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- #include <grass/gis.h>
- /**********************************************************
- * G_pole_in_polygon(x, y, n)
- * double *x, *y, n;
- *
- * For lat-lon coordinates, this routine determines if the polygon
- * defined by the n verticies x,y contain one of the poles
- *
- * returns
- * -1 if it contains the south pole,
- * 1 if it contains the north pole,
- * 0 no pole
- *
- * Note: don't use this routine if the projection isn't PROJECTION_LL
- * no check is made by this routine for valid projection
- ***********************************************************/
- static void mystats(double, double, double, double, double *, double *);
- /*!
- * \brief pole in polygon
- *
- * For latitude-longitude coordinates, this routine determines if the polygon
- * defined by the <b>n</b> coordinate vertices <b>x,y</b> contains one of the
- * poles.
- * Returns -1 if it contains the south pole; 1 if it contains the north pole; 0
- * if it contains neither pole.
- * <b>Note.</b> Use this routine only if the projection is PROJECTION_LL.
- *
- * \param x
- * \param y
- * \param n
- * \return int
- */
- int G_pole_in_polygon(const double *x, const double *y, int n)
- {
- int i;
- double len, area, total_len, total_area;
- if (n <= 1)
- return 0;
- mystats(x[n - 1], y[n - 1], x[0], y[0], &total_len, &total_area);
- for (i = 1; i < n; i++) {
- mystats(x[i - 1], y[i - 1], x[i], y[i], &len, &area);
- total_len += len;
- total_area += area;
- }
- /* if polygon contains a pole then the x-coordinate length of
- * the perimeter should compute to 0, otherwise it should be about 360
- * (or -360, depending on the direction of perimeter traversal)
- *
- * instead of checking for exactly 0, check from -1 to 1 to avoid
- * roundoff error.
- */
- if (total_len < 1.0 && total_len > -1.0)
- return 0;
- return total_area >= 0.0 ? 1 : -1;
- }
- static void mystats(double x0, double y0, double x1, double y1, double *len,
- double *area)
- {
- if (x1 > x0)
- while (x1 - x0 > 180)
- x0 += 360;
- else if (x0 > x1)
- while (x0 - x1 > 180)
- x0 -= 360;
- *len = x0 - x1;
- if (x0 > x1)
- *area = (x0 - x1) * (y0 + y1) / 2.0;
- else
- *area = (x1 - x0) * (y1 + y0) / 2.0;
- }
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