="icons/quit.png">&nbsp;
  162. <em>Quit digitizing tool</em></dt>
  163. <dd>Changes in vector map can be optionally discarded when
  164. digitizing session is quited.</dd>
  165. </dl>
  166. <h2>NOTES</h2>
  167. <dl><dt><b>Mouse button Functions:</b><dd>
  168. <dt><i>Left</i> - select/deselect features</dt>
  169. <dt><i>Control+Left</i> - cancel action/undo vertex</dt>
  170. <dt><i>Right</i> - confirm action</dt>
  171. </dl>
  172. <p>
  173. <i>Dead (deleted)</i> are internally only marked in the geometry file
  174. as 'dead' but it remains there and occupies space. Any vector module
  175. used afterwards on this vector map which really reads and writes
  176. vector geometry (so not <em><a href="g.copy.html">g.copy</a></em>)
  177. will writes only features which are 'alive'.
  178. <p>
  179. <i>Added or modified</i> vector features are <i>snapped</i> to
  180. existing vector features ('Settings-&gt;General-&gt;Snapping', nodes or vertices)
  181. based on 'Settings-&gt;General-&gt;Snapping threshold' value. To
  182. disable snapping set the snapping threshold to '0'.
  183. <p>
  184. If the digitizer crashes for some reason you can repair the vector map
  185. which was left open with the <em>v.build</em> module.
  186. <p>
  187. <b>Please note that vector digitizer is under active development and
  188. distributed as &quot;Experimental Prototype&quot;.</b>
  189. <h2>SEE ALSO</h2>
  190. <em>
  191. <a href="wxGUI.html">wxGUI</a>
  192. </em>
  193. <p>
  194. Other wxGUI components:<br>
  195. <em>
  196. <a href="wxGUI.Attribute_Table_Manager.html">Attribute Table Manager</a><br>
  197. <a href="wxGUI.Nviz.html">3D Viewer</a><br>
  198. <a href="wxGUI.Modeler.html">Graphical Modeler</a><br>
  199. <a href="wxGUI.GCP_Manager.html">Manage Ground Control Points</a><br>
  200. <a href="wxGUI.PsMap.html">Cartographic Composer</a><br>
  201. </em>
  202. <p>
  203. <em>
  204. <a href="v.edit.html">v.edit</a>,
  205. <a href="v.category.html">v.category</a>
  206. </em>
  207. <p>
  208. See also <a href="http://grass.osgeo.org/wiki/WxGUI_Vector_Digitizer">wiki</a> page.
  209. <h2>AUTHORS</h2>
  210. <a href="http://geo.fsv.cvut.cz/gwiki/Landa">Martin Landa</a>, <a href="http://www.fbk.eu">FBK-irst</a> (2007-2008), Trento, Italy, and <a href="http://www.cvut.cz">Czech Technical University in Prague</a>, Czech Republic<br>
  211. <p>
  212. <i>$Date$</i>