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- #ifndef GRASS_COLORS_H
- #define GRASS_COLORS_H
- /* Don't add more colors here.
- These colors are the preallocated colors used in displays for efficiency.
- Adding colors here reduces the number of colors it is possible for a user to display.
- If support for named colors is needed it should go in G_str_to_color. */
- #define BLACK 1
- #define RED 2
- #define GREEN 3
- #define BLUE 4
- #define YELLOW 5
- #define CYAN 6
- #define MAGENTA 7
- #define WHITE 8
- #define GRAY 9
- #define ORANGE 10
- #define AQUA 11
- #define INDIGO 12
- #define VIOLET 13
- #define BROWN 14
- #define GREY GRAY
- #define PURPLE VIOLET
- /* These can be in any order. They must match the lookup strings in the table below. */
- #define D_COLOR_LIST "red,orange,yellow,green,blue,indigo,violet,white,black,gray,brown,magenta,aqua,grey,cyan,purple"
- /* max length of color string */
- #define MAX_COLOR_LEN 32
- struct color_rgb
- {
- unsigned char r, g, b;
- };
- struct color_name
- {
- const char *name;
- int number;
- };
- #include <grass/defs/colors.h>
- #endif
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