plus_area.c 20 KB

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  1. /**
  2. * \file plus_area.c
  3. *
  4. * \brief Vector library - update topo for areas (lower level functions)
  5. *
  6. * Lower level functions for reading/writing/manipulating vectors.
  7. *
  8. * This program is free software under the GNU General Public License
  9. * (>=v2). Read the file COPYING that comes with GRASS for details.
  10. *
  11. * \author CERL (probably Dave Gerdes), Radim Blazek
  12. *
  13. * \date 2001-2006
  14. */
  15. #include <stdlib.h>
  16. #include <grass/vector.h>
  17. #include <grass/glocale.h>
  18. static int debug_level = -1;
  19. /*!
  20. * \brief Build topo for area from lines
  21. *
  22. * Area is built in clockwise order.
  23. * Take a given line and start off to the RIGHT/LEFT and try to complete
  24. * an area.
  25. *
  26. * Possible Scenarios:
  27. * - I. path runs into first line. : AREA!
  28. * - II. path runs into a dead end (no other area lines at node) : no area
  29. * - III. path runs into a previous line that is not 1st line or to 1st line but not to start node : no area
  30. *
  31. * After we find an area then we call point_in_area() to see if the
  32. * specified point is w/in the area
  33. *
  34. * Old returns -1: error 0: no area (1: point in area)
  35. * -2: island !!
  36. *
  37. * \param[in] plus pointer to Plus_head structure
  38. * \param[in] first_line line id of first line
  39. * \param[in] side side of line to build area on (GV_LEFT | GV_RIGHT)
  40. * \param[in] lines pointer to array of lines
  41. *
  42. * \return -1 on error
  43. * \return 0 no area
  44. * \return number of lines
  45. */
  46. int
  47. dig_build_area_with_line(struct Plus_head *plus, plus_t first_line, int side,
  48. plus_t ** lines)
  49. {
  50. register int i;
  51. int prev_line, next_line;
  52. static plus_t *array;
  53. char *p;
  54. static int array_size; /* 0 on startup */
  55. int n_lines;
  56. struct P_line *Line;
  57. struct P_topo_b *topo;
  58. int node;
  59. if (debug_level == -1) {
  60. const char *dstr = G__getenv("DEBUG");
  61. if (dstr != NULL)
  62. debug_level = atoi(dstr);
  63. else
  64. debug_level = 0;
  65. }
  66. G_debug(3, "dig_build_area_with_line(): first_line = %d, side = %d",
  67. first_line, side);
  68. /* First check if line is not degenerated (degenerated lines have angle -9)
  69. * Following degenerated lines are skip by dig_angle_next_line() */
  70. Line = plus->Line[first_line];
  71. if (Line->type != GV_BOUNDARY)
  72. return -1;
  73. topo = (struct P_topo_b *)Line->topo;
  74. node = topo->N1; /* to check one is enough, because if degenerated N1 == N2 */
  75. if (dig_node_line_angle(plus, node, first_line) == -9.) {
  76. G_debug(3, "First line degenerated");
  77. return (0);
  78. }
  79. if (array_size == 0) { /* first time */
  80. array_size = 1000;
  81. array = (plus_t *) dig__falloc(array_size, sizeof(plus_t));
  82. if (array == NULL)
  83. return (dig_out_of_memory());
  84. }
  85. if (side == GV_LEFT) {
  86. first_line = -first_line; /* start at node1, reverse direction */
  87. }
  88. array[0] = first_line;
  89. prev_line = -first_line; /* start at node2 for direct and node1 for
  90. reverse direction */
  91. /* angle of first line */
  92. n_lines = 1;
  93. while (1) {
  94. next_line =
  95. dig_angle_next_line(plus, prev_line, GV_RIGHT, GV_BOUNDARY);
  96. G_debug(3, "next_line = %d", next_line);
  97. if (next_line == 0)
  98. return (-1); /* Not found */
  99. /* Check if adjacent lines do not have the same angle */
  100. if (!dig_node_angle_check(plus, next_line, GV_BOUNDARY)) {
  101. G_debug(3,
  102. "Cannot build area, a neighbour of the line %d has the same angle at the node",
  103. next_line);
  104. return 0;
  105. }
  106. /* I. Area closed. This also handles the problem w/ 1 single area line */
  107. if (first_line == next_line) {
  108. /* GOT ONE! fill area struct and return */
  109. G_debug(3, "Got one! :");
  110. /* avoid loop when not debugging */
  111. if (debug_level > 2) {
  112. for (i = 0; i < n_lines; i++) {
  113. G_debug(3, " area line (%d) = %d", i, array[i]);
  114. }
  115. }
  116. *lines = array;
  117. return (n_lines);
  118. }
  119. /* II. Note this is a dead end */
  120. /* ( if prev_line != -first_line so it goes after the previous test) ? */
  121. if (prev_line == next_line) {
  122. G_debug(3, "Dead_end:");
  123. return (0); /* dead end */
  124. }
  125. /* III. Unclosed ?, I would say started from free end */
  126. for (i = 0; i < n_lines; i++)
  127. if (abs(next_line) == abs(array[i])) {
  128. G_debug(3, "Unclosed area:");
  129. return (0); /* ran into a different area */
  130. }
  131. /* otherwise keep going */
  132. if (n_lines >= array_size) {
  133. p = dig__frealloc(array, array_size + 100, sizeof(plus_t),
  134. array_size);
  135. if (p == NULL)
  136. return (dig_out_of_memory());
  137. array = (plus_t *) p;
  138. array_size += 100;
  139. }
  140. array[n_lines++] = next_line;
  141. prev_line = -next_line;
  142. }
  143. return 0;
  144. }
  145. /*!
  146. * \brief Allocate space for new area and create boundary info from array.
  147. *
  148. * Then for each line in area, update line (right,left) info.
  149. *
  150. * Neither islands nor centroids area filled.
  151. *
  152. * \param[in] plus pointer to Plus_head structure
  153. * \param[in] n_lines number of lines
  154. * \param[in] lines array of lines, negative for reverse direction
  155. *
  156. * \return number of new area
  157. * \return -1 on error
  158. */
  159. int dig_add_area(struct Plus_head *plus, int n_lines, plus_t * lines,
  160. struct bound_box *box)
  161. {
  162. register int i;
  163. register int area, line;
  164. struct P_area *Area;
  165. struct P_line *Line;
  166. struct P_topo_b *topo;
  167. G_debug(3, "dig_add_area():");
  168. /* First look if we have space in array of pointers to areas
  169. * and reallocate if necessary */
  170. if (plus->n_areas >= plus->alloc_areas) { /* array is full */
  171. if (dig_alloc_areas(plus, 1000) == -1)
  172. return -1;
  173. }
  174. /* allocate area structure */
  175. area = plus->n_areas + 1;
  176. G_debug(3, " new area = %d", area);
  177. Area = dig_alloc_area();
  178. if (Area == NULL)
  179. return -1;
  180. if (dig_area_alloc_line(Area, n_lines) == -1)
  181. return -1;
  182. for (i = 0; i < n_lines; i++) {
  183. line = lines[i];
  184. Area->lines[i] = line;
  185. Line = plus->Line[abs(line)];
  186. topo = (struct P_topo_b *)Line->topo;
  187. if (plus->do_uplist)
  188. dig_line_add_updated(plus, abs(line));
  189. if (line < 0) { /* revers direction -> area on left */
  190. if (topo->left != 0) {
  191. G_warning(_("Line %d already has area/isle %d to left"), line,
  192. topo->left);
  193. return -1;
  194. }
  195. G_debug(3, " Line %d left set to %d.", line, area);
  196. topo->left = area;
  197. }
  198. else {
  199. if (topo->right != 0) {
  200. G_warning(_("Line %d already has area/isle %d to right"),
  201. line, topo->right);
  202. return -1;
  203. }
  204. G_debug(3, " Line %d right set to %d.", line, area);
  205. topo->right = area;
  206. }
  207. }
  208. Area->n_lines = n_lines;
  209. Area->centroid = 0;
  210. plus->Area[area] = Area;
  211. dig_spidx_add_area(plus, area, box);
  212. plus->n_areas++;
  213. return (area);
  214. }
  215. /*!
  216. * \brief Add isle to area if does not exist yet.
  217. *
  218. * \param[in] plus pointer to Plus_head structure
  219. * \param[in] area area id
  220. * \param[in] isle isle id
  221. *
  222. * \return 0
  223. */
  224. int dig_area_add_isle(struct Plus_head *plus, int area, int isle)
  225. {
  226. int i;
  227. struct P_area *Area;
  228. G_debug(3, "dig_area_add_isle(): area = %d isle = %d", area, isle);
  229. Area = plus->Area[area];
  230. if (Area == NULL)
  231. G_fatal_error("Attempt to add isle to dead area");
  232. for (i = 0; i < Area->n_isles; i++) {
  233. if (Area->isles[i] == isle) {
  234. /* Already exists: bug in vector libs */
  235. G_debug(3, "isle already registered in area");
  236. return 0;
  237. }
  238. }
  239. if (Area->alloc_isles <= Area->n_isles) /* array is full */
  240. dig_area_alloc_isle(Area, 1);
  241. Area->isles[Area->n_isles] = isle;
  242. Area->n_isles++;
  243. G_debug(3, " -> n_isles = %d", Area->n_isles);
  244. return 0;
  245. }
  246. /*!
  247. * \brief Delete isle from area.
  248. *
  249. * \param[in] plus pointer to Plus_head structure
  250. * \param[in] area area id
  251. * \param[in] isle isle id
  252. *
  253. * \return 0
  254. */
  255. int dig_area_del_isle(struct Plus_head *plus, int area, int isle)
  256. {
  257. int i, mv;
  258. struct P_area *Area;
  259. G_debug(3, "dig_area_del_isle(): area = %d isle = %d", area, isle);
  260. Area = plus->Area[area];
  261. if (Area == NULL)
  262. G_fatal_error(_("Attempt to delete isle from dead area"));
  263. mv = 0;
  264. for (i = 0; i < Area->n_isles; i++) {
  265. if (mv) {
  266. Area->isles[i - 1] = Area->isles[i];
  267. }
  268. else {
  269. if (Area->isles[i] == isle)
  270. mv = 1;
  271. }
  272. }
  273. if (mv) {
  274. Area->n_isles--;
  275. }
  276. else {
  277. G_fatal_error(_("Attempt to delete not registered isle %d from area %d"),
  278. isle, area);
  279. }
  280. return 0;
  281. }
  282. /*!
  283. * \brief Delete area from Plus_head structure
  284. *
  285. * This function deletes area from the topo structure and resets references
  286. * to this area in lines, isles (within) to 0.
  287. * Possible new area is not created by this function, so that
  288. * old boundaries participating in this area are left without area information
  289. * even if form new area.
  290. * Not enabled now: If area is inside other area, area info for islands within
  291. * deleted area is reset to that area outside.
  292. * (currently area info of isles is set to 0)
  293. *
  294. * \param[in] plus pointer to Plus_head structure
  295. * \param[in] area area id
  296. *
  297. * \return 0 on error
  298. * \return 1 on success
  299. */
  300. int dig_del_area(struct Plus_head *plus, int area)
  301. {
  302. int i, line;
  303. /* int isle, area_out; */
  304. struct P_area *Area;
  305. struct P_line *Line;
  306. struct P_isle *Isle;
  307. struct P_topo_b *topo;
  308. G_debug(3, "dig_del_area() area = %d", area);
  309. Area = plus->Area[area];
  310. if (Area == NULL) {
  311. G_warning(_("Attempt to delete dead area"));
  312. return 0;
  313. }
  314. dig_spidx_del_area(plus, area);
  315. /* Set area for all lines to 0 */
  316. /* isle = 0; */
  317. for (i = 0; i < Area->n_lines; i++) {
  318. line = Area->lines[i]; /* >0 = clockwise -> right, <0 = counterclockwise ->left */
  319. Line = plus->Line[abs(line)];
  320. topo = (struct P_topo_b *)Line->topo;
  321. if (plus->do_uplist)
  322. dig_line_add_updated(plus, abs(line));
  323. if (line > 0) {
  324. G_debug(3, " Set line %d right side to 0", line);
  325. topo->right = 0;
  326. }
  327. else {
  328. G_debug(3, " Set line %d left side to 0", line);
  329. topo->left = 0;
  330. }
  331. /* Find the isle this area is part of (used late below) */
  332. /*
  333. if ( line > 0 ) {
  334. if ( Line->left < 0 ) isle = Line->left;
  335. } else {
  336. if ( Line->right < 0 ) isle = Line->right;
  337. }
  338. */
  339. }
  340. /* Unset area information of centroid */
  341. /* TODO: duplicate centroids have also area information ->
  342. * 1) do not save such info
  343. * 2) find all by box and reset info */
  344. line = Area->centroid;
  345. if (line > 0) {
  346. Line = plus->Line[line];
  347. if (!Line) {
  348. G_warning(_("Dead centroid %d registered for area (bug in the vector library)"),
  349. line);
  350. }
  351. else {
  352. topo = (struct P_topo_b *)Line->topo;
  353. topo->left = 0;
  354. if (plus->do_uplist)
  355. dig_line_add_updated(plus, line);
  356. }
  357. }
  358. /* Find the area this area is within */
  359. /*
  360. area_out = 0;
  361. if ( isle > 0 ) {
  362. Isle = plus->Isle[abs(isle)];
  363. area_out = Isle->area;
  364. }
  365. */
  366. /* Reset information about area outside for isles within this area */
  367. G_debug(3, " n_isles = %d", Area->n_isles);
  368. for (i = 0; i < Area->n_isles; i++) {
  369. Isle = plus->Isle[Area->isles[i]];
  370. if (Isle == NULL) {
  371. G_fatal_error(_("Attempt to delete area %d info from dead isle %d"),
  372. area, Area->isles[i]);
  373. }
  374. else {
  375. /* Isle->area = area_out; */
  376. Isle->area = 0;
  377. }
  378. }
  379. /* free structures */
  380. dig_free_area(Area);
  381. plus->Area[area] = NULL;
  382. return 1;
  383. }
  384. /*!
  385. * \brief Find number line of next angle to follow an line
  386. *
  387. * Assume that lines are sorted in increasing angle order and angles
  388. * of points and degenerated lines are set to 9 (ignored).
  389. *
  390. * \param[in] plus pointer to Plus_head structure
  391. * \param[in] current_line current line id, negative if request for node 2
  392. * \param[in] side side GV_RIGHT or GV_LEFT
  393. * \param[in] type line type (GV_LINE, GV_BOUNDARY or both)
  394. *
  395. * \return line number of next angle to follow an line (negative if connected by node2)
  396. * (number of current line may be return if dangle - this is used in build)
  397. * \return 0 on error or not found
  398. */
  399. int
  400. dig_angle_next_line(struct Plus_head *plus, plus_t current_line, int side,
  401. int type)
  402. {
  403. int i, next;
  404. int current;
  405. int line;
  406. plus_t node;
  407. struct P_node *Node;
  408. struct P_line *Line;
  409. if (debug_level == -1) {
  410. const char *dstr = G__getenv("DEBUG");
  411. if (dstr != NULL)
  412. debug_level = atoi(dstr);
  413. else
  414. debug_level = 0;
  415. }
  416. G_debug(3, "dig__angle_next_line: line = %d, side = %d, type = %d",
  417. current_line, side, type);
  418. Line = plus->Line[abs(current_line)];
  419. if (!(Line->type & GV_LINES))
  420. return 0;
  421. node = 0;
  422. if (current_line > 0) {
  423. if (Line->type == GV_LINE) {
  424. struct P_topo_l *topo = (struct P_topo_l *)Line->topo;
  425. node = topo->N1;
  426. }
  427. else if (Line->type == GV_BOUNDARY) {
  428. struct P_topo_b *topo = (struct P_topo_b *)Line->topo;
  429. node = topo->N1;
  430. }
  431. }
  432. else {
  433. if (Line->type == GV_LINE) {
  434. struct P_topo_l *topo = (struct P_topo_l *)Line->topo;
  435. node = topo->N2;
  436. }
  437. else if (Line->type == GV_BOUNDARY) {
  438. struct P_topo_b *topo = (struct P_topo_b *)Line->topo;
  439. node = topo->N2;
  440. }
  441. }
  442. G_debug(3, " node = %d", node);
  443. Node = plus->Node[node];
  444. G_debug(3, " n_lines = %d", Node->n_lines);
  445. /* avoid loop when not debugging */
  446. if (debug_level > 2) {
  447. for (i = 0; i < Node->n_lines; i++) {
  448. G_debug(3, " i = %d line = %d angle = %f", i, Node->lines[i],
  449. Node->angles[i]);
  450. }
  451. }
  452. /* first find index for that line */
  453. next = -1;
  454. for (current = 0; current < Node->n_lines; current++) {
  455. if (Node->lines[current] == current_line)
  456. next = current;
  457. }
  458. if (next == -1)
  459. return 0; /* not found */
  460. G_debug(3, " current position = %d", next);
  461. while (1) {
  462. if (side == GV_RIGHT) { /* go up (greater angle) */
  463. if (next == Node->n_lines - 1)
  464. next = 0;
  465. else
  466. next++;
  467. }
  468. else { /* go down (smaller angle) */
  469. if (next == 0)
  470. next = Node->n_lines - 1;
  471. else
  472. next--;
  473. }
  474. G_debug(3, " next = %d line = %d angle = %f", next,
  475. Node->lines[next], Node->angles[next]);
  476. if (Node->angles[next] == -9.) { /* skip points and degenerated */
  477. G_debug(3, " point/degenerated -> skip");
  478. if (Node->lines[next] == current_line)
  479. break; /* Yes, that may happen if input line is degenerated and isolated and this breaks loop */
  480. else
  481. continue;
  482. }
  483. line = abs(Node->lines[next]);
  484. Line = plus->Line[line];
  485. if (Line->type & type) { /* line found */
  486. G_debug(3, " this one");
  487. return (Node->lines[next]);
  488. }
  489. /* input line reached, this must be last, because current_line may be correct return value (dangle) */
  490. if (Node->lines[next] == current_line)
  491. break;
  492. }
  493. G_debug(3, " Line NOT found at node %d", (int)node);
  494. return 0;
  495. }
  496. /*!
  497. * \brief Checks if angles of adjacent lines differ.
  498. *
  499. * Negative line number for end point. Assume that lines are sorted
  500. * in increasing angle order and angles of points and degenerated
  501. * lines are set to 9 (ignored).
  502. *
  503. * \param[in] plus pointer to Plus_head structure
  504. * \param[in] line current line id, negative if request for node 2
  505. * \param[in] type line type (GV_LINE, GV_BOUNDARY or both)
  506. *
  507. * \return 1 angles differ
  508. * \return 0 angle of a line up or down is identical
  509. */
  510. int dig_node_angle_check(struct Plus_head *plus, plus_t line, int type)
  511. {
  512. int next, prev;
  513. float angle1, angle2;
  514. plus_t node = 0;
  515. struct P_line *Line;
  516. G_debug(3, "dig_node_angle_check: line = %d, type = %d", line, type);
  517. Line = plus->Line[abs(line)];
  518. if (!(Line->type & GV_LINES))
  519. return 0;
  520. if (line > 0) {
  521. if (Line->type == GV_LINE) {
  522. struct P_topo_l *topo = (struct P_topo_l *)Line->topo;
  523. node = topo->N1;
  524. }
  525. else if (Line->type == GV_BOUNDARY) {
  526. struct P_topo_b *topo = (struct P_topo_b *)Line->topo;
  527. node = topo->N1;
  528. }
  529. }
  530. else {
  531. if (Line->type == GV_LINE) {
  532. struct P_topo_l *topo = (struct P_topo_l *)Line->topo;
  533. node = topo->N2;
  534. }
  535. else if (Line->type == GV_BOUNDARY) {
  536. struct P_topo_b *topo = (struct P_topo_b *)Line->topo;
  537. node = topo->N2;
  538. }
  539. }
  540. angle1 = dig_node_line_angle(plus, node, line);
  541. /* Next */
  542. next = dig_angle_next_line(plus, line, GV_RIGHT, type);
  543. angle2 = dig_node_line_angle(plus, node, next);
  544. if (angle1 == angle2) {
  545. G_debug(3,
  546. " The line to the right has the same angle: node = %d, line = %d",
  547. node, next);
  548. return 0;
  549. }
  550. /* Previous */
  551. prev = dig_angle_next_line(plus, line, GV_LEFT, type);
  552. angle2 = dig_node_line_angle(plus, node, prev);
  553. if (angle1 == angle2) {
  554. G_debug(3,
  555. " The line to the left has the same angle: node = %d, line = %d",
  556. node, next);
  557. return 0;
  558. }
  559. return 1; /* OK */
  560. }
  561. /*!
  562. * \brief Allocate space for new island and create boundary info from array.
  563. *
  564. * The order of input lines is expected to be counter clockwise.
  565. * Then for each line in isle, update line (right,left) info.
  566. *
  567. * Area number the island is within is not filled.
  568. *
  569. * \param[in] plus pointer to Plus_head structure
  570. * \param[in] n_lines number of lines
  571. * \param[in] lines array of lines, negative for reverse direction
  572. *
  573. * \return number of new isle
  574. * \return -1 on error
  575. */
  576. int dig_add_isle(struct Plus_head *plus, int n_lines, plus_t * lines,
  577. struct bound_box *box)
  578. {
  579. register int i;
  580. register int isle, line;
  581. struct P_isle *Isle;
  582. struct P_line *Line;
  583. struct P_topo_b *topo;
  584. G_debug(3, "dig_add_isle():");
  585. /* First look if we have space in array of pointers to isles
  586. * and reallocate if necessary */
  587. if (plus->n_isles >= plus->alloc_isles) { /* array is full */
  588. if (dig_alloc_isles(plus, 1000) == -1)
  589. return -1;
  590. }
  591. /* allocate isle structure */
  592. isle = plus->n_isles + 1;
  593. Isle = dig_alloc_isle();
  594. if (Isle == NULL)
  595. return -1;
  596. if ((dig_isle_alloc_line(Isle, n_lines)) == -1)
  597. return -1;
  598. Isle->area = 0;
  599. for (i = 0; i < n_lines; i++) {
  600. line = lines[i];
  601. G_debug(3, " i = %d line = %d", i, line);
  602. Isle->lines[i] = line;
  603. Line = plus->Line[abs(line)];
  604. topo = (struct P_topo_b *)Line->topo;
  605. if (plus->do_uplist)
  606. dig_line_add_updated(plus, abs(line));
  607. if (line < 0) { /* revers direction -> isle on left */
  608. if (topo->left != 0) {
  609. G_warning(_("Line %d already has area/isle %d to left"), line,
  610. topo->left);
  611. return -1;
  612. }
  613. topo->left = -isle;
  614. }
  615. else {
  616. if (topo->right != 0) {
  617. G_warning(_("Line %d already has area/isle %d to left"), line,
  618. topo->right);
  619. return -1;
  620. }
  621. topo->right = -isle;
  622. }
  623. }
  624. Isle->n_lines = n_lines;
  625. plus->Isle[isle] = Isle;
  626. dig_spidx_add_isle(plus, isle, box);
  627. plus->n_isles++;
  628. return (isle);
  629. }
  630. /*!
  631. * \brief Delete island from Plus_head structure
  632. *
  633. * Reset references to it in lines and area outside.
  634. *
  635. * \param[in] plus pointer to Plus_head structure
  636. * \param[in] isle isle id
  637. *
  638. * \return 1
  639. */
  640. int dig_del_isle(struct Plus_head *plus, int isle)
  641. {
  642. int i, line;
  643. struct P_line *Line;
  644. struct P_isle *Isle;
  645. struct P_topo_b *topo;
  646. G_debug(3, "dig_del_isle() isle = %d", isle);
  647. Isle = plus->Isle[isle];
  648. dig_spidx_del_isle(plus, isle);
  649. /* Set area for all lines to 0 */
  650. for (i = 0; i < Isle->n_lines; i++) {
  651. line = Isle->lines[i]; /* >0 = clockwise -> right, <0 = counterclockwise ->left */
  652. Line = plus->Line[abs(line)];
  653. topo = (struct P_topo_b *)Line->topo;
  654. if (plus->do_uplist)
  655. dig_line_add_updated(plus, abs(line));
  656. if (line > 0)
  657. topo->right = 0;
  658. else
  659. topo->left = 0;
  660. }
  661. /* Delete reference from area it is within */
  662. G_debug(3, " area outside isle = %d", Isle->area);
  663. if (Isle->area > 0) {
  664. if (plus->Area[Isle->area] == NULL) {
  665. G_fatal_error(_("Attempt to delete isle %d info from dead area %d"),
  666. isle, Isle->area);
  667. }
  668. else {
  669. dig_area_del_isle(plus, Isle->area, isle);
  670. }
  671. }
  672. /* free structures */
  673. dig_free_isle(Isle);
  674. plus->Isle[isle] = NULL;
  675. return 1;
  676. }