# ocl_core::enqueue_release_gl_objects - Rust
API documentation for the Rust `enqueue_release_gl_objects` fn in crate `ocl_core`.
Keywords: rust, rustlang, rust-lang, enqueue_release_gl_objects

# Function ocl_core::enqueue_release_gl_objects [−] [src]

    pub fn enqueue_release_gl_objects<En, Ewl>(
        command_queue: &CommandQueue,
        buffers: &[Mem],
        wait_list: Option<Ewl>,
        new_event: Option<En>
    ) -> OclCoreResult<()> where
        En: ClNullEventPtr,
        Ewl: ClWaitListPtr,

Release OpenCL memory objects (buffers and images) that have been created from OpenGL objects.

To create a slice from a single `Mem` reference without any cost, use something like: `unsafe { ::std::slice::from_raw_parts(&core_mem, 1) };`.

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