fn.weak_rng.html 5.3 KB

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  47. <h1 class='fqn'><span class='in-band'>Function <a href='index.html'>rand</a>::<wbr><a class="fn" href=''>weak_rng</a></span><span class='out-of-band'><span id='render-detail'>
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  52. <pre class='rust fn'>pub fn weak_rng() -&gt; <a class="struct" href="../rand/struct.XorShiftRng.html" title="struct rand::XorShiftRng">XorShiftRng</a></pre><div class='docblock'><p>Create a weak random number generator with a default algorithm and seed.</p>
  53. <p>It returns the fastest <code>Rng</code> algorithm currently available in Rust without
  54. consideration for cryptography or security. If you require a specifically
  55. seeded <code>Rng</code> for consistency over time you should pick one algorithm and
  56. create the <code>Rng</code> yourself.</p>
  57. <p>This will seed the generator with randomness from thread_rng.</p>
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