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- #include <stdio.h>
- #include <stdlib.h>
- #include <sys/types.h>
- #include <unistd.h>
- #include <grass/raster.h>
- #include "raster3d_intern.h"
- /*---------------------------------------------------------------------------*/
- void
- Rast3d_get_block_nocache(RASTER3D_Map * map, int x0, int y0, int z0, int nx, int ny,
- int nz, void *block, int type)
- {
- void *tile;
- int tileX0, tileY0, tileZ0, tileOffsX0, tileOffsY0, tileOffsZ0;
- int tileX1, tileY1, tileZ1, tileOffsX1, tileOffsY1, tileOffsZ1;
- int tx, ty, tz, dx, dy, dz, x, y, z, rows, cols, depths;
- int tileIndex;
- if (!map->useCache)
- tile = Rast3d_alloc_tiles_type(map, 1, type);
- if (tile == NULL)
- Rast3d_fatal_error("Rast3d_get_block_nocache: error in Rast3d_alloc_tiles");
- Rast3d_coord2tile_coord(map, x0, y0, z0, &tileX0, &tileY0, &tileZ0,
- &tileOffsX0, &tileOffsY0, &tileOffsZ0);
- Rast3d_coord2tile_coord(map, x0 + nx - 1, y0 + ny - 1, z0 + nz - 1,
- &tileX1, &tileY1, &tileZ1,
- &tileOffsX1, &tileOffsY1, &tileOffsZ1);
- for (tz = tileZ0; tz <= tileZ1; tz++) {
- dz = (tz - tileZ0) * map->tileZ - tileOffsZ0;
- for (ty = tileY0; ty <= tileY1; ty++) {
- dy = (ty - tileY0) * map->tileY - tileOffsY0;
- for (tx = tileX0; tx <= tileX1; tx++) {
- dx = (tx - tileX0) * map->tileX - tileOffsX0;
- tileIndex = Rast3d_tile2tile_index(map, tx, ty, tz);
- if (Rast3d_tile_index_in_range(map, tileIndex))
- if (map->useCache) {
- tile = Rast3d_get_tile_ptr(map, tileIndex);
- if (tile == NULL)
- Rast3d_fatal_error
- ("Rast3d_get_block_nocache: error in Rast3d_get_tile_ptr");
- }
- else {
- if (!Rast3d_read_tile
- (map, tileIndex, tile, map->typeIntern))
- Rast3d_fatal_error
- ("Rast3d_get_block_nocache: error in Rast3d_read_tile");
- }
- else
- Rast3d_set_null_tile(map, tile);
- cols = (tx == tileX1 ? tileOffsX1 : map->tileX - 1);
- rows = (ty == tileY1 ? tileOffsY1 : map->tileY - 1);
- depths = (tz == tileZ1 ? tileOffsZ1 : map->tileZ - 1);
- x = (tx == tileX0 ? tileOffsX0 : 0);
- for (z = (tz == tileZ0 ? tileOffsZ0 : 0); z <= depths; z++)
- for (y = (ty == tileY0 ? tileOffsY0 : 0); y <= rows; y++) {
- Rast3d_copy_values(tile,
- z * map->tileXY + y * map->tileX + x,
- map->typeIntern,
- block,
- (z + dz) * nx * ny + (y + dy) * nx +
- (x + dx), type, cols - x + 1);
- }
- }
- }
- }
- if (!map->useCache)
- Rast3d_free_tiles(tile);
- }
- /*---------------------------------------------------------------------------*/
- /*!
- * \brief
- *
- * Copies the cells contained in the block (cube) with vertices
- * <em>(x0, y0, z0)</em> and <em>(x0 + nx - 1, y0 + ny - 1, z0 + nz - 1)</em>
- * into <em>block</em>. The cell-values in <em>block</em> are of <em>type</em>.
- * The source code can be found in <em>getblock.c</em>.
- *
- * \param map
- * \param x0
- * \param y0
- * \param z0
- * \param nx
- * \param ny
- * \param nz
- * \param block
- * \param type
- * \return void
- */
- void
- Rast3d_get_block(RASTER3D_Map * map, int x0, int y0, int z0, int nx, int ny, int nz,
- void *block, int type)
- {
- int x, y, z, nNull, x1, y1, z1, length;
- if (!map->useCache) {
- Rast3d_get_block_nocache(map, x0, y0, z0, nx, ny, nz, block, type);
- return;
- }
- x1 = RASTER3D_MIN(x0 + nx, map->region.cols);
- y1 = RASTER3D_MIN(y0 + ny, map->region.rows);
- z1 = RASTER3D_MIN(z0 + nz, map->region.depths);
- length = Rast3d_length(type);
- for (z = z0; z < z1; z++) {
- for (y = y0; y < y1; y++) {
- for (x = x0; x < x1; x++) {
- Rast3d_get_value_region(map, x, y, z, block, type);
- block = G_incr_void_ptr(block, length);
- }
- nNull = x0 + nx - x;
- Rast3d_set_null_value(block, nNull, type);
- block = G_incr_void_ptr(block, length * nNull);
- }
- nNull = (y0 + ny - y) * nx;
- Rast3d_set_null_value(block, nNull, type);
- block = G_incr_void_ptr(block, length * nNull);
- }
- nNull = (z0 + nz - z) * ny * nx;
- Rast3d_set_null_value(block, nNull, type);
- }
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