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- <!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Scope` struct in crate `crossbeam`."><meta name="keywords" content="rust, rustlang, rust-lang, Scope"><title>crossbeam::Scope - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><p class='location'>Struct Scope</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#methods">Methods</a><div class="sidebar-links"><a href="#method.defer">defer</a><a href="#method.spawn">spawn</a><a href="#method.builder">builder</a></div><a class="sidebar-title" href="#implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Debug">Debug</a><a href="#impl-Drop">Drop</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a></div></div><p class='location'><a href='index.html'>crossbeam</a></p><script>window.sidebarCurrent = {name: 'Scope', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><input class="search-input" name="search" autocomplete="off" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='in-band'>Struct <a href='index.html'>crossbeam</a>::<wbr><a class="struct" href=''>Scope</a></span><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../src/crossbeam/scoped.rs.html#13-15' title='goto source code'>[src]</a></span></h1><div class="docblock type-decl"><pre class='rust struct'>pub struct Scope<'a> { /* fields omitted */ }</pre></div>
- <h2 id='methods' class='small-section-header'>
- Methods<a href='#methods' class='anchor'></a>
- </h2>
- <h3 id='impl' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl<'a> <a class="struct" href="../crossbeam/struct.Scope.html" title="struct crossbeam::Scope">Scope</a><'a></code><a href='#impl' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/crossbeam/scoped.rs.html#80-244' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.defer' class="method"><span id='defer.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.defer' class='fnname'>defer</a><F>(&self, f: F) <span class="where fmt-newline">where<br> F: <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.FnOnce.html" title="trait core::ops::function::FnOnce">FnOnce</a>() + 'a, </span></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/crossbeam/scoped.rs.html#107-113' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Schedule code to be executed when exiting the scope.</p>
- <p>This is akin to having a destructor on the stack, except that it is
- <em>guaranteed</em> to be run.</p>
- </div><h4 id='method.spawn' class="method"><span id='spawn.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.spawn' class='fnname'>spawn</a><F, T>(&self, f: F) -> <a class="struct" href="../crossbeam/struct.ScopedJoinHandle.html" title="struct crossbeam::ScopedJoinHandle">ScopedJoinHandle</a><T> <span class="where fmt-newline">where<br> F: <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/function/trait.FnOnce.html" title="trait core::ops::function::FnOnce">FnOnce</a>() -> T + <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + 'a,<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + 'a, </span></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/crossbeam/scoped.rs.html#230-234' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Create a scoped thread.</p>
- <p><code>spawn</code> is similar to the <a href="http://doc.rust-lang.org/std/thread/fn.spawn.html"><code>spawn</code></a> function in Rust's standard library. The
- difference is that this thread is scoped, meaning that it's guaranteed to terminate
- before the current stack frame goes away, allowing you to reference the parent stack frame
- directly. This is ensured by having the parent thread join on the child thread before the
- scope exits.</p>
- <h1 id="examples" class="section-header"><a href="#examples">Examples</a></h1>
- <p>A basic scoped thread:</p>
- <pre class="rust rust-example-rendered">
- <span class="ident">crossbeam</span>::<span class="ident">scope</span>(<span class="op">|</span><span class="ident">scope</span><span class="op">|</span> {
- <span class="ident">scope</span>.<span class="ident">spawn</span>(<span class="op">||</span> {
- <span class="macro">println</span><span class="macro">!</span>(<span class="string">"Hello from a scoped thread!"</span>);
- });
- });</pre>
- <p>When writing concurrent Rust programs, you'll sometimes see a pattern like this, using
- <a href="http://doc.rust-lang.org/std/thread/fn.spawn.html"><code>std::thread::spawn</code></a>:</p>
- <div class='information'><div class='tooltip ignore'>ⓘ<span class='tooltiptext'>This example is not tested</span></div></div><pre class="rust rust-example-rendered ignore">
- <span class="kw">let</span> <span class="ident">array</span> <span class="op">=</span> [<span class="number">1</span>, <span class="number">2</span>, <span class="number">3</span>];
- <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">guards</span> <span class="op">=</span> <span class="macro">vec</span><span class="macro">!</span>[];
- <span class="kw">for</span> <span class="ident">i</span> <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">array</span> {
- <span class="kw">let</span> <span class="ident">guard</span> <span class="op">=</span> <span class="ident">std</span>::<span class="ident">thread</span>::<span class="ident">spawn</span>(<span class="kw">move</span> <span class="op">||</span> {
- <span class="macro">println</span><span class="macro">!</span>(<span class="string">"element: {}"</span>, <span class="ident">i</span>);
- });
- <span class="ident">guards</span>.<span class="ident">push</span>(<span class="ident">guard</span>);
- }
- <span class="kw">for</span> <span class="ident">guard</span> <span class="kw">in</span> <span class="ident">guards</span> {
- <span class="ident">guard</span>.<span class="ident">join</span>().<span class="ident">unwrap</span>();
- }</pre>
- <p>The basic pattern is:</p>
- <ol>
- <li>Iterate over some collection.</li>
- <li>Spin up a thread to operate on each part of the collection.</li>
- <li>Join all the threads.</li>
- </ol>
- <p>However, this code actually gives an error:</p>
- <pre><code class="language-text">error: `array` does not live long enough
- for i in &array {
- ^~~~~
- in expansion of for loop expansion
- note: expansion site
- note: reference must be valid for the static lifetime...
- note: ...but borrowed value is only valid for the block suffix following statement 0 at ...
- let array = [1, 2, 3];
- let mut guards = vec![];
- for i in &array {
- let guard = std::thread::spawn(move || {
- println!("element: {}", i);
- ...
- error: aborting due to previous error
- </code></pre>
- <p>Because <a href="http://doc.rust-lang.org/std/thread/fn.spawn.html"><code>std::thread::spawn</code></a> doesn't know about this scope, it requires a
- <code>'static</code> lifetime. One way of giving it a proper lifetime is to use an <a href="http://doc.rust-lang.org/stable/std/sync/struct.Arc.html"><code>Arc</code></a>:</p>
- <pre class="rust rust-example-rendered">
- <span class="kw">use</span> <span class="ident">std</span>::<span class="ident">sync</span>::<span class="ident">Arc</span>;
- <span class="kw">let</span> <span class="ident">array</span> <span class="op">=</span> <span class="ident">Arc</span>::<span class="ident">new</span>([<span class="number">1</span>, <span class="number">2</span>, <span class="number">3</span>]);
- <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">guards</span> <span class="op">=</span> <span class="macro">vec</span><span class="macro">!</span>[];
- <span class="kw">for</span> <span class="ident">i</span> <span class="kw">in</span> <span class="number">0</span>..<span class="ident">array</span>.<span class="ident">len</span>() {
- <span class="kw">let</span> <span class="ident">a</span> <span class="op">=</span> <span class="ident">array</span>.<span class="ident">clone</span>();
- <span class="kw">let</span> <span class="ident">guard</span> <span class="op">=</span> <span class="ident">std</span>::<span class="ident">thread</span>::<span class="ident">spawn</span>(<span class="kw">move</span> <span class="op">||</span> {
- <span class="macro">println</span><span class="macro">!</span>(<span class="string">"element: {}"</span>, <span class="ident">a</span>[<span class="ident">i</span>]);
- });
- <span class="ident">guards</span>.<span class="ident">push</span>(<span class="ident">guard</span>);
- }
- <span class="kw">for</span> <span class="ident">guard</span> <span class="kw">in</span> <span class="ident">guards</span> {
- <span class="ident">guard</span>.<span class="ident">join</span>().<span class="ident">unwrap</span>();
- }</pre>
- <p>But this introduces unnecessary allocation, as <code>Arc<T></code> puts its data on the heap, and we
- also end up dealing with reference counts. We know that we're joining the threads before
- our function returns, so just taking a reference <em>should</em> be safe. Rust can't know that,
- though.</p>
- <p>Enter scoped threads. Here's our original example, using <code>spawn</code> from crossbeam rather
- than from <code>std::thread</code>:</p>
- <pre class="rust rust-example-rendered">
- <span class="kw">let</span> <span class="ident">array</span> <span class="op">=</span> [<span class="number">1</span>, <span class="number">2</span>, <span class="number">3</span>];
- <span class="ident">crossbeam</span>::<span class="ident">scope</span>(<span class="op">|</span><span class="ident">scope</span><span class="op">|</span> {
- <span class="kw">for</span> <span class="ident">i</span> <span class="kw">in</span> <span class="kw-2">&</span><span class="ident">array</span> {
- <span class="ident">scope</span>.<span class="ident">spawn</span>(<span class="kw">move</span> <span class="op">||</span> {
- <span class="macro">println</span><span class="macro">!</span>(<span class="string">"element: {}"</span>, <span class="ident">i</span>);
- });
- }
- });</pre>
- <p>Much more straightforward.</p>
- </div><h4 id='method.builder' class="method"><span id='builder.v' class='invisible'><table class='table-display'><tbody><tr><td><code>pub fn <a href='#method.builder' class='fnname'>builder</a><'s>(&'s self) -> ScopedThreadBuilder<'s, 'a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/crossbeam/scoped.rs.html#238-243' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Generates the base configuration for spawning a scoped thread, from which configuration
- methods can be chained.</p>
- </div></div>
- <h2 id='implementations' class='small-section-header'>
- Trait Implementations<a href='#implementations' class='anchor'></a>
- </h2>
- <div id='implementations-list'><h3 id='impl-Debug' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl<'a> <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="../crossbeam/struct.Scope.html" title="struct crossbeam::Scope">Scope</a><'a></code><a href='#impl-Debug' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/crossbeam/scoped.rs.html#68-72' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.fmt' class="method"><span id='fmt.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt' class='fnname'>fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>) -> <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/crossbeam/scoped.rs.html#69-71' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
- </div></div><h3 id='impl-Drop' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl<'a> <a class="trait" href="https://doc.rust-lang.org/nightly/core/ops/drop/trait.Drop.html" title="trait core::ops::drop::Drop">Drop</a> for <a class="struct" href="../crossbeam/struct.Scope.html" title="struct crossbeam::Scope">Scope</a><'a></code><a href='#impl-Drop' class='anchor'></a></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/crossbeam/scoped.rs.html#310-314' title='goto source code'>[src]</a></span></td></tr></tbody></table></h3><div class='impl-items'><h4 id='method.drop' class="method"><span id='drop.v' class='invisible'><table class='table-display'><tbody><tr><td><code>fn <a href='https://doc.rust-lang.org/nightly/core/ops/drop/trait.Drop.html#tymethod.drop' class='fnname'>drop</a>(&mut self)</code></span></td><td><span class='out-of-band'><div class='ghost'></div><a class='srclink' href='../src/crossbeam/scoped.rs.html#311-313' title='goto source code'>[src]</a></td></tr></tbody></table></span></h4><div class='docblock'><p>Executes the destructor for this type. <a href="https://doc.rust-lang.org/nightly/core/ops/drop/trait.Drop.html#tymethod.drop">Read more</a></p>
- </div></div></div>
- <h2 id='synthetic-implementations' class='small-section-header'>
- Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a>
- </h2>
- <div id='synthetic-implementations-list'>
- <h3 id='impl-Send' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl<'a> !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../crossbeam/struct.Scope.html" title="struct crossbeam::Scope">Scope</a><'a></code><a href='#impl-Send' class='anchor'></a></span></td><td><span class='out-of-band'></span></td></tr></tbody></table></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><span class='in-band'><table class='table-display'><tbody><tr><td><code>impl<'a> !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../crossbeam/struct.Scope.html" title="struct crossbeam::Scope">Scope</a><'a></code><a href='#impl-Sync' class='anchor'></a></span></td><td><span class='out-of-band'></span></td></tr></tbody></table></h3><div class='impl-items'></div></div></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd>↑</kbd></dt><dd>Move up in search results</dd><dt><kbd>↓</kbd></dt><dd>Move down in search results</dd><dt><kbd>↹</kbd></dt><dd>Switch tab</dd><dt><kbd>⏎</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g. <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g. <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g. <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../";window.currentCrate = "crossbeam";</script><script src="../aliases.js"></script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>
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