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- /*!
- \file merge_lines.c
- \brief Vector library - clean geometry (merge lines/boundaries)
- Higher level functions for reading/writing/manipulating vectors.
- (C) 2001-2009 by the GRASS Development Team
- This program is free software under the
- GNU General Public License (>=v2).
- Read the file COPYING that comes with GRASS
- for details.
- \author Markus Metz
- */
- #include <grass/config.h>
- #include <stdlib.h>
- #include <math.h>
- #include <grass/gis.h>
- #include <grass/vector.h>
- #include <grass/glocale.h>
- /*!
- \brief Merge lines or boundaries in vector map.
- Merges lines specified by type in vector map.
- Useful for generalization and smoothing.
- Adjacent boundaries are merged as long as topology is maintained.
- Adjacent lines are merged as long as there are exactly two different
- lines connected at a given node.
- Categories are added up when merging.
- GV_BUILD_BASE as topo build level is sufficient, areas need not be built.
- \param Map input vector map
- \param type feature type
- \param[out] Err vector map where merged lines/boundaries will be written or NULL
- \param new_lines pointer to where number of new lines/boundaries is stored or NULL
- \return number of merged lines/boundaries
- */
- int Vect_merge_lines(struct Map_info *Map, int type, int *new_lines,
- struct Map_info *Err)
- {
- int line, nlines, i, c, first, last, next_line, curr_line;
- int merged = 0, newl = 0;
- int next_node, direction, node_n_lines, same_type;
- struct Plus_head *Plus;
- struct ilist *List;
- struct line_pnts *MPoints, *Points;
- struct line_cats *MCats, *Cats;
- struct P_line *Line;
- if ((type & GV_BOUNDARY) && (type & GV_LINE)) {
- G_warning
- ("Merging is done only with either lines or boundaries, not both types at the same time");
- return 0;
- }
- if (!(type & GV_BOUNDARY) && !(type & GV_LINE)) {
- G_warning
- ("Merging is done with lines or boundaries only, not with other types");
- return 0;
- }
- Plus = &(Map->plus);
- nlines = Vect_get_num_lines(Map);
- Points = Vect_new_line_struct();
- Cats = Vect_new_cats_struct();
- MPoints = Vect_new_line_struct();
- MCats = Vect_new_cats_struct();
- List = Vect_new_list();
- for (line = 1; line <= nlines; line++) {
- G_percent(line, nlines, 2);
- if (!Vect_line_alive(Map, line))
- continue;
- Line = Plus->Line[line];
- if (!(Line->type & type))
- continue;
- /* special cases:
- * - loop back to start boundary via several other boundaries
- * - one boundary forming closed loop
- * - node with 3 entries but only 2 boundaries, one of them connecting twice,
- * the other one must then be topologically incorrect in case of boundary */
- /* go backward as long as there is only one other line/boundary at the current node */
- G_debug(3, "go backward");
- next_node = Line->N1;
- first = -line;
- while (1) {
- node_n_lines = Vect_get_node_n_lines(Map, next_node);
- same_type = 0;
- next_line = first;
- for (i = 0; i < node_n_lines; i++) {
- curr_line = Vect_get_node_line(Map, next_node, i);
- if ((Plus->Line[abs(curr_line)]->type & type)) {
- same_type++;
- if (abs(curr_line) != abs(first))
- next_line = curr_line;
- }
- }
- if (same_type == 2 && abs(next_line) != abs(first) &&
- abs(next_line) != line) {
- first = next_line;
- if (first < 0)
- next_node = Plus->Line[-first]->N1;
- else
- next_node = Plus->Line[first]->N2;
- }
- else
- break;
- }
- /* go forward as long as there is only one other line/boundary at the current node */
- G_debug(3, "go forward");
- /* reverse direction */
- last = -first;
- if (last < 0)
- next_node = Plus->Line[-last]->N1;
- else
- next_node = Plus->Line[last]->N2;
- Vect_reset_list(List);
- while (1) {
- Vect_list_append(List, last);
- node_n_lines = Vect_get_node_n_lines(Map, next_node);
- same_type = 0;
- next_line = last;
- for (i = 0; i < node_n_lines; i++) {
- curr_line = Vect_get_node_line(Map, next_node, i);
- if ((Plus->Line[abs(curr_line)]->type & type)) {
- same_type++;
- if (abs(curr_line) != abs(last))
- next_line = curr_line;
- }
- }
- if (same_type == 2 && abs(next_line) != abs(last) &&
- abs(next_line) != abs(first)) {
- last = next_line;
- if (last < 0)
- next_node = Plus->Line[-last]->N1;
- else
- next_node = Plus->Line[last]->N2;
- }
- else
- break;
- }
- /* merge lines */
- if (List->n_values > 1) {
- G_debug(3, "merge %d lines", List->n_values);
- Vect_reset_line(MPoints);
- Vect_reset_cats(MCats);
- for (i = 0; i < List->n_values; i++) {
- Vect_reset_line(Points);
- Vect_reset_cats(Cats);
- Vect_read_line(Map, Points, Cats, abs(List->value[i]));
- direction = (List->value[i] < 0 ? GV_BACKWARD : GV_FORWARD);
- Vect_append_points(MPoints, Points, direction);
- MPoints->n_points--;
- for (c = 0; c < Cats->n_cats; c++) {
- Vect_cat_set(MCats, Cats->field[c], Cats->cat[c]);
- }
- if (Err) {
- /* write out lines/boundaries to be merged */
- Vect_write_line(Err, type, Points, Cats);
- }
- Vect_delete_line(Map, abs(List->value[i]));
- }
- MPoints->n_points++;
- Vect_write_line(Map, type, MPoints, MCats);
- merged += List->n_values;
- newl++;
- }
- nlines = Vect_get_num_lines(Map);
- }
- G_verbose_message(_("%d boundaries merged"), merged);
- G_verbose_message(_("%d new boundaries"), newl);
- if (new_lines)
- *new_lines = newl;
- return merged;
- }
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