mapwindow.py 17 KB

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  1. """!
  2. @package animation.mapwindow
  3. @brief Animation window and bitmaps management
  4. Classes:
  5. - mapwindow::BufferedWindow
  6. - mapwindow::AnimationWindow
  7. - mapwindow::BitmapProvider
  8. - mapwindow::BitmapPool
  9. (C) 2012 by the GRASS Development Team
  10. This program is free software under the GNU General Public License
  11. (>=v2). Read the file COPYING that comes with GRASS for details.
  12. @author Anna Kratochvilova <kratochanna gmail.com>
  13. """
  14. import os
  15. import wx
  16. from multiprocessing import Process, Queue
  17. import tempfile
  18. import grass.script as grass
  19. from core.gcmd import RunCommand
  20. from core.debug import Debug
  21. from core.settings import UserSettings
  22. from core.utils import _
  23. from grass.pydispatch.signal import Signal
  24. class BufferedWindow(wx.Window):
  25. """
  26. A Buffered window class (http://wiki.wxpython.org/DoubleBufferedDrawing).
  27. To use it, subclass it and define a Draw(DC) method that takes a DC
  28. to draw to. In that method, put the code needed to draw the picture
  29. you want. The window will automatically be double buffered, and the
  30. screen will be automatically updated when a Paint event is received.
  31. When the drawing needs to change, you app needs to call the
  32. UpdateDrawing() method. Since the drawing is stored in a bitmap, you
  33. can also save the drawing to file by calling the
  34. SaveToFile(self, file_name, file_type) method.
  35. """
  36. def __init__(self, *args, **kwargs):
  37. # make sure the NO_FULL_REPAINT_ON_RESIZE style flag is set.
  38. kwargs['style'] = kwargs.setdefault('style', wx.NO_FULL_REPAINT_ON_RESIZE) | wx.NO_FULL_REPAINT_ON_RESIZE
  39. wx.Window.__init__(self, *args, **kwargs)
  40. Debug.msg(2, "BufferedWindow.__init__()")
  41. wx.EVT_PAINT(self, self.OnPaint)
  42. wx.EVT_SIZE(self, self.OnSize)
  43. # OnSize called to make sure the buffer is initialized.
  44. # This might result in OnSize getting called twice on some
  45. # platforms at initialization, but little harm done.
  46. self.OnSize(None)
  47. def Draw(self, dc):
  48. ## just here as a place holder.
  49. ## This method should be over-ridden when subclassed
  50. pass
  51. def OnPaint(self, event):
  52. Debug.msg(5, "BufferedWindow.OnPaint()")
  53. # All that is needed here is to draw the buffer to screen
  54. dc = wx.BufferedPaintDC(self, self._Buffer)
  55. def OnSize(self, event):
  56. Debug.msg(5, "BufferedWindow.OnSize()")
  57. # The Buffer init is done here, to make sure the buffer is always
  58. # the same size as the Window
  59. #Size = self.GetClientSizeTuple()
  60. size = self.ClientSize
  61. # Make new offscreen bitmap: this bitmap will always have the
  62. # current drawing in it, so it can be used to save the image to
  63. # a file, or whatever.
  64. self._Buffer = wx.EmptyBitmap(*size)
  65. self.UpdateDrawing()
  66. # event.Skip()
  67. def SaveToFile(self, FileName, FileType=wx.BITMAP_TYPE_PNG):
  68. ## This will save the contents of the buffer
  69. ## to the specified file. See the wxWindows docs for
  70. ## wx.Bitmap::SaveFile for the details
  71. self._Buffer.SaveFile(FileName, FileType)
  72. def UpdateDrawing(self):
  73. """
  74. This would get called if the drawing needed to change, for whatever reason.
  75. The idea here is that the drawing is based on some data generated
  76. elsewhere in the system. If that data changes, the drawing needs to
  77. be updated.
  78. This code re-draws the buffer, then calls Update, which forces a paint event.
  79. """
  80. dc = wx.MemoryDC()
  81. dc.SelectObject(self._Buffer)
  82. self.Draw(dc)
  83. del dc # need to get rid of the MemoryDC before Update() is called.
  84. self.Refresh()
  85. self.Update()
  86. class AnimationWindow(BufferedWindow):
  87. def __init__(self, parent, id = wx.ID_ANY,
  88. style = wx.DEFAULT_FRAME_STYLE | wx.FULL_REPAINT_ON_RESIZE | wx.BORDER_RAISED):
  89. Debug.msg(2, "AnimationWindow.__init__()")
  90. self.bitmap = wx.EmptyBitmap(1, 1)
  91. self.text = ''
  92. self.parent = parent
  93. BufferedWindow.__init__(self, parent = parent, id = id, style = style)
  94. self.SetBackgroundColour(wx.BLACK)
  95. self.SetBackgroundStyle(wx.BG_STYLE_CUSTOM)
  96. self.Bind(wx.EVT_SIZE, self.OnSize)
  97. def Draw(self, dc):
  98. """!Draws bitmap."""
  99. Debug.msg(5, "AnimationWindow.Draw()")
  100. dc.Clear() # make sure you clear the bitmap!
  101. dc.DrawBitmap(self.bitmap, x=0, y=0)
  102. dc.DrawText(self.text, 0, 0)
  103. def OnSize(self, event):
  104. Debug.msg(5, "AnimationWindow.OnSize()")
  105. self.DrawBitmap(self.bitmap, self.text)
  106. BufferedWindow.OnSize(self, event)
  107. if event:
  108. event.Skip()
  109. def DrawBitmap(self, bitmap, text):
  110. """!Draws bitmap.
  111. Does not draw the bitmap if it is the same one as last time.
  112. """
  113. if self.bitmap == bitmap:
  114. return
  115. self.bitmap = bitmap
  116. self.text = text
  117. self.UpdateDrawing()
  118. class BitmapProvider(object):
  119. """!Class responsible for loading data and providing bitmaps"""
  120. def __init__(self, frame, bitmapPool, imageWidth=640, imageHeight=480, nprocs=4):
  121. self.datasource = None
  122. self.dataNames = None
  123. self.dataType = None
  124. self.bitmapPool = bitmapPool
  125. self.frame = frame
  126. self.imageWidth = imageWidth # width of the image to render with d.rast or d.vect
  127. self.imageHeight = imageHeight # height of the image to render with d.rast or d.vect
  128. self.nprocs = nprocs # Number of procs to be used for rendering
  129. self.suffix = ''
  130. self.nvizRegion = None
  131. self.mapsLoaded = Signal('mapsLoaded')
  132. def GetDataNames(self):
  133. return self.dataNames
  134. def SetData(self, datasource, dataNames = None, dataType = 'rast',
  135. suffix = '', nvizRegion = None):
  136. """!Sets data.
  137. @param datasource data to load (raster maps, vector maps, m.nviz.image commands)
  138. @param dataNames data labels (keys)
  139. @param dataType 'rast', 'vect', 'nviz'
  140. @param nvizRegion region which must be set for m.nviz.image
  141. """
  142. self.datasource = datasource
  143. self.dataType = dataType
  144. self.suffix = suffix
  145. self.nvizRegion = nvizRegion
  146. if dataNames:
  147. self.dataNames = dataNames
  148. else:
  149. self.dataNames = datasource
  150. self.dataNames = [name + self.suffix for name in self.dataNames]
  151. def GetBitmap(self, dataId):
  152. """!Returns bitmap with given key
  153. or 'no data' bitmap if no such key exists.
  154. @param dataId name of bitmap
  155. """
  156. if dataId:
  157. dataId += self.suffix
  158. try:
  159. bitmap = self.bitmapPool[dataId]
  160. except KeyError:
  161. bitmap = self.bitmapPool[None]
  162. return bitmap
  163. def WindowSizeChanged(self, width, height):
  164. """!Sets size when size of related window changes."""
  165. self.imageWidth, self.imageHeight = width, height
  166. def _createNoDataBitmap(self, width, height):
  167. """!Creates 'no data' bitmap.
  168. Used when requested bitmap is not available (loading data was not successful) or
  169. we want to show 'no data' bitmap.
  170. """
  171. bitmap = wx.EmptyBitmap(width, height)
  172. dc = wx.MemoryDC()
  173. dc.SelectObject(bitmap)
  174. dc.Clear()
  175. text = _("No data")
  176. dc.SetFont(wx.Font(pointSize = 40, family = wx.FONTFAMILY_SCRIPT,
  177. style = wx.FONTSTYLE_NORMAL, weight = wx.FONTWEIGHT_BOLD))
  178. tw, th = dc.GetTextExtent(text)
  179. dc.DrawText(text, (width-tw)/2, (height-th)/2)
  180. dc.SelectObject(wx.NullBitmap)
  181. return bitmap
  182. def Load(self, force = False, nprocs=4):
  183. """!Loads data.
  184. Shows progress dialog.
  185. @param force if True reload all data, otherwise only missing data
  186. @param imageWidth width of the image to render with d.rast or d.vect
  187. @param imageHeight height of the image to render with d.rast or d.vect
  188. @param nprocs number of procs to be used for rendering
  189. """
  190. if nprocs <= 0:
  191. nprocs = 1
  192. count, maxLength = self._dryLoad(rasters = self.datasource,
  193. names = self.dataNames, force = force)
  194. progress = None
  195. if self.dataType in ('rast', 'vect', 'strds', 'stvds') and count > 5 or \
  196. self.dataType == 'nviz':
  197. progress = wx.ProgressDialog(title = "Loading data",
  198. message = " " * (maxLength + 20), # ?
  199. maximum = count,
  200. parent = self.frame,
  201. style = wx.PD_CAN_ABORT | wx.PD_APP_MODAL |
  202. wx.PD_AUTO_HIDE | wx.PD_SMOOTH)
  203. updateFunction = progress.Update
  204. else:
  205. updateFunction = None
  206. if self.dataType in ('rast', 'vect', 'strds', 'stvds'):
  207. self._loadMaps(mapType=self.dataType, maps = self.datasource, names = self.dataNames,
  208. force = force, updateFunction = updateFunction,
  209. imageWidth=self.imageWidth, imageHeight=self.imageHeight, nprocs=nprocs)
  210. elif self.dataType == 'nviz':
  211. self._load3D(commands = self.datasource, region = self.nvizRegion, names = self.dataNames,
  212. force = force, updateFunction = updateFunction)
  213. if progress:
  214. progress.Destroy()
  215. self.mapsLoaded.emit()
  216. def Unload(self):
  217. self.datasource = None
  218. self.dataNames = None
  219. self.dataType = None
  220. def _dryLoad(self, rasters, names, force):
  221. """!Tries how many bitmaps will be loaded.
  222. Used for progress dialog.
  223. @param rasters raster maps to be loaded
  224. @param names names used as keys for bitmaps
  225. @param force load everything even though it is already there
  226. """
  227. count = 0
  228. maxLength = 0
  229. for raster, name in zip(rasters, names):
  230. if not(name in self.bitmapPool and force is False):
  231. count += 1
  232. if len(raster) > maxLength:
  233. maxLength = len(raster)
  234. return count, maxLength
  235. def _loadMaps(self, mapType, maps, names, force, updateFunction,
  236. imageWidth, imageHeight, nprocs):
  237. """!Loads rasters/vectors (also from temporal dataset).
  238. Uses d.rast/d.vect and multiprocessing for parallel rendering
  239. @param mapType Must be "rast" or "vect"
  240. @param maps raster or vector maps to be loaded
  241. @param names names used as keys for bitmaps
  242. @param force load everything even though it is already there
  243. @param updateFunction function called for updating progress dialog
  244. @param imageWidth width of the image to render with d.rast or d.vect
  245. @param imageHeight height of the image to render with d.rast or d.vect
  246. @param nprocs number of procs to be used for rendering
  247. """
  248. count = 0
  249. # Variables for parallel rendering
  250. proc_count = 0
  251. proc_list = []
  252. queue_list = []
  253. name_list = []
  254. mapNum = len(maps)
  255. # create no data bitmap
  256. if None not in self.bitmapPool or force:
  257. self.bitmapPool[None] = self._createNoDataBitmap(imageWidth, imageHeight)
  258. for mapname, name in zip(maps, names):
  259. count += 1
  260. if name in self.bitmapPool and force is False:
  261. continue
  262. # Queue object for interprocess communication
  263. q = Queue()
  264. # The separate render process
  265. p = Process(target=mapRenderProcess, args=(mapType, mapname, imageWidth, imageHeight, q))
  266. p.start()
  267. queue_list.append(q)
  268. proc_list.append(p)
  269. name_list.append(name)
  270. proc_count += 1
  271. # Wait for all running processes and read/store the created images
  272. if proc_count == nprocs or count == mapNum:
  273. for i in range(len(name_list)):
  274. proc_list[i].join()
  275. filename = queue_list[i].get()
  276. # Unfortunately the png files must be read here,
  277. # since the swig wx objects can not be serialized by the Queue object :(
  278. if filename == None:
  279. self.bitmapPool[name_list[i]] = wx.EmptyBitmap(imageWidth, imageHeight)
  280. else:
  281. self.bitmapPool[name_list[i]] = wx.BitmapFromImage(wx.Image(filename))
  282. os.remove(filename)
  283. proc_count = 0
  284. proc_list = []
  285. queue_list = []
  286. name_list = []
  287. if updateFunction:
  288. keepGoing, skip = updateFunction(count, mapname)
  289. if not keepGoing:
  290. break
  291. def _load3D(self, commands, region, names, force, updateFunction):
  292. """!Load 3D view images using m.nviz.image.
  293. @param commands
  294. @param region
  295. @param names names used as keys for bitmaps
  296. @param force load everything even though it is already there
  297. @param updateFunction function called for updating progress dialog
  298. """
  299. ncols, nrows = self.imageWidth, self.imageHeight
  300. count = 0
  301. format = 'ppm'
  302. tempFile = grass.tempfile(False)
  303. tempFileFormat = tempFile + '.' + format
  304. os.environ['GRASS_REGION'] = grass.region_env(**region)
  305. # create no data bitmap
  306. if None not in self.bitmapPool or force:
  307. self.bitmapPool[None] = self._createNoDataBitmap(ncols, nrows)
  308. for command, name in zip(commands, names):
  309. if name in self.bitmapPool and force is False:
  310. continue
  311. count += 1
  312. # set temporary file
  313. command[1]['output'] = tempFile
  314. # set size
  315. command[1]['size'] = '%d,%d' % (ncols, nrows)
  316. # set format
  317. command[1]['format'] = format
  318. returncode, messages = RunCommand(getErrorMsg = True, prog = command[0], **command[1])
  319. if returncode != 0:
  320. self.bitmapPool[name] = wx.EmptyBitmap(ncols, nrows)
  321. continue
  322. self.bitmapPool[name] = wx.Bitmap(tempFileFormat)
  323. if updateFunction:
  324. keepGoing, skip = updateFunction(count, name)
  325. if not keepGoing:
  326. break
  327. grass.try_remove(tempFileFormat)
  328. os.environ.pop('GRASS_REGION')
  329. def mapRenderProcess(mapType, mapname, width, height, fileQueue):
  330. """!Render raster or vector files as png image and write the
  331. resulting png filename in the provided file queue
  332. @param mapType Must be "rast" or "vect"
  333. @param mapname raster or vector map name to be rendered
  334. @param width Width of the resulting image
  335. @param height Height of the resulting image
  336. @param fileQueue The inter process communication queue storing the file name of the image
  337. """
  338. # temporary file, we use python here to avoid calling g.tempfile for each render process
  339. fileHandler, filename = tempfile.mkstemp(suffix=".png")
  340. os.close(fileHandler)
  341. # Set the environment variables for this process
  342. os.environ['GRASS_WIDTH'] = str(width)
  343. os.environ['GRASS_HEIGHT'] = str(height)
  344. driver = UserSettings.Get(group = 'display', key = 'driver', subkey = 'type')
  345. os.environ['GRASS_RENDER_IMMEDIATE'] = driver
  346. os.environ['GRASS_TRUECOLOR'] = "1"
  347. os.environ['GRASS_TRANSPARENT'] = "1"
  348. os.environ['GRASS_PNGFILE'] = str(filename)
  349. if mapType in ('rast', 'strds'):
  350. Debug.msg(1, "Render raster image " + str(filename))
  351. returncode, stdout, messages = read2_command('d.rast', map = mapname)
  352. elif mapType in ('vect', 'stvds'):
  353. Debug.msg(1, "Render vector image " + str(filename))
  354. returncode, stdout, messages = read2_command('d.vect', map = mapname)
  355. else:
  356. returncode = 1
  357. return
  358. if returncode != 0:
  359. fileQueue.put(None)
  360. os.remove(filename)
  361. return
  362. fileQueue.put(filename)
  363. class BitmapPool():
  364. """!Class storing bitmaps (emulates dictionary)"""
  365. def __init__(self):
  366. self.bitmaps = {}
  367. def __getitem__(self, key):
  368. return self.bitmaps[key]
  369. def __setitem__(self, key, bitmap):
  370. self.bitmaps[key] = bitmap
  371. def __contains__(self, key):
  372. return key in self.bitmaps
  373. def Clear(self, usedKeys):
  374. """!Removes all bitmaps which are currently not used.
  375. @param usedKeys keys which are currently used
  376. """
  377. for key in self.bitmaps.keys():
  378. if key not in usedKeys and key is not None:
  379. del self.bitmaps[key]
  380. def read2_command(*args, **kwargs):
  381. kwargs['stdout'] = grass.PIPE
  382. kwargs['stderr'] = grass.PIPE
  383. ps = grass.start_command(*args, **kwargs)
  384. stdout, stderr = ps.communicate()
  385. return ps.returncode, stdout, stderr