fn.into_bytes.html 5.7 KB

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  1. <!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `into_bytes` fn in crate `ocl_core`."><meta name="keywords" content="rust, rustlang, rust-lang, into_bytes"><title>ocl_core::util::into_bytes - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><div class="sidebar-elems"><p class='location'><a href='../index.html'>ocl_core</a>::<wbr><a href='index.html'>util</a></p><script>window.sidebarCurrent = {name: 'into_bytes', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><input class="search-input" name="search" autocomplete="off" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='in-band'>Function <a href='../index.html'>ocl_core</a>::<wbr><a href='index.html'>util</a>::<wbr><a class="fn" href=''>into_bytes</a></span><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/ocl_core/util.rs.html#215-227' title='goto source code'>[src]</a></span></h1><div class="important-traits"><div class='tooltip'>ⓘ<span class='tooltiptext'>Important traits for <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u8.html">u8</a>&gt;</span></div><div class="content hidden"><h3 class="important">Important traits for <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u8.html">u8</a>&gt;</h3><code class="content"><span class="where fmt-newline">impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/io/trait.Write.html" title="trait std::io::Write">Write</a> for <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u8.html">u8</a>&gt;</span></code></div></div><pre class='rust fn'>pub unsafe fn into_bytes&lt;T&gt;(val: T) -&gt; <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u8.html">u8</a>&gt;</pre><div class='docblock'><p>[UNTESTED] Copies an arbitrary primitive or struct into core bytes.</p>
  2. <h3 id="depth" class="section-header"><a href="#depth">Depth</a></h3>
  3. <p>This is not a deep copy, will only copy the surface of primitives, structs,
  4. etc. Not 100% sure about what happens with other types but should copy
  5. everything zero levels deep.</p>
  6. <h3 id="endianness" class="section-header"><a href="#endianness">Endianness</a></h3>
  7. <p>98% sure (speculative) this will always be correct due to the driver
  8. automatically taking it into account.</p>
  9. <h3 id="safety" class="section-header"><a href="#safety">Safety</a></h3>
  10. <p>Don't ask.</p>
  11. <p>[FIXME]: Evaluate the ins and outs of this and lock this down a bit.</p>
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