# Function ocl_core::create_from_gl_texture_3d [−] [src]

    pub unsafe fn create_from_gl_texture_3d<C>(
        context: C,
        texture_target: cl_GLenum,
        miplevel: cl_GLint,
        texture: cl_GLuint,
        flags: MemFlags
    ) -> OclCoreResult<Mem> where
        C: ClContextPtr,

Return a texture3D pointer from a `OpenGL` texture3D object.

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