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- #include <grass/vector.h>
- struct Point
- {
- double x;
- double y;
- double z;
- };
- #define ALLOC_CHUNK 256
- int loadSiteCoordinates(struct Map_info *, struct Point **, int,
- struct Cell_head *, int);
-
- int convexHull(struct Point *, int, int **);
- int outputHull(struct Map_info *, struct Point *, int *,
- int);
- int make3DHull(double *, double *, double *, int,
- struct Map_info *);
- void convexHull3d(struct Point *, int, struct Map_info *);
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