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- /*!
- \file vector/neta/components.c
- \brief Network Analysis library - graph componets
- Computes strongly and weakly connected components.
- (C) 2009-2010 by Daniel Bundala, and the GRASS Development Team
- This program is free software under the GNU General Public License
- (>=v2). Read the file COPYING that comes with GRASS for details.
- \author Daniel Bundala (Google Summer of Code 2009)
- \author Markus Metz
- */
- /* example:
- *
- * X -->-- X ---- X --<-- X ---- X
- * N1 N2 N3 N4 N5
- *
- * -->--, --<-- one-way
- * ---- both ways
- *
- * weakly connected:
- * all 5 nodes, even though there is no direct path from N1 to N4, 5
- * but N1 connects to N2, 3, and N4, 5 also connect to N2, 3
- *
- * strongly connected:
- * no path from N2 to N1, no path from N3 to N4
- * component 1: N1
- * component 2: N2, 3
- * Component3: N4, 5
- */
- #include <stdio.h>
- #include <stdlib.h>
- #include <grass/gis.h>
- #include <grass/vector.h>
- #include <grass/glocale.h>
- #include <grass/dgl/graph.h>
- /*!
- \brief Computes weakly connected components
- \param graph input graph
- \param[out] component array of component ids
- \return number of components
- \return -1 on failure
- */
- int NetA_weakly_connected_components(dglGraph_s * graph, int *component)
- {
- int nnodes, i;
- dglInt32_t *stack;
- int stack_size, components;
- dglInt32_t *cur_node;
- dglNodeTraverser_s nt;
- int have_node_costs;
- dglInt32_t ncost;
- if (graph->Version < 2) {
- G_warning("Directed graph must be version 2 or 3 for NetA_weakly_connected_components()");
- return -1;
- }
- components = 0;
- nnodes = dglGet_NodeCount(graph);
- stack = (dglInt32_t *) G_calloc(nnodes + 1, sizeof(dglInt32_t));
- if (!stack) {
- G_fatal_error(_("Out of memory"));
- return -1;
- }
- for (i = 1; i <= nnodes; i++)
- component[i] = 0;
- ncost = 0;
- have_node_costs = dglGet_NodeAttrSize(graph);
- dglNode_T_Initialize(&nt, graph);
- for (cur_node = dglNode_T_First(&nt); cur_node;
- cur_node = dglNode_T_Next(&nt)) {
- dglInt32_t cur_node_id = dglNodeGet_Id(graph, cur_node);
- if (!component[cur_node_id]) {
- stack[0] = cur_node_id;
- stack_size = 1;
- component[cur_node_id] = ++components;
- while (stack_size) {
- dglInt32_t *node, *edgeset, *edge;
- dglEdgesetTraverser_s et;
- node = dglGetNode(graph, stack[--stack_size]);
- edgeset = dglNodeGet_OutEdgeset(graph, node);
- dglEdgeset_T_Initialize(&et, graph, edgeset);
- for (edge = dglEdgeset_T_First(&et); edge;
- edge = dglEdgeset_T_Next(&et)) {
- dglInt32_t to;
- to = dglNodeGet_Id(graph, dglEdgeGet_Tail(graph, edge));
- if (!component[to]) {
- component[to] = components;
- /* do not go through closed nodes */
- if (have_node_costs) {
- memcpy(&ncost, dglNodeGet_Attr(graph, dglEdgeGet_Tail(graph, edge)),
- sizeof(ncost));
- }
- if (ncost >= 0)
- stack[stack_size++] = to;
- }
- }
- dglEdgeset_T_Release(&et);
- edgeset = dglNodeGet_InEdgeset(graph, node);
- dglEdgeset_T_Initialize(&et, graph, edgeset);
- for (edge = dglEdgeset_T_First(&et); edge;
- edge = dglEdgeset_T_Next(&et)) {
- dglInt32_t to;
- to = dglNodeGet_Id(graph, dglEdgeGet_Head(graph, edge));
- if (!component[to]) {
- component[to] = components;
- /* do not go through closed nodes */
- if (have_node_costs) {
- memcpy(&ncost, dglNodeGet_Attr(graph, dglEdgeGet_Tail(graph, edge)),
- sizeof(ncost));
- }
- if (ncost >= 0)
- stack[stack_size++] = to;
- }
- }
- dglEdgeset_T_Release(&et);
- }
- }
- }
- dglNode_T_Release(&nt);
- G_free(stack);
- return components;
- }
- /*!
- \brief Computes strongly connected components with Kosaraju's
- two-pass algorithm
- \param graph input graph
- \param[out] component array of component ids
- \return number of components
- \return -1 on failure
- */
- int NetA_strongly_connected_components(dglGraph_s * graph, int *component)
- {
- int nnodes, i;
- dglInt32_t *stack, *order;
- int *processed;
- int stack_size, order_size, components;
- dglInt32_t *cur_node;
- dglNodeTraverser_s nt;
- int have_node_costs;
- dglInt32_t ncost;
- if (graph->Version < 2) {
- G_warning("Directed graph must be version 2 or 3 for NetA_strongly_connected_components()");
- return -1;
- }
- components = 0;
- nnodes = dglGet_NodeCount(graph);
- stack = (dglInt32_t *) G_calloc(nnodes + 1, sizeof(dglInt32_t));
- order = (dglInt32_t *) G_calloc(nnodes + 1, sizeof(dglInt32_t));
- processed = (int *)G_calloc(nnodes + 1, sizeof(int));
- if (!stack || !order || !processed) {
- G_fatal_error(_("Out of memory"));
- return -1;
- }
- for (i = 1; i <= nnodes; i++) {
- component[i] = 0;
- }
- ncost = 0;
- have_node_costs = dglGet_NodeAttrSize(graph);
- order_size = 0;
- dglNode_T_Initialize(&nt, graph);
- for (cur_node = dglNode_T_First(&nt); cur_node;
- cur_node = dglNode_T_Next(&nt)) {
- dglInt32_t cur_node_id = dglNodeGet_Id(graph, cur_node);
- if (!component[cur_node_id]) {
- component[cur_node_id] = --components;
- stack[0] = cur_node_id;
- stack_size = 1;
- while (stack_size) {
- dglInt32_t *node, *edgeset, *edge;
- dglEdgesetTraverser_s et;
- dglInt32_t node_id = stack[stack_size - 1];
- if (processed[node_id]) {
- stack_size--;
- order[order_size++] = node_id;
- continue;
- }
- processed[node_id] = 1;
- node = dglGetNode(graph, node_id);
- edgeset = dglNodeGet_OutEdgeset(graph, node);
- dglEdgeset_T_Initialize(&et, graph, edgeset);
- for (edge = dglEdgeset_T_First(&et); edge;
- edge = dglEdgeset_T_Next(&et)) {
- dglInt32_t to;
- to = dglNodeGet_Id(graph, dglEdgeGet_Tail(graph, edge));
- if (!component[to]) {
- component[to] = components;
- /* do not go through closed nodes */
- if (have_node_costs) {
- memcpy(&ncost, dglNodeGet_Attr(graph, dglEdgeGet_Tail(graph, edge)),
- sizeof(ncost));
- }
- if (ncost < 0)
- processed[to] = 1;
- stack[stack_size++] = to;
- }
- }
- dglEdgeset_T_Release(&et);
- }
- }
- }
- dglNode_T_Release(&nt);
- components = 0;
- dglNode_T_Initialize(&nt, graph);
- while (order_size) {
- dglInt32_t cur_node_id = order[--order_size];
- int cur_comp = component[cur_node_id];
- if (cur_comp < 1) {
- component[cur_node_id] = ++components;
- stack[0] = cur_node_id;
- stack_size = 1;
- while (stack_size) {
- dglInt32_t *node, *edgeset, *edge;
- dglEdgesetTraverser_s et;
- dglInt32_t node_id = stack[--stack_size];
- node = dglGetNode(graph, node_id);
- edgeset = dglNodeGet_InEdgeset(graph, node);
- dglEdgeset_T_Initialize(&et, graph, edgeset);
- for (edge = dglEdgeset_T_First(&et); edge;
- edge = dglEdgeset_T_Next(&et)) {
- dglInt32_t to;
- to = dglNodeGet_Id(graph, dglEdgeGet_Head(graph, edge));
- if (component[to] == cur_comp) {
- component[to] = components;
- /* do not go through closed nodes */
- if (have_node_costs) {
- memcpy(&ncost, dglNodeGet_Attr(graph, dglEdgeGet_Head(graph, edge)),
- sizeof(ncost));
- }
- if (ncost >= 0)
- stack[stack_size++] = to;
- }
- }
- dglEdgeset_T_Release(&et);
- }
- }
- }
- dglNode_T_Release(&nt);
- G_free(stack);
- G_free(order);
- G_free(processed);
- return components;
- }
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