123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149 |
- /*!
- \file vector/neta/spanningtree.c
- \brief Network Analysis library - spanning tree
- Computes minimum spanning tree in the network.
- (C) 2009-2010 by Daniel Bundala, and the GRASS Development Team
- This program is free software under the GNU General Public License
- (>=v2). Read the file COPYING that comes with GRASS for details.
- \author Daniel Bundala (Google Summer of Code 2009)
- */
- #include <stdio.h>
- #include <stdlib.h>
- #include <grass/gis.h>
- #include <grass/vector.h>
- #include <grass/glocale.h>
- #include <grass/dgl/graph.h>
- struct union_find
- {
- int *parent;
- };
- static int uf_initialize(struct union_find *uf, int size)
- {
- int i;
- uf->parent = (int *)G_calloc(size, sizeof(int));
- if (!uf->parent)
- return 0;
- for (i = 0; i < size; i++)
- uf->parent[i] = i;
- return 1;
- }
- static void uf_release(struct union_find *uf)
- {
- G_free(uf->parent);
- }
- static int uf_find(struct union_find *uf, int v)
- {
- int cur = v, tmp;
- while (uf->parent[cur] != cur)
- cur = uf->parent[cur];
- while (uf->parent[v] != v) {
- tmp = uf->parent[v];
- uf->parent[v] = cur;
- v = tmp;
- }
- return cur;
- }
- /*TODO: union by rank */
- static void uf_union(struct union_find *uf, int u, int v)
- {
- int parent_u = uf_find(uf, u);
- int parent_v = uf_find(uf, v);
- if (parent_u != parent_v)
- uf->parent[parent_u] = parent_v;
- }
- typedef struct
- {
- dglInt32_t cost;
- dglInt32_t *edge;
- } edge_cost_pair;
- static int cmp_edge(const void *pa, const void *pb)
- {
- if (((edge_cost_pair *) pa)->cost < ((edge_cost_pair *) pb)->cost)
- return -1;
- return (((edge_cost_pair *) pa)->cost > ((edge_cost_pair *) pb)->cost);
- }
- /*!
- \brief Get number of edges in the spanning forest
- \param graph input graph
- \param[out] list of edges
- \return number of edges
- \return -1 on failure
- */
- int NetA_spanning_tree(dglGraph_s * graph, struct ilist *tree_list)
- {
- int nnodes, edges, nedges, i, index;
- edge_cost_pair *perm; /*permutation of edges in ascending order */
- struct union_find uf;
- dglEdgesetTraverser_s et;
- /* TODO: consider closed nodes / node costs */
- nnodes = dglGet_NodeCount(graph);
- nedges = dglGet_EdgeCount(graph);
- perm = (edge_cost_pair *) G_calloc(nedges, sizeof(edge_cost_pair));
- if (!perm || !uf_initialize(&uf, nnodes + 1)) {
- G_fatal_error(_("Out of memory"));
- return -1;
- }
- /* dglGetEdge is only supported with graphs version > 1. Therefore this complicated enumeration of the edges... */
- index = 0;
- G_message(_("Computing minimum spanning tree..."));
- G_percent_reset();
- for (i = 1; i <= nnodes; i++) {
- G_percent(i, nnodes + nedges, 1);
- dglInt32_t *edge;
- dglEdgeset_T_Initialize(&et, graph,
- dglNodeGet_OutEdgeset(graph,
- dglGetNode(graph,
- (dglInt32_t)
- i)));
- for (edge = dglEdgeset_T_First(&et); edge;
- edge = dglEdgeset_T_Next(&et))
- if (dglEdgeGet_Id(graph, edge) > 0) {
- perm[index].edge = edge;
- perm[index].cost = dglEdgeGet_Cost(graph, edge);
- index++;
- }
- dglEdgeset_T_Release(&et);
- }
- edges = 0;
- qsort((void *)perm, index, sizeof(edge_cost_pair), cmp_edge);
- for (i = 0; i < index; i++) {
- G_percent(i + nnodes, nnodes + nedges, 1);
- dglInt32_t head =
- dglNodeGet_Id(graph, dglEdgeGet_Head(graph, perm[i].edge));
- dglInt32_t tail =
- dglNodeGet_Id(graph, dglEdgeGet_Tail(graph, perm[i].edge));
- if (uf_find(&uf, head) != uf_find(&uf, tail)) {
- uf_union(&uf, head, tail);
- edges++;
- Vect_list_append(tree_list, dglEdgeGet_Id(graph, perm[i].edge));
- }
- }
- G_percent(index, index, 1);
- G_free(perm);
- uf_release(&uf);
- return edges;
- }
|