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- <title>Raster data processing in GRASS GIS</title>
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- <meta name="Author" content="Markus Neteler/GRASS Development Team">
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- <h2>Raster data processing in GRASS GIS</h2>
- <h3>Raster maps in general</h3>
- The geographic boundaries of the raster map are described by the north,
- south, east, and west fields. These values describe the lines which bound
- the map at its edges. These lines do NOT pass through the center of the
- grid cells at the edge of the map, but along the edge of the map itself.
- <P>
- As a general rule in GRASS:
- <ol>
- <li> Raster output maps have their bounds and resolution equal to those
- of the current region.
- <li> Raster input maps are automatically cropped/padded and rescaled
- (using nearest-neighbour resampling) to match the current region.
- <li> Raster input maps are automatically masked if a raster map named
- MASK exists.
- </ol>
- There are a few exceptions to this:
- <tt>r.in.*</tt> programs read the data cell-for-cell, with no resampling. When
- reading non-georeferenced data, the imported map will usually have its
- lower-left corner at (0,0) in the location's coordinate system; the user
- needs to use <a href="r.region.html">r.region</a> to "place" the imported map.
- <P>
- Some programs which need to perform specific types of resampling (e.g.
- <a href="r.resamp.rst.html">r.resamp.rst</a>) read the input maps at
- their original resolution then do the resampling themselves.
- <P>
- <a href="r.proj.html">r.proj</a> has to deal with two regions (source
- and destination) simultaneously; both will have an impact upon the
- final result.
- <h3>Raster import and export</h3>
- The module <a href="r.in.gdal.html">r.in.gdal</a> offers a common
- interface for many different raster formats. Additionally, it also
- offers options such as on-the-fly location creation or extension of
- the default region to match the extent of the imported raster map.
- For special cases, other import modules are available. Always the full
- map is imported.
- <P>
- For importing scanned maps, the user will need to create a
- x,y-location, scan the map in the desired resolution and save it into
- an appropriate raster format (e.g. tiff, jpeg, png, pbm) and then use
- <a href="r.in.gdal.html">r.in.gdal</a> to import it. Based on
- reference points the scanned map can be recified to obtain geocoded
- data.
- <P>
- Raster maps are exported with <a href="r.out.gdal.html">r.out.gdal</a>
- into common formats. Also <a href="r.out.bin.html">r.out.bin</a>,
- <a href="r.out.vtk.html">r.out.vtk</a> and other export modules are
- available.
- <h3>Metadata</h3>
- The <a href="r.info.html">r.info</a> module displays general information
- about a map such as region extent, data range, data type, creation history,
- and other metadata.
- Metadata such as map title, units, vertical datum etc. can be updated
- with <a href="r.support.html">r.support</a>. Timestamps are managed
- with <a href="r.timestamp.html">r.timestamp</a>. Region extent and
- resolution are mangaged with <a href="r.region.html">r.region</a>.
- <h3>Raster map operations</h3>
- GRASS raster map processing is always performed in the current region
- settings (see <a href="g.region.html">g.region</a>), i.e. the current
- region extent and current raster resolution is used. If the resolution
- differs from that of the input raster map(s), on-the-fly resampling is
- performed (nearest neighbor resampling). If this is not desired, the
- input map(s) has/have to be resampled beforehand with one of the dedicated
- modules.
- <h4>Raster MASKs</h4>
- If a raster map named "MASK" exists, most GRASS raster modules will operate
- only on data falling inside the masked area, and treat any data falling
- outside of the mask as if its value were NULL. The mask is only applied
- when <em>reading</em> an existing GRASS raster map, for example when used
- in a module as an input map.
- <P>
- The mask is read as an integer map. If MASK is actually a
- floating-point map, the values will be converted to integers using the
- map's quantisation rules (this defaults to round-to-nearest, but can
- be changed with r.quant).
- <P>
- (see <a href="r.mask.html">r.mask</a>)
- <h3>Raster map statistics</h3>
- A couple of commands are available to calculate local statistics
- (<a href="r.neighbors.html">r.neighbors</a>), and global statistics
- (<a href="r.statistics.html">r.statistics</a>, <a href="r.surf.area.html">r.surf.area</a>,
- <a href="r.sum.html">r.sum</a>). Profiles and transects can be generated
- (<a href="d.profile.html">d.profile</a>, <a href="r.profile.html">r.profile</a>,
- <a href="r.transect.html">r.transect</a>) as well as histograms
- (<a href="d.histogram.html">d.histogram</a>) and polar diagrams
- (<a href="d.polar.html">d.polar</a>).
- Univariate statistics (<a href="r.univar.html">r.univar</a>) and
- reports are also available (<a href="r.report.html">r.report</a>,<a
- href="r.stats.html">r.stats</a>, <a href="r.volume.html">r.volume</a>).
- <h3>Raster map algebra and aggregation</h3>
- The <a href="r.mapcalc.html">r.mapcalc</a> command provides raster map
- algebra methods.
- The <a href="r.resamp.stats.html">r.resamp.stats</a> command resamples raster
- map layers using various aggregation methods, the <a href="r.average.html">r.average</a>
- command aggregates one map based on a second map.
- <a href="r.resamp.interp.html">r.resamp.interp</a> resamples raster map layers using interpolation.
- <h3>Raster map resampling and interpolation methods</h3>
- GRASS offers various raster resampling and interpolation methods. There are
- available modules for reinterpolation of "filled" raster maps (continuous data)
- to a different resolution:
- <ul>
- <li> Resampling with nearest neighbor, bilinear, and bicubic method
- (<a href="r.resamp.interp.html">r.resamp.interp</a>)</li>
- <li> Regularized spline with tension (RST) interpolation 2D
- (<a href="r.resamp.rst.html">r.resamp.rst</a>)</li>
- <li> Regularized spline with tension (RST) interpolation 2D for hole filling (e.g., SRTM DEM)
- (<a href="r.fillnulls.html">r.fillnulls</a>)</li>
- </ul>
- Furthermore, there are modules available for reinterpolation of "sparse"
- (scattered points or lines) maps:
- <ul>
- <li> Inverse distance weighted average (IDW) interpolation
- (<a href="r.surf.idw.html">r.surf.idw</a> and <a href="r.surf.idw2.html">r.surf.idw2</a>)</li>
- <li> Interpolating from contour lines (<a href="r.contour.html">r.contour</a>)</li>
- </ul>
- For Lidar and similar data, <a href="r.in.xyz.html">r.in.xyz</a> supports loading
- and binning of ungridded x,y,z ASCII data into a new raster map. The user may choose from
- a variety of statistical methods in creating the new raster.
- <P>
- Otherwise, for interpolation of scattered data, use the <EM>v.surf.*</EM> set of
- modules.
- <h3>Hydrologic modeling toolbox</h3>
- Watershed modeling related modules are
- <a href="r.basins.fill.html">r.basins.fill</a>,
- <a href="r.water.outlet.html">r.water.outlet</a>,
- <a href="r.watershed.html">r.watershed</a>, and
- <a href="r.terraflow.html">r.terraflow</a>.
- Water flow related modules are
- <a href="r.carve.html">r.carve</a>,
- <a href="r.drain.html">r.drain</a>,
- <a href="r.fill.dir.html">r.fill.dir</a>,
- <a href="r.fillnulls.html">r.fillnulls</a>,
- <a href="r.flow.html">r.flow</a>, and
- <a href="r.topidx.html">r.topidx</a>.
- Flooding can be simulated with <a href="r.lake.html">r.lake</a>.
- Hydrologic simulation model are available as
- <a href="r.sim.sediment.html">r.sim.sediment</a>,
- <a href="r.sim.water.html">r.sim.water</a>, and
- <a href="r.topmodel.html">r.topmodel</a>.
- <h3>Raster format</h3>
- Raster data can be stored in GRASS as 2D or 3D grids. 2D rasters
- support 3 data types: 32bit signed integer, single- and double-precision
- floating-point. 3D rasters support only single- and double-precision
- floating-point. In most GRASS resources, 2D raster maps are usually
- called "raster", their integer data type "CELL", single-precision
- floating-point data type "FCELL" and double-precision floating-point
- "DCELL". The 3D raster map type is usually called "3D raster" but other
- names like "G3D", "voxel", "volume", "GRID3D" or "3d cell" are common.
- 3D raster's single-precision data type is most often called "float", and the
- double-precision one "double".
- <p>
- GRASS raster format is architecture independent and portable between
- 32bit and 64bit machines.
- <p>
- GRASS distinguishes NULL and zero. When working with NULL data, it is
- important to know that operations on NULL cells lead to NULL cells.
- <h3>See also</h3>
- <ul>
- <li><a href=vectorintro.html>Introduction to GRASS vector map processing</a></li>
- <li><a href=raster3dintro.html>Introduction to GRASS 3D raster map (voxel) processing</a></li>
- </ul>
- <HR>
- <P>
- <a href="index.html">Main index</a> - <a href="raster.html">raster index</a>
- - <a href="full_index.html">full index</a>
- </P>
- <P>© 2008 <a href="http://grass.osgeo.org">GRASS Development Team</a></P>
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