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- <!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `FromEntropy` trait in crate `rand`."><meta name="keywords" content="rust, rustlang, rust-lang, FromEntropy"><title>rand::FromEntropy - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><link rel="shortcut icon" href="https://www.rust-lang.org/favicon.ico"></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../rand/index.html'><img src='https://www.rust-lang.org/logos/rust-logo-128x128-blk.png' alt='logo' width='100'></a><p class='location'>Trait FromEntropy</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.from_entropy">from_entropy</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class='location'><a href='index.html'>rand</a></p><script>window.sidebarCurrent = {name: 'FromEntropy', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><input class="search-input" name="search" autocomplete="off" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='in-band'>Trait <a href='index.html'>rand</a>::<wbr><a class="trait" href=''>FromEntropy</a></span><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../src/rand/lib.rs.html#902-933' title='goto source code'>[src]</a></span></h1><div class="docblock type-decl"><pre class='rust trait'>pub trait FromEntropy: <a class="trait" href="../rand/trait.SeedableRng.html" title="trait rand::SeedableRng">SeedableRng</a> {
- fn <a href='#tymethod.from_entropy' class='fnname'>from_entropy</a>() -> Self;
- }</pre></div><div class='docblock'><p>A convenience extension to <a href="trait.SeedableRng.html"><code>SeedableRng</code></a> allowing construction from fresh
- entropy. This trait is automatically implemented for any PRNG implementing
- <a href="trait.SeedableRng.html"><code>SeedableRng</code></a> and is not intended to be implemented by users.</p>
- <p>This is equivalent to using <code>SeedableRng::from_rng(EntropyRng::new())</code> then
- unwrapping the result.</p>
- <p>Since this is convenient and secure, it is the recommended way to create
- PRNGs, though two alternatives may be considered:</p>
- <ul>
- <li>Deterministic creation using <a href="trait.SeedableRng.html#tymethod.from_seed"><code>SeedableRng::from_seed</code></a> with a fixed seed</li>
- <li>Seeding from <code>thread_rng</code>: <code>SeedableRng::from_rng(thread_rng())?</code>;
- this will usually be faster and should also be secure, but requires
- trusting one extra component.</li>
- </ul>
- <h2 id="example" class="section-header"><a href="#example">Example</a></h2>
- <pre class="rust rust-example-rendered">
- <span class="kw">use</span> <span class="ident">rand</span>::{<span class="ident">Rng</span>, <span class="ident">FromEntropy</span>};
- <span class="kw">use</span> <span class="ident">rand</span>::<span class="ident">rngs</span>::<span class="ident">StdRng</span>;
- <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">rng</span> <span class="op">=</span> <span class="ident">StdRng</span>::<span class="ident">from_entropy</span>();
- <span class="macro">println</span><span class="macro">!</span>(<span class="string">"Random die roll: {}"</span>, <span class="ident">rng</span>.<span class="ident">gen_range</span>(<span class="number">1</span>, <span class="number">7</span>));</pre>
- </div>
- <h2 id='required-methods' class='small-section-header'>
- Required Methods<a href='#required-methods' class='anchor'></a>
- </h2>
- <div class='methods'>
- <h3 id='tymethod.from_entropy' class='method'><span id='from_entropy.v' class='invisible'><code>fn <a href='#tymethod.from_entropy' class='fnname'>from_entropy</a>() -> Self</code></span></h3><div class='docblock'><p>Creates a new instance, automatically seeded with fresh entropy.</p>
- <p>Normally this will use <code>OsRng</code>, but if that fails <code>JitterRng</code> will be
- used instead. Both should be suitable for cryptography. It is possible
- that both entropy sources will fail though unlikely; failures would
- almost certainly be platform limitations or build issues, i.e. most
- applications targetting PC/mobile platforms should not need to worry
- about this failing.</p>
- <h1 id="panics" class="section-header"><a href="#panics">Panics</a></h1>
- <p>If all entropy sources fail this will panic. If you need to handle
- errors, use the following code, equivalent aside from error handling:</p>
- <pre class="rust rust-example-rendered">
- <span class="kw">use</span> <span class="ident">rand</span>::<span class="ident">prelude</span>::<span class="kw-2">*</span>;
- <span class="kw">use</span> <span class="ident">rand</span>::<span class="ident">rngs</span>::<span class="ident">EntropyRng</span>;
- <span class="comment">// This uses StdRng, but is valid for any R: SeedableRng</span>
- <span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">rng</span> <span class="op">=</span> <span class="ident">StdRng</span>::<span class="ident">from_rng</span>(<span class="ident">EntropyRng</span>::<span class="ident">new</span>())<span class="question-mark">?</span>;
- <span class="macro">println</span><span class="macro">!</span>(<span class="string">"random number: {}"</span>, <span class="ident">rng</span>.<span class="ident">gen_range</span>(<span class="number">1</span>, <span class="number">10</span>));
- </pre>
- </div></div>
- <h2 id='implementors' class='small-section-header'>
- Implementors<a href='#implementors' class='anchor'></a>
- </h2>
- <ul class='item-list' id='implementors-list'>
- <li><table class='table-display'><tbody><tr><td><code>impl<R: <a class="trait" href="../rand/trait.SeedableRng.html" title="trait rand::SeedableRng">SeedableRng</a>> FromEntropy for R</code><td><div class='out-of-band'><a class='srclink' href='../src/rand/lib.rs.html#936-941' title='goto source code'>[src]</a></div></td></tr></tbody></table></li>
- </ul><script type="text/javascript">window.inlined_types=new Set([]);</script><script type="text/javascript" async
- src="../implementors/rand/trait.FromEntropy.js">
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