nodemgmt-template.c 12 KB

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  1. /* LIBDGL -- a Directed Graph Library implementation
  2. * Copyright (C) 2002 Roberto Micarelli
  3. *
  4. * This program is free software; you can redistribute it and/or modify
  5. * it under the terms of the GNU General Public License as published by
  6. * the Free Software Foundation; either version 2 of the License, or
  7. * (at your option) any later version.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program; if not, write to the Free Software
  16. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  17. */
  18. /*
  19. * best view with tabstop=4
  20. */
  21. int DGL_ADD_NODE_FUNC(dglGraph_s * pgraph,
  22. dglInt32_t nId, void *pvNodeAttr, dglInt32_t nFlags)
  23. {
  24. DGL_T_NODEITEM_TYPE *pNodeItem;
  25. dglInt32_t *pnode;
  26. if (pgraph->Flags & DGL_GS_FLAT) {
  27. pgraph->iErrno = DGL_ERR_BadOnFlatGraph;
  28. return -pgraph->iErrno;
  29. }
  30. if ((pNodeItem = DGL_T_NODEITEM_Add(pgraph->pNodeTree, nId)) == NULL) {
  31. pgraph->iErrno = DGL_ERR_MemoryExhausted;
  32. return -pgraph->iErrno;
  33. }
  34. if (DGL_T_NODEITEM_NodePTR(pNodeItem) == NULL) {
  35. if ((pnode = DGL_NODE_ALLOC(pgraph->NodeAttrSize)) == NULL) {
  36. pgraph->iErrno = DGL_ERR_MemoryExhausted;
  37. return -pgraph->iErrno;
  38. }
  39. memset(pnode, 0, DGL_NODE_SIZEOF(pgraph->NodeAttrSize));
  40. DGL_NODE_ID(pnode) = nId;
  41. DGL_NODE_STATUS(pnode) = DGL_NS_ALONE;
  42. DGL_T_NODEITEM_Set_NodePTR(pNodeItem, pnode);
  43. pgraph->cNode++;
  44. pgraph->cAlone++;
  45. }
  46. else {
  47. /* node already exists */
  48. pgraph->iErrno = DGL_ERR_NodeAlreadyExist;
  49. return -pgraph->iErrno;
  50. }
  51. return 0;
  52. }
  53. #if !defined(_DGL_V1)
  54. /*
  55. * Delete the link from the node's out-edgeset
  56. */
  57. int DGL_DEL_NODE_OUTEDGE_FUNC(dglGraph_s * pgraph, dglInt32_t nNode,
  58. dglInt32_t nEdge)
  59. {
  60. DGL_T_NODEITEM_TYPE *pNodeItem, findNodeItem;
  61. dglInt32_t *pnEdgeset, *pnEdge, *pnNode;
  62. dglEdgesetTraverser_s t;
  63. findNodeItem.nKey = nNode;
  64. if ((pNodeItem = avl_find(pgraph->pNodeTree, &findNodeItem)) != NULL) {
  65. pnNode = DGL_T_NODEITEM_NodePTR(pNodeItem);
  66. if (DGL_NODE_STATUS(pnNode) == DGL_NS_ALONE) {
  67. return 0;
  68. }
  69. if ((pnEdgeset = DGL_T_NODEITEM_OutEdgesetPTR(pNodeItem)) != NULL) {
  70. if (DGL_EDGESET_T_INITIALIZE_FUNC(pgraph, &t, pnEdgeset) >= 0) {
  71. for (pnEdge = DGL_EDGESET_T_FIRST_FUNC(&t);
  72. pnEdge; pnEdge = DGL_EDGESET_T_NEXT_FUNC(&t)
  73. ) {
  74. if (DGL_EDGE_ID(pnEdge) == nEdge) {
  75. register dglInt32_t *pnSet;
  76. register int i1, i2, c;
  77. c = pnEdgeset[0];
  78. if ((pnSet =
  79. malloc(sizeof(dglInt32_t) * (c + 1))) == NULL) {
  80. pgraph->iErrno = DGL_ERR_MemoryExhausted;
  81. return -pgraph->iErrno;
  82. }
  83. for (i1 = 0, i2 = 0; i2 < c; i2++) {
  84. if (pnEdgeset[1 + i2] != nEdge) {
  85. pnSet[1 + i1++] = pnEdgeset[1 + i2];
  86. }
  87. }
  88. pnSet[0] = i1;
  89. free(pnEdgeset);
  90. DGL_T_NODEITEM_Set_OutEdgesetPTR(pNodeItem, pnSet);
  91. break;
  92. }
  93. }
  94. }
  95. }
  96. { /* check alone status */
  97. dglInt32_t *pIn, *pOut, *pNode;
  98. pOut = DGL_T_NODEITEM_OutEdgesetPTR(pNodeItem);
  99. pIn = DGL_T_NODEITEM_InEdgesetPTR(pNodeItem);
  100. pNode = DGL_T_NODEITEM_NodePTR(pNodeItem);
  101. if ((pOut == NULL || DGL_EDGESET_EDGECOUNT(pOut) == 0) &&
  102. (pIn == NULL || DGL_EDGESET_EDGECOUNT(pIn) == 0)
  103. ) {
  104. if (DGL_NODE_STATUS(pNode) & DGL_NS_HEAD)
  105. pgraph->cHead--;
  106. if (DGL_NODE_STATUS(pNode) & DGL_NS_TAIL)
  107. pgraph->cTail--;
  108. DGL_NODE_STATUS(pNode) = DGL_NS_ALONE;
  109. pgraph->cAlone++;
  110. }
  111. }
  112. }
  113. return 0;
  114. }
  115. int DGL_DEL_NODE_INEDGE_FUNC(dglGraph_s * pgraph, dglInt32_t nNode,
  116. dglInt32_t nEdge)
  117. {
  118. DGL_T_NODEITEM_TYPE *pNodeItem, findNodeItem;
  119. dglInt32_t *pnEdgeset, *pnEdge, *pnNode;
  120. dglEdgesetTraverser_s t;
  121. findNodeItem.nKey = nNode;
  122. if ((pNodeItem = avl_find(pgraph->pNodeTree, &findNodeItem)) != NULL) {
  123. pnNode = DGL_T_NODEITEM_NodePTR(pNodeItem);
  124. if (DGL_NODE_STATUS(pnNode) == DGL_NS_ALONE) {
  125. return 0;
  126. }
  127. if ((pnEdgeset = DGL_T_NODEITEM_InEdgesetPTR(pNodeItem)) != NULL) {
  128. if (DGL_EDGESET_T_INITIALIZE_FUNC(pgraph, &t, pnEdgeset) >= 0) {
  129. for (pnEdge = DGL_EDGESET_T_FIRST_FUNC(&t);
  130. pnEdge; pnEdge = DGL_EDGESET_T_NEXT_FUNC(&t)
  131. ) {
  132. if (DGL_EDGE_ID(pnEdge) == nEdge) {
  133. register dglInt32_t *pnSet;
  134. register int i1, i2, c;
  135. c = pnEdgeset[0];
  136. if ((pnSet =
  137. malloc(sizeof(dglInt32_t) * (c + 1))) == NULL) {
  138. pgraph->iErrno = DGL_ERR_MemoryExhausted;
  139. return -pgraph->iErrno;
  140. }
  141. for (i1 = 0, i2 = 0; i2 < c; i2++) {
  142. if (pnEdgeset[1 + i2] != nEdge) {
  143. pnSet[1 + i1++] = pnEdgeset[1 + i2];
  144. }
  145. }
  146. pnSet[0] = i1;
  147. free(pnEdgeset);
  148. DGL_T_NODEITEM_Set_InEdgesetPTR(pNodeItem, pnSet);
  149. break;
  150. }
  151. }
  152. }
  153. }
  154. { /* check alone status */
  155. dglInt32_t *pIn, *pOut, *pNode;
  156. pOut = DGL_T_NODEITEM_OutEdgesetPTR(pNodeItem);
  157. pIn = DGL_T_NODEITEM_InEdgesetPTR(pNodeItem);
  158. pNode = DGL_T_NODEITEM_NodePTR(pNodeItem);
  159. if ((pOut == NULL || DGL_EDGESET_EDGECOUNT(pOut) == 0) &&
  160. (pIn == NULL || DGL_EDGESET_EDGECOUNT(pIn) == 0)
  161. ) {
  162. if (DGL_NODE_STATUS(pNode) & DGL_NS_HEAD)
  163. pgraph->cHead--;
  164. if (DGL_NODE_STATUS(pNode) & DGL_NS_TAIL)
  165. pgraph->cTail--;
  166. DGL_NODE_STATUS(pNode) = DGL_NS_ALONE;
  167. pgraph->cAlone++;
  168. }
  169. }
  170. }
  171. return 0;
  172. }
  173. #endif
  174. int DGL_DEL_NODE_FUNC(dglGraph_s * pgraph, dglInt32_t nNodeId)
  175. {
  176. #if defined(_DGL_V1)
  177. pgraph->iErrno = DGL_ERR_NotSupported;
  178. return -pgraph->iErrno;
  179. #else
  180. DGL_T_NODEITEM_TYPE *pNodeItem, findNodeItem;
  181. dglInt32_t *pEdgeset;
  182. dglInt32_t *pnode;
  183. dglInt32_t *pEdge;
  184. dglEdgesetTraverser_s trav;
  185. dglTreeEdge_s *pEdgeItem;
  186. if (pgraph->Flags & DGL_GS_FLAT) {
  187. pgraph->iErrno = DGL_ERR_BadOnFlatGraph;
  188. return -pgraph->iErrno;
  189. }
  190. if (pgraph->pNodeTree == NULL) {
  191. pgraph->iErrno = DGL_ERR_UnexpectedNullPointer;
  192. return -pgraph->iErrno;
  193. }
  194. findNodeItem.nKey = nNodeId;
  195. if ((pNodeItem = avl_find(pgraph->pNodeTree, &findNodeItem)) == NULL) {
  196. pgraph->iErrno = DGL_ERR_NodeNotFound;
  197. return -pgraph->iErrno;
  198. }
  199. pnode = DGL_T_NODEITEM_NodePTR(pNodeItem);
  200. if (DGL_NODE_STATUS(pnode) & DGL_NS_ALONE)
  201. goto node_is_alone;
  202. pEdgeset = DGL_T_NODEITEM_OutEdgesetPTR(pNodeItem);
  203. if (DGL_EDGESET_T_INITIALIZE_FUNC(pgraph, &trav, pEdgeset) < 0)
  204. return -pgraph->iErrno;
  205. for (pEdge = DGL_EDGESET_T_FIRST_FUNC(&trav);
  206. pEdge; pEdge = DGL_EDGESET_T_NEXT_FUNC(&trav)
  207. ) {
  208. if (DGL_EDGE_TAILNODE_OFFSET(pEdge) != DGL_NODE_ID(pnode)) {
  209. if (DGL_DEL_NODE_INEDGE_FUNC
  210. (pgraph, DGL_EDGE_TAILNODE_OFFSET(pEdge),
  211. DGL_EDGE_ID(pEdge)) < 0) {
  212. return -pgraph->iErrno;
  213. }
  214. }
  215. if ((pEdgeItem = trav.pvCurrentItem) != NULL) {
  216. /* prioritizer sync
  217. */
  218. if (pgraph->nOptions & DGL_GO_EdgePrioritize_COST) {
  219. if (dgl_edge_prioritizer_del
  220. (pgraph, DGL_EDGE_ID(pEdge), DGL_EDGE_COST(pEdge)) < 0) {
  221. return -pgraph->iErrno;
  222. }
  223. }
  224. /*
  225. */
  226. pgraph->cEdge--;
  227. pgraph->nnCost -= (dglInt64_t) DGL_EDGE_COST(pEdge);
  228. avl_delete(pgraph->pEdgeTree, pEdgeItem);
  229. dglTreeEdgeCancel(pEdgeItem, NULL);
  230. }
  231. }
  232. DGL_EDGESET_T_RELEASE_FUNC(&trav);
  233. pEdgeset = DGL_T_NODEITEM_InEdgesetPTR(pNodeItem);
  234. if (DGL_EDGESET_T_INITIALIZE_FUNC(pgraph, &trav, pEdgeset) < 0)
  235. return -pgraph->iErrno;
  236. for (pEdge = DGL_EDGESET_T_FIRST_FUNC(&trav);
  237. pEdge; pEdge = DGL_EDGESET_T_NEXT_FUNC(&trav)
  238. ) {
  239. if (DGL_EDGE_HEADNODE_OFFSET(pEdge) != DGL_NODE_ID(pnode)) {
  240. if (DGL_DEL_NODE_OUTEDGE_FUNC
  241. (pgraph, DGL_EDGE_HEADNODE_OFFSET(pEdge),
  242. DGL_EDGE_ID(pEdge)) < 0) {
  243. return -pgraph->iErrno;
  244. }
  245. }
  246. if ((pEdgeItem = trav.pvCurrentItem) != NULL) {
  247. /* prioritizer sync
  248. */
  249. if (pgraph->nOptions & DGL_GO_EdgePrioritize_COST) {
  250. if (dgl_edge_prioritizer_del
  251. (pgraph, DGL_EDGE_ID(pEdge), DGL_EDGE_COST(pEdge)) < 0) {
  252. return -pgraph->iErrno;
  253. }
  254. }
  255. /*
  256. */
  257. pgraph->cEdge--;
  258. pgraph->nnCost -= (dglInt64_t) DGL_EDGE_COST(pEdge);
  259. avl_delete(pgraph->pEdgeTree, pEdgeItem);
  260. dglTreeEdgeCancel(pEdgeItem, NULL);
  261. }
  262. }
  263. DGL_EDGESET_T_RELEASE_FUNC(&trav);
  264. if (DGL_NODE_STATUS(pnode) & DGL_NS_HEAD)
  265. pgraph->cHead--;
  266. if (DGL_NODE_STATUS(pnode) & DGL_NS_TAIL)
  267. pgraph->cTail--;
  268. node_is_alone:
  269. if (DGL_NODE_STATUS(pnode) & DGL_NS_ALONE)
  270. pgraph->cAlone--;
  271. pgraph->cNode--;
  272. avl_delete(pgraph->pNodeTree, pNodeItem);
  273. DGL_T_NODEITEM_Cancel(pNodeItem, NULL);
  274. return 0;
  275. #endif
  276. }
  277. dglInt32_t *DGL_GET_NODE_FUNC(dglGraph_s * pgraph, dglInt32_t nodeid)
  278. {
  279. register dglInt32_t top; /* top of table */
  280. register dglInt32_t pos; /* current position to compare */
  281. register dglInt32_t bot; /* bottom of table */
  282. register dglInt32_t *pref;
  283. register int cwords; /* size of a node in words of 32 bit */
  284. register dglTreeNode_s *ptreenode;
  285. dglTreeNode_s findnode;
  286. dglInt32_t id;
  287. pgraph->iErrno = 0;
  288. if (pgraph->Flags & DGL_GS_FLAT) {
  289. cwords = DGL_NODE_WSIZE(pgraph->NodeAttrSize);
  290. /*bot = pgraph->iNodeBuffer / DGL_NODE_SIZEOF(pgraph->NodeAttrSize); */
  291. bot = pgraph->cNode;
  292. top = 0;
  293. pos = 0;
  294. pref = (dglInt32_t *) pgraph->pNodeBuffer;
  295. /* perform a binary search
  296. */
  297. while (top != bot) {
  298. pos = top + (bot - top) / 2;
  299. id = DGL_NODE_ID(&pref[pos * cwords]);
  300. if (id == nodeid) {
  301. break;
  302. }
  303. else if (nodeid < id) {
  304. bot = pos;
  305. }
  306. else if (nodeid > id) {
  307. top = pos + 1;
  308. }
  309. }
  310. if (top == bot) {
  311. return NULL;
  312. }
  313. return &pref[pos * cwords];
  314. }
  315. else {
  316. findnode.nKey = nodeid;
  317. ptreenode = avl_find(pgraph->pNodeTree, &findnode);
  318. if (ptreenode && ptreenode->pv) {
  319. return ptreenode->pv;
  320. }
  321. return NULL;
  322. }
  323. }
  324. /*
  325. * if graph is FLAT retrieve the edge area from the pEdgeBuffer
  326. * if graph is TREE retrieve the node from the pNodeTree avl and return pv field
  327. */
  328. dglInt32_t *DGL_GET_NODE_OUTEDGESET_FUNC(dglGraph_s * pgraph,
  329. dglInt32_t * pnode)
  330. {
  331. DGL_T_NODEITEM_TYPE *ptreenode, findnode;
  332. dglInt32_t *pEdgeset;
  333. pgraph->iErrno = 0;
  334. if (pnode == NULL) {
  335. pgraph->iErrno = DGL_ERR_UnexpectedNullPointer;
  336. return NULL;
  337. }
  338. if (DGL_NODE_STATUS(pnode) & DGL_NS_ALONE) {
  339. pgraph->iErrno = DGL_ERR_NodeIsAComponent;
  340. return NULL;
  341. }
  342. if (pgraph->Flags & DGL_GS_FLAT) {
  343. pEdgeset =
  344. DGL_EDGEBUFFER_SHIFT(pgraph, DGL_NODE_EDGESET_OFFSET(pnode));
  345. return pEdgeset;
  346. }
  347. else {
  348. findnode.nKey = DGL_NODE_ID(pnode);
  349. ptreenode = avl_find(pgraph->pNodeTree, &findnode);
  350. if (ptreenode && DGL_T_NODEITEM_OutEdgesetPTR(ptreenode)) {
  351. return DGL_T_NODEITEM_OutEdgesetPTR(ptreenode);
  352. }
  353. return NULL;
  354. }
  355. }
  356. dglInt32_t *DGL_GET_NODE_INEDGESET_FUNC(dglGraph_s * pgraph,
  357. dglInt32_t * pnode)
  358. {
  359. #if defined(_DGL_V1)
  360. pgraph->iErrno = DGL_ERR_NotSupported;
  361. return NULL;
  362. #endif
  363. #if defined(_DGL_V2)
  364. DGL_T_NODEITEM_TYPE *ptreenode, findnode;
  365. dglInt32_t *pEdgeset;
  366. pgraph->iErrno = 0;
  367. if (pnode == NULL) {
  368. pgraph->iErrno = DGL_ERR_UnexpectedNullPointer;
  369. return NULL;
  370. }
  371. if (DGL_NODE_STATUS(pnode) & DGL_NS_ALONE) {
  372. pgraph->iErrno = DGL_ERR_NodeIsAComponent;
  373. return NULL;
  374. }
  375. if (pgraph->Flags & DGL_GS_FLAT) {
  376. pEdgeset =
  377. DGL_EDGEBUFFER_SHIFT(pgraph, DGL_NODE_EDGESET_OFFSET(pnode));
  378. pEdgeset +=
  379. DGL_EDGESET_WSIZE(DGL_EDGESET_EDGECOUNT(pEdgeset),
  380. pgraph->EdgeAttrSize);
  381. return pEdgeset;
  382. }
  383. else {
  384. findnode.nKey = DGL_NODE_ID(pnode);
  385. ptreenode = avl_find(pgraph->pNodeTree, &findnode);
  386. if (ptreenode && DGL_T_NODEITEM_InEdgesetPTR(ptreenode)) {
  387. return DGL_T_NODEITEM_InEdgesetPTR(ptreenode);
  388. }
  389. return NULL;
  390. }
  391. #endif
  392. }