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  1. <!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `oneshot` mod in crate `futures`."><meta name="keywords" content="rust, rustlang, rust-lang, oneshot"><title>futures::sync::oneshot - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><script src="../../../storage.js"></script></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><p class='location'>Module oneshot</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'><a href='../../index.html'>futures</a>::<wbr><a href='../index.html'>sync</a></p><script>window.sidebarCurrent = {name: 'oneshot', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><input class="search-input" name="search" autocomplete="off" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='in-band'>Module <a href='../../index.html'>futures</a>::<wbr><a href='../index.html'>sync</a>::<wbr><a class="mod" href=''>oneshot</a></span><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../../src/futures/sync/oneshot.rs.html#1-576' title='goto source code'>[src]</a></span></h1><div class='docblock'><p>A one-shot, futures-aware channel</p>
  2. </div><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
  3. <table>
  4. <tr class=' module-item'>
  5. <td><a class="struct" href="struct.Canceled.html"
  6. title='struct futures::sync::oneshot::Canceled'>Canceled</a></td>
  7. <td class='docblock-short'>
  8. <p>Error returned from a <code>Receiver&lt;T&gt;</code> whenever the corresponding <code>Sender&lt;T&gt;</code>
  9. is dropped.</p>
  10. </td>
  11. </tr>
  12. <tr class=' module-item'>
  13. <td><a class="struct" href="struct.Execute.html"
  14. title='struct futures::sync::oneshot::Execute'>Execute</a></td>
  15. <td class='docblock-short'>
  16. <p>Type of future which <code>Execute</code> instances below must be able to spawn.</p>
  17. </td>
  18. </tr>
  19. <tr class=' module-item'>
  20. <td><a class="struct" href="struct.Receiver.html"
  21. title='struct futures::sync::oneshot::Receiver'>Receiver</a></td>
  22. <td class='docblock-short'>
  23. <p>A future representing the completion of a computation happening elsewhere in
  24. memory.</p>
  25. </td>
  26. </tr>
  27. <tr class=' module-item'>
  28. <td><a class="struct" href="struct.Sender.html"
  29. title='struct futures::sync::oneshot::Sender'>Sender</a></td>
  30. <td class='docblock-short'>
  31. <p>Represents the completion half of a oneshot through which the result of a
  32. computation is signaled.</p>
  33. </td>
  34. </tr>
  35. <tr class=' module-item'>
  36. <td><a class="struct" href="struct.SpawnHandle.html"
  37. title='struct futures::sync::oneshot::SpawnHandle'>SpawnHandle</a></td>
  38. <td class='docblock-short'>
  39. <p>Handle returned from the <code>spawn</code> function.</p>
  40. </td>
  41. </tr></table><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
  42. <table>
  43. <tr class=' module-item'>
  44. <td><a class="fn" href="fn.channel.html"
  45. title='fn futures::sync::oneshot::channel'>channel</a></td>
  46. <td class='docblock-short'>
  47. <p>Creates a new futures-aware, one-shot channel.</p>
  48. </td>
  49. </tr>
  50. <tr class=' module-item'>
  51. <td><a class="fn" href="fn.spawn.html"
  52. title='fn futures::sync::oneshot::spawn'>spawn</a></td>
  53. <td class='docblock-short'>
  54. <p>Spawns a <code>future</code> onto the instance of <code>Executor</code> provided, <code>executor</code>,
  55. returning a handle representing the completion of the future.</p>
  56. </td>
  57. </tr>
  58. <tr class=' module-item'>
  59. <td><a class="fn" href="fn.spawn_fn.html"
  60. title='fn futures::sync::oneshot::spawn_fn'>spawn_fn</a></td>
  61. <td class='docblock-short'>
  62. <p>Spawns a function <code>f</code> onto the <code>Spawn</code> instance provided <code>s</code>.</p>
  63. </td>
  64. </tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd>↑</kbd></dt><dd>Move up in search results</dd><dt><kbd>↓</kbd></dt><dd>Move down in search results</dd><dt><kbd>↹</kbd></dt><dd>Switch tab</dd><dt><kbd>&#9166;</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g. <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g. <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g. <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../../../";window.currentCrate = "futures";</script><script src="../../../aliases.js"></script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>