<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta name="generator" content="rustdoc"> <meta name="description" content="API documentation for the Rust `spawn` fn in crate `futures`."> <meta name="keywords" content="rust, rustlang, rust-lang, spawn"> <title>futures::unsync::oneshot::spawn - Rust</title> <link rel="stylesheet" type="text/css" href="../../../normalize.css"> <link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"> <link rel="stylesheet" type="text/css" href="../../../dark.css"> <link rel="stylesheet" type="text/css" href="../../../main.css" id="themeStyle"> <script src="../../../storage.js"></script> </head> <body class="rustdoc fn"> <!--[if lte IE 8]> <div class="warning"> This old browser is unsupported and will most likely display funky things. </div> <![endif]--> <nav class="sidebar"> <div class="sidebar-menu">☰</div> <p class='location'><a href='../../index.html'>futures</a>::<wbr><a href='../index.html'>unsync</a>::<wbr><a href='index.html'>oneshot</a></p><script>window.sidebarCurrent = {name: 'spawn', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script> </nav> <div class="theme-picker"> <button id="theme-picker" aria-label="Pick another theme!"> <img src="../../../brush.svg" width="18" alt="Pick another theme!"> </button> <div id="theme-choices"></div> </div> <script src="../../../theme.js"></script> <nav class="sub"> <form class="search-form js-only"> <div class="search-container"> <input class="search-input" name="search" autocomplete="off" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"> </div> </form> </nav> <section id='main' class="content"> <h1 class='fqn'><span class='in-band'>Function <a href='../../index.html'>futures</a>::<wbr><a href='../index.html'>unsync</a>::<wbr><a href='index.html'>oneshot</a>::<wbr><a class="fn" href=''>spawn</a></span><span class='out-of-band'><span id='render-detail'> <a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs"> [<span class='inner'>−</span>] </a> </span><a class='srclink' href='../../../src/futures/unsync/oneshot.rs.html#259-274' title='goto source code'>[src]</a></span></h1> <pre class='rust fn'>pub fn spawn<F, E>(future: F, executor: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>E) -> <a class="struct" href="../../../futures/unsync/oneshot/struct.SpawnHandle.html" title="struct futures::unsync::oneshot::SpawnHandle">SpawnHandle</a><F::<a class="type" href="../../../futures/future/trait.Future.html#associatedtype.Item" title="type futures::future::Future::Item">Item</a>, F::<a class="type" href="../../../futures/future/trait.Future.html#associatedtype.Error" title="type futures::future::Future::Error">Error</a>> <span class="where fmt-newline">where<br> F: <a class="trait" href="../../../futures/future/trait.Future.html" title="trait futures::future::Future">Future</a>,<br> E: <a class="trait" href="../../../futures/future/trait.Executor.html" title="trait futures::future::Executor">Executor</a><<a class="struct" href="../../../futures/unsync/oneshot/struct.Execute.html" title="struct futures::unsync::oneshot::Execute">Execute</a><F>>, </span></pre><div class='docblock'><p>Spawns a <code>future</code> onto the instance of <code>Executor</code> provided, <code>executor</code>, returning a handle representing the completion of the future.</p> <p>The <code>SpawnHandle</code> returned is a future that is a proxy for <code>future</code> itself. When <code>future</code> completes on <code>executor</code> then the <code>SpawnHandle</code> will itself be resolved. Internally <code>SpawnHandle</code> contains a <code>oneshot</code> channel and is thus not safe to send across threads.</p> <p>The <code>future</code> will be canceled if the <code>SpawnHandle</code> is dropped. If this is not desired then the <code>SpawnHandle::forget</code> function can be used to continue running the future to completion.</p> <h1 id="panics" class="section-header"><a href="#panics">Panics</a></h1> <p>This function will panic if the instance of <code>Spawn</code> provided is unable to spawn the <code>future</code> provided.</p> <p>If the provided instance of <code>Spawn</code> does not actually run <code>future</code> to completion, then the returned handle may panic when polled. Typically this is not a problem, though, as most instances of <code>Spawn</code> will run futures to completion.</p> </div></section> <section id='search' class="content hidden"></section> <section class="footer"></section> <aside id="help" class="hidden"> <div> <h1 class="hidden">Help</h1> <div class="shortcuts"> <h2>Keyboard Shortcuts</h2> <dl> <dt><kbd>?</kbd></dt> <dd>Show this help dialog</dd> <dt><kbd>S</kbd></dt> <dd>Focus the search field</dd> <dt><kbd>↑</kbd></dt> <dd>Move up in search results</dd> <dt><kbd>↓</kbd></dt> <dd>Move down in search results</dd> <dt><kbd>↹</kbd></dt> <dd>Switch tab</dd> <dt><kbd>⏎</kbd></dt> <dd>Go to active search result</dd> <dt><kbd>+</kbd></dt> <dd>Expand all sections</dd> <dt><kbd>-</kbd></dt> <dd>Collapse all sections</dd> </dl> </div> <div class="infos"> <h2>Search Tricks</h2> <p> Prefix searches with a type followed by a colon (e.g. <code>fn:</code>) to restrict the search to a given type. </p> <p> Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>. </p> <p> Search functions by type signature (e.g. <code>vec -> usize</code> or <code>* -> vec</code>) </p> </div> </div> </aside> <script> window.rootPath = "../../../"; window.currentCrate = "futures"; </script> <script src="../../../main.js"></script> <script defer src="../../../search-index.js"></script> </body> </html>